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I did my best to make the instructions as clear as possible, but they still require some knowledge of operating NifSkope and working with transparency/alpha masks in your image editing software of choice. I used Photoshop with the Intel Texture Works .dds plugin to edit the textures.
Patching a texture by copying the alpha mask from one of mine:
In your .dds-compatible image editing software of choice, import the texture you want to patch and the corresponding texture from this.
On both images, convert their existing alpha channel to an alpha/transparency mask.
Copy my texture's alpha mask and overwrite the target texture's mask with it.
Apply the target texture's alpha mask, otherwise it might not be properly exported.
Export the t...