Due to time constraints and the sheer number of mods to keep track of, I may not be able to reply to all posts. The Enairim community can probably help you out faster!
NPCs seem to be much stronger after I reload a save: There is a bug in Skyrim that causes NPCs to gain their perks twice when you reload a save, making them overwhelmingly strong. Whenever you reload a save or die, make sure to reload it twice and do not use quick reload. This is a bug that affects the vanilla game and all combat mods and game overhauls.
Is it still happening and no one has fixed it yet?
I don't get it. Despite having a slide to make every attack require stamina, enemies still spam attacks infinitely even tho I can clearly see they don't have stamina anymore. And this mod makes enemies extremely offensive so they just keep attacking no forever.
Has anyone seen that for some reason the iron great sword and all the weapons are now over powerd or is it somthing to do with my mod list becuse i am running Ultimate combat with it and my iron swords are 21 when there not even smithed or any skills put into the tree
Currently building my modlist, and I'd like to use Wildcat, but how would it work with another mod changing damage resistance gained from armor and damage resistance cap, like Armor Rating Redux? Would load order fix any incompatibilities (making one or the other mod to take precedence), or should I expect some problems?
While it's great it has a knockdown feature but the game sometimes made the injured actor immune to damage if an actor knocked down mid execution. I want to keep the injuries feature but minus with the actor knockdown. But still, I love this mod.
2095 comments
Due to time constraints and the sheer number of mods to keep track of, I may not be able to reply to all posts. The Enairim community can probably help you out faster!
Discuss this mod on /r/EnaiRim or the Enairim Discord
Is it still happening and no one has fixed it yet?
Thanks in advance.