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Changelogs
Version 1.2
Adjusted the main Fixes to newest version;Removed disabling edits of arches to avoid looking into void;Fix navmesh in the groundyard.
Personal fixes and patches of Frostmoth Reborn.
Solstheim Reborn - Frostmoth is by now the biggest overhaul to the Frostmoth Fort,including interiors and exteriors.Mod is great but I just find some little mistakes(from my aspect) and I have to try patching it.Details are below:
About fixes: 1.Origin mod doesn't finish the exterior navmesh,causing navmesh unlinked.I just finish the navmeshes and adjust some navmesh triangles for better working.
2.Remove some floating trees outside and some bad door-arches inside(they're not looking good you can find them not fitting the walls).
3.Add music type into the new interiors.
4.IMPORTANT FIX:I found the quest"March of the Death" could not be finished due to goal "kill the general" could not be finished.Then I found the mod exchange the vanilla general with a new ref and adjust the quest with new scripts.However,no new scripts are found.So I Restore the quest changes of this mod to vanilla and exchange the new general back with the vanilla general.
5.Other fixes are which you should do by yourself:I.Put your npc overhaul of the general under this fix;II.Forward the race changes of USMP or USSEP below or into the fix.
About patches: BDS Patch is for the ESLified version of Better Dynamic Ash(both esps are eslified.).You cannot use this with the origin plugin from BDS.