Let me know if you run into any issues. If a mod that has been completed is not showing up in the proper tree, let me know. This is a major work in progress, but it is under active development.
For small mods that may add like a few objects, just post the Mod name, and the names exactly as they are spelled, and what they are. Credit will of course be given to contributors.
1.4 - Lot of mods and bug fixes. Still not perfect but man is it getting there...
Been a few years, but on a Skyrim binge. Update incoming in a few days hopefully! Adding support for the following:
-Glamoril (New Version) -SDA (The summon serana spells) -Bug Fixes -Dark Storm -Sonic Blast
Few things of note: -Still working on Ancestor's Wrath not appearing in Illusion under Release.. Tried making it exclude all of Ancestor's Wrath and Ancestors, but it sees Wrath and boom, its back.
-Still tweaking Drain Vitality shout. It still refuses to accept it is anything but a poison.
-Few other oddities but I am working on some kind of update.
(Done a few more mods added randomly - 2 Nov 2022)
Love it! Vermunds released a mod recently called Extended Hotkeys, and he said that it uses the original skyui favorites menu. Issue is, SkyUi's favorites menu isn't really to my taste, which is obvious since I'm here;point is, I have no idea how one would go about making a patch for such a file. I mean it's a .swf file and I have no idea how to go about it. Currently, it is the only thing stopping me from using that mod and I wanted to know if you would know how to create a patch. Please and Thanks
Oi, I don't have Requiem honestly. But I can if I have a spell list. I actually don't know where the SSE requiem is so if you got a link to all spells in Requiem, I can add them in.
This is just a config file for Categorized Favorites Menu, using the layout in the screenshots. You still need the original mod linked in the description
I will actually, now that I got it somewhat planned out. It will be combined with Weapons, just gotta plan out the keyword process. I originally had no intent of doing it, but my new setup could facilitate it without it being intrusive.
Didn't seem to work when I installed it and tried it in my current playthrough I got the vanilla menu. I'll check back in 48 hours. Thanks and good luck!
Nothing from elder tomes seems to be in the right place, also touch of death (elemental blast is where it should be though). Still better as is than what I was using. (see photo)
Sometimes the keywords need to be adjusted a bit. I do know Elder Scrolls tomes is still needing to be worked on. I will work on it.
Ty for the Endorsement.
Your Teleport to Castle Volhkiar spell, can you confirm what mod it is from and if it is a power or a spell? That way I can place it in, as well.
Went through and manually adjusted the TES Tomes spells... Im going through and retesting again. I think I jumped the gun a bit in my excitement to get this out and messed up with that mod. But it and forgotten magic should be 100% done now. My only issue is the poison spell, with the way keywords work it is acting very funky, and I may not be able to place it, without the poison spell being renamed.
The teleport to castle spell is from the very popular "Castle Volhkiar redux" by Arthmoor. However, if it's too much work don't bother it is the only spell from that mod (there are right and left handed versions though).
I got that mod, just didn't get that far I guess, it won't be an issue. This CFM is meant to be an ultimate collection for mods, even if I don't use them. SSE has had a major lack of a good CFM preset.
Sure, sorry for the late reply, looking at the list of what you have added I think what you are missing is the Daedric Restoration project https://www.nexusmods.com/skyrimspecialedition/mods/3604 and Heiroftheseptims' mods (Ash, Shadow, and Reach magic) https://www.nexusmods.com/skyrimspecialedition/users/7148503?tab=user+files.
I'm going to upload a more recent photo, I have noticed that all the DLC shouts are still not ordered, not sure if that is just me or others as well. I have thunderchild and shoutshttps://www.nexusmods.com/skyrimspecialedition/mods/12149 so it could be my problem.
Otherwise, the only big thing I missed would be psijic teleport spells. https://www.nexusmods.com/skyrimspecialedition/mods/5643 (ps. the recall spell in my picture is from nightwielder tower from hierofthesetpims, not elder tomes. That one you've already sorted correctly.)
I'm going to upload a more recent photo, I have noticed that all the DLC shouts are still not ordered, not sure if that is just me or others as well. I have thunderchild and shoutshttps://www.nexusmods.com/skyrimspecialedition/mods/12149 so it could be my problem.
Otherwise, the only big thing I missed would be psijic teleport spells. https://www.nexusmods.com/skyrimspecialedition/mods/5643
Yeah updated screenshots are helpful. Sometimes I mistype things, and causes things to get missed. Dragon born shouts btw are 100% my fault. Somehow they got deleted or not added. I will fix that next version.
Hi I use a different favourite menu Custom Favorites Menu by Darth Vladi https://www.nexusmods.com/skyrimspecialedition/mods/4380/?. Do you know if it is possible to use your cfg file with this Mod?
42 comments
For small mods that may add like a few objects, just post the Mod name, and the names exactly as they are spelled, and what they are. Credit will of course be given to contributors.
1.4 - Lot of mods and bug fixes. Still not perfect but man is it getting there...
Adding support for the following:
-Glamoril (New Version)
-SDA (The summon serana spells)
-Bug Fixes
-Dark Storm
-Sonic Blast
Few things of note:
-Still working on Ancestor's Wrath not appearing in Illusion under Release.. Tried making it exclude all of Ancestor's Wrath and Ancestors, but it sees Wrath and boom, its back.
-Still tweaking Drain Vitality shout. It still refuses to accept it is anything but a poison.
-Few other oddities but I am working on some kind of update.
(Done a few more mods added randomly - 2 Nov 2022)
found out why: shockwave file did not attach to the upload, had an error that i missed.
Endorsed
Ty for the Endorsement.
Your Teleport to Castle Volhkiar spell, can you confirm what mod it is from and if it is a power or a spell? That way I can place it in, as well.
Went through and manually adjusted the TES Tomes spells... Im going through and retesting again. I think I jumped the gun a bit in my excitement to get this out and messed up with that mod. But it and forgotten magic should be 100% done now. My only issue is the poison spell, with the way keywords work it is acting very funky, and I may not be able to place it, without the poison spell being renamed.
Hmm, may look at moving all Ash based spells to Destruction, and renaming that tree to something fancier to compensate...
I'm going to upload a more recent photo, I have noticed that all the DLC shouts are still not ordered, not sure if that is just me or others as well. I have thunderchild and shoutshttps://www.nexusmods.com/skyrimspecialedition/mods/12149 so it could be my problem.
Otherwise, the only big thing I missed would be psijic teleport spells. https://www.nexusmods.com/skyrimspecialedition/mods/5643
(ps. the recall spell in my picture is from nightwielder tower from hierofthesetpims, not elder tomes. That one you've already sorted correctly.)
I'm going to upload a more recent photo, I have noticed that all the DLC shouts are still not ordered, not sure if that is just me or others as well. I have thunderchild and shoutshttps://www.nexusmods.com/skyrimspecialedition/mods/12149 so it could be my problem.
Otherwise, the only big thing I missed would be psijic teleport spells. https://www.nexusmods.com/skyrimspecialedition/mods/5643
p.s. trying to spell amongst after a few beers is really hard even spell check didn't know what the f*#@ i was spelling lol