I have tested with SKSE 2.0.17 and latest Skyrim SE right now. Everything is working perfectly. Installation steps for whose who forgot: 1. Install SKSE 2.0.17, including Data directory (see SKSE readme for details). 2. Install SkyUI 5.2 SE. 3. Install this mod. 4. Run the game via SKSE. 5. You always must see at least "MOD CONFIGURATION" menu in SYSTEM section in the game (loaded character). If you don't see it and even SkyUI is not showing then you did something wrong. Try to watch howto videos on YouTube then.
I was wondering does this also extend to followers and/or summons...I use a lot of Dead Thralls and conjure Wrathmen and I was wondering if they get upgraded as well?
1) There are global difficulty settings, e.g. damage multipliers, which are working globally on all NPCs. This is managed by this mod, Custom Difficulty UI. So, if you increase multipliers for the player character (PC) here, then the game will be easier. You and all your summons will do more damage. 2) Weapon Damage UI is working differently and basically it manages damage dealt/received only by PC. 3) You have asked about how this can be changed and I give you all clues: a) global multiplier b) lookup for another mod. To get fine-tuned game, you have to use a mod which is focused specifically on damage of summons and followers. Or you may use Custom Difficulty UI to raise up damage made by the player character.
This is so great, cause by the time ive gotten my character "All Set" with all the gear and spells i could want, legendary isnt much of a challenge.
this mod changes that and has a menu where i can set the values myself. personally i change legendary to enemies do 400% theyre damage while i only do 10% of my damage to them. seems a good balance. dragons are still tough tho.
Yes, it should be possible. Heck, idk when I will be able to do this. It's not so hard. May be some one will share a link to their .esl version to you here.
gh0stwizard, спасибо за мод! А можете в этом же моде добавить увеличение класса брони? Например, выставляя урон атак на 2, будет справедливо выставить класс брони тоже на 2. Более того, каждая броня и защитная магия станут ещё ценнее!
1. В этом моде нововведений не будет. 2. Про броню многие спрашивают, пока даже не касался деталей. Сложно сказать, сделаю или нет. Однозначно это будет отдельный мод.
1. New features will not be added to this mod. 2. Many people asking about the armor. Hard to tell, I did not look into the details yet. It will be a separated mod, without doubts.
Gonna try this out. I'm going to be running a lot of custom followers, which we all now tend to be OP AF, and Ordinator which can make your PC OP AF. Maybe with this my party won't one-shot every enemy on Legendary.
Made use of your mods back for LE, but I can't help but wonder "where's the aim sensitivity one?" Maxed out default sensitivity settings still are too low for me and I made good use of that mod for LE Cheers
Hi there, Hehe, thanks to remind. Yes, I did not port the Aim Sensitivity UI mod, my bad. I was thought that no one use it, seems to be I was a bit wrong =))
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Installation steps for whose who forgot:
1. Install SKSE 2.0.17, including Data directory (see SKSE readme for details).
2. Install SkyUI 5.2 SE.
3. Install this mod.
4. Run the game via SKSE.
5. You always must see at least "MOD CONFIGURATION" menu in SYSTEM section in the game (loaded character). If you don't see it and even SkyUI is not showing then you did something wrong. Try to watch howto videos on YouTube then.
https://www.nexusmods.com/skyrimspecialedition/mods/14350/?tab=posts&jump_to_comment=133809149
I was wondering does this also extend to followers and/or summons...I use a lot of Dead Thralls and conjure Wrathmen and I was wondering if they get upgraded as well?
2) Weapon Damage UI is working differently and basically it manages damage dealt/received only by PC.
3) You have asked about how this can be changed and I give you all clues: a) global multiplier b) lookup for another mod. To get fine-tuned game, you have to use a mod which is focused specifically on damage of summons and followers. Or you may use Custom Difficulty UI to raise up damage made by the player character.
this mod changes that and has a menu where i can set the values myself. personally i change legendary to enemies do 400% theyre damage while i only do 10% of my damage to them. seems a good balance. dragons are still tough tho.
I'm running it on 1.6.659 without problems which is the gog AE build.
А можете в этом же моде добавить увеличение класса брони?
Например, выставляя урон атак на 2, будет справедливо выставить класс брони тоже на 2.
Более того, каждая броня и защитная магия станут ещё ценнее!
2. Про броню многие спрашивают, пока даже не касался деталей. Сложно сказать, сделаю или нет. Однозначно это будет отдельный мод.
1. New features will not be added to this mod.
2. Many people asking about the armor. Hard to tell, I did not look into the details yet. It will be a separated mod, without doubts.
Maxed out default sensitivity settings still are too low for me and I made good use of that mod for LE
Cheers
Hehe, thanks to remind. Yes, I did not port the Aim Sensitivity UI mod, my bad. I was thought that no one use it, seems to be I was a bit wrong =))