Skyrim Special Edition
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Sheepswirl

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sheepswirl

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  1. sheepswirl
    sheepswirl
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    Working on how to write an automatic version that switches ownership of the forts every week. I want to increase it to every 10-15 days, but this is my first time with this kind of script.
    It will most likely make uninstalling mid playthrough a bad idea, but 8 scripts once a week shouldn't cause a problem with performance.

    automatic version is on hold. I need to think of a good reference to register and unregister the changing of fort ownership. I'm also working on something else for skyrim, so working holiday. I could get around needing a good event, but it would be one of those nasty scripts that would wreck a save if you uninstalled it.
  2. DEEJMASTER333
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    The Neutral version isn't neutral, it's still Imperial soldiers. I don't know how to replace the Imperial marker with a Whiterun guard one so for now I just removed the Greymoor edits from this mod. It still gets taken over by Imperial even before the War if it's cleared but at least now it's not immediately Imperial.
  3. psilver2001
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    Definitely a cool idea - the bandits occupying more of skyrim than the soldiers never made sense to me.  One issue to be aware of I ran into for anyone looking at it - the mod touches fort Amol from what I saw, meaning its already a Stormcloak fort.  Just as when you start the civil war it locks you out of the bound bow spell tome ever spawning as it only appears in the Amol dungeon if the mages are occupying it.  

    Just a heads up if you tend to go for bound weapons for later game like I do it may make it impossible to do so without an alternate way to get the bound bow.

    I will see if I can remove the fort Amol edits in SSE for next time around as I really like the concept in general of the changes made.
  4. SalemMurders
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    Since SKSE is no longer in alpha, any plans to implement the ideas in the future plan category?
  5. AdamDunmer
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    Thanks for the mod. This is such a huge immersion boost for me. It always seemed odd that in tes games the bandits outnumbered the civilian populace of Skyrim. 
  6. SilAbus292
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    FINALLY! For so long I have searched for a mod that makes the civil war forts in control of the appropriate faction at the start of the game.

    I still remember playing Skyrim back in 2011, first finding the war table map, marking the forts down and saying to myself "oh cool I'll have to check out those forts to see the soliders at them" but no, bandits are there. I was always so confused why they would mark the fort down with the appropriate faction flag if that faction wasnt even in control of the fort.

    Thank you so much for this mod
  7. Duckstazy
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    Im sorry for I might be blind yet I cant seem to find the chests nor the books that should be added by the mod close to the mages stuff

    While you were gone- Civil War
    ?Adds a chest with books in each Jarl Longhouse near the mage's stuff to manually switch forts to either stormcloak, imperial, or bandit.

    Is there anyway for me to add the books via commend?
    1. BLACKJAK007
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      Hi.

      I am in same case as you.
    2. Blackcat325
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      I know this was a year ago, but leaving this here in case anyone else is wondering... I have the same problem, and used console commands to add one of the books to my inventory (they are named after the fort they relate to), but whenever I tried to read it I'd ctd. Even if I dropped it then read it without it in my inventory, or put it in a bookshelf and read it from there, the same thing happened. So I guess that's not the solution.
  8. fredea
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    i cleaned the masters with tes5edit and this appears to be working for skyrim LE, in case anyone wanted to do the same. can also confirm that the 'neutral whiterun' version has the legion soldiers stationed at fort greymoor even for my level 4 skyrim unbound character who hasn't been there before, hasn't touched the civil war questline, and hasn't progressed the main quest.
  9. KunninPlanz
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    Using the Neutral Whiterun version and Fort Greymoor is under Imperial occupation for me.
  10. darroughgt
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    Oh hey, an alternative to fort takeovers that doesn't take up stupid numbers of ESPs, nice. Will definitely go for this once the dynamic version shows up.
  11. BLACKJAK007
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    Hi.

    I have install the mod "While you were gone - Civil War" but i don't have found any "chest with books" or a command to change the control of forts.