removes the staff from your inventory then returns it every time you use it, preventing you from hotkeying the item and accessing it quickly which is the entire point in having it be an item/spell instead of just a player home.
because the point of a mobile base like this, is to easily call it up to drop off all your stuff. not to sift through your inventory to try and find it so you can call it up. this is why these kind of things are usually handled as a spell.
I think you might be confused. These kinds of things are usually NOT handled by a spell. You usually have to fast travel or walk to your house. There are some spells out there, yes. But they don't seem to be in use by the majority of players. Also, the point of something is defined by the person who made it. If you want to repurpose it and add some utility you desire, like the ability to hotkey your home, that is your privilege. But most people don't use them in combat, so most people don't hotkey their home.
Really, the only person who can come out and define "the point" of a mod is the MO. As a user we can define the point of our own desires for a mod. For a lot of users, the "Point" of this home is about roleplay, not combat utility. I certainly feel no loss at the inability to hotkey the staff.
Anyway, my point is it is pretty rude to come onto a mod author's page and start complaining about the point of a mod in an entitled way. The mod wasn't made for you. The mod was made for the MO, and then shared with you, and the rest of us in the spirit of contributing to the community.. If you desire a feature, come on and ask politely for that feature to be added.
That said, there is a mod called Persistent Favorites It re-favorites a favorited item when it is removed and then returned to your inventory. This should make it so you don't need to dig through your inventory as much.
literally every other mod that ive used which uses a separate worldspace that you can teleport to at will, does so via a spell. at the very least it shouldnt remove the item from your inventory, and then replace it with an identical copy every time, leaving it open to scripting errors where it just *dosent* give you the staff, locking you out.
Is there any way player can access upper room vertically so they can properly use the shower? I can access the upper room, but no way to rotate to use the table and the shower
This is not only a great staff for taking care of exhaustion, cooking whenever you want and unloading many things; but it fixes the map markers when they're pointing inside somewhere near but supposed to be across the map :D
Is it possible to creat an Enderal se patch to take our lovely player home to Enderal? I installed the mod for Enderal via vortex, staff appers in player's inventory and dialogue option pops up normalybut when you try to get in to the house game ctd
I know I'm late but I'm also having the exact same problem and would be interested in a patch. Also, I don't think the issue is based on missing textures since that doesn't usually cause ctds and enderal should already have all the textures skyrim does. Based on the crash log it seems to be caused by navmesh issues of all things but I don't even know how to begin fixing that. I know it's a long shot but if anyone has any fixes/advice I would appreciate it.
So, I think I finally got it working. I basically just opened up the plugin in Xedit and under the Navigation mesh info map section I started deleting a bunch of references with error messages, though I couldn't get all of them (there are a s#*! ton). So basically just keep deleting those and it should eventually fix the ctd issue. I wish I had a better solution, but I don't.
i really wish there was a quest involving getting that staff and not just have it spawn in your inventory by magic, but i must say that it's an extremely original mod and that the house is really well done as well as the conveniency of teleporting to a house in the middle of Skyrim wilderness, but maybe you should have give it another look, it look too much like the staff of magnus.
I can't imagine you still need help but for anyone that does: For any item that you need the id for type in <help "x"> , where x is the name of the item you want. In this case you'd use:
If you use any item in the game, and remember its name or the name of the mod it's from, then you can install & use the AddItemMenu mod to get that item, and to search for such and more items through the installed mods. AddItemMenu is a lifesaver!
are you using or have you ever used this mod: https://www.nexusmods.com/skyrimspecialedition/mods/26716 ? there is nothing in this mod that reference the staff of magus, however the mentioned mod does have some of the scripts that initialize the first time you run the game. if you have used that mod and uninstalled it there will be bits left over causing issues like that, you would need to start a new save or roll your save back to before you installed this mod.
150 comments
Really, the only person who can come out and define "the point" of a mod is the MO. As a user we can define the point of our own desires for a mod. For a lot of users, the "Point" of this home is about roleplay, not combat utility. I certainly feel no loss at the inability to hotkey the staff.
Anyway, my point is it is pretty rude to come onto a mod author's page and start complaining about the point of a mod in an entitled way. The mod wasn't made for you. The mod was made for the MO, and then shared with you, and the rest of us in the spirit of contributing to the community.. If you desire a feature, come on and ask politely for that feature to be added.
That said, there is a mod called Persistent Favorites It re-favorites a favorited item when it is removed and then returned to your inventory. This should make it so you don't need to dig through your inventory as much.
I installed the mod for Enderal via vortex, staff appers in player's inventory and dialogue option pops up normalybut when you try to get in to the house game ctd
For any item that you need the id for type in <help "x"> , where x is the name of the item you want. In this case you'd use:
help "staff"
or
help "shalidor"