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DEEJMASTER 333

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DEEJMASTER333

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-Restored and incorporated full sets of unused enchanted Imperial armor into the game world.

-Restored Herebane Sorenshield in Kilkreath Temple, as a dead NPC rather than a living one like most mods that restore him.

-Restored several unused letters and books.

-Restored some unique empty wine bottles to Fort Dawnguard.

-Some unused poisons added by Dragonborn have been restored.

-Unused fog weather for Sovngarde has been restored. The old weather is still used in the Hall of Valor.

-Some unused weathers have been restored for the Soul Cairn.

-Unused enchantments for the Archmage's Robes have been repurposed into for the boots, and an unused boot model that better matched the robes has been restored.

-Unused prisoners have been re-added to Chillwind Depths.

-The Matriarch has been restored to Hag's End, along with some music that was meant to play there.

-Some college hoods have been restored and can be purchased from Colette.

-Firebrand Wine has been re-added to the game.

-Several unused poisons can now be purchased from Babette if you join the Dark Brotherhood.

-Lots of unused high level scrolls have been added to Urag's vendor list in the Arcaneum.

-General Tullius now gives the order to release Thorald if you're a Legate of the Imperial Legion.

-Unused dialogue during Roggvir's Execution has been restored.

-The cut ghost shader has been restored. Familiars still use the old shader for aesthetic reasons.

-And unused horse riding guard like the ones from Oblivion has been restored near Rorikstead.

-Lod can now give the blacksmithing tutorial.

-Some unused Lurker goo spells have been re-added to the game.

-Some unused hoods have been re-added and incorporated into the game world.

-Unused high level forsworn and warlocks have been restored.

-Alpha wolves have been restored, like the one seen in the E3 demo and certain loading screens.

-Unused flesh spell effects have been re-added to the game.

-Several unused music tracks and ambient sounds have been restored and play in the appropriate regions.

-Lots of NPCs have had cut packages restored so that unique dialogue or scenes that could never play in vanilla can now occur.

-The cut work schedules for the Argonian siblings in Solitude have been restored.

-Lond now lives with Fruki and actually has a normal schedule.

-Restored the falmer supple bow for high level falmer archers.

-Restored J'datharr's unique torch he had in LE. (It was rebroken in SE and USSEP didn't bring back the cool one.)

-Restored Kodrir's Skooma.

-Some unused recolored monk robes have been restored and incorporated into the game world.

-Unused shouts for high level dragons have been restored.

-Bandits can now wear helmets.

-Unused boots for college outfits that matched the different robes have been restored.

-Restored the Ancient Falmer Crown properly. (And removed USSEP's lame implentation of it.)

-Several Dawnguard members that weren't present at the final assault on Castle Volkihar will now be there.

-Some unused gargoyle visual effects have been restored.

-Ash Spawn can now spread Black Heart Blight.

-Unused dialogue at the end of the Siege of Solitude has been restored.

-An unused map marker for Castle Volkihar has been restored.

-An unused dead carriage driver that was meant to appear near Dragon Bridge during the Dawnguard questline has been restored.

-The map marker for Japhet's Folly which was removed by Bethesda in an official update has been restored. (You still can't fast travel there.)

-An unused jeweled amulet from the Dark Brotherhood questline has been restored to the Emperor's quarters.

-Restored an unused script feature that implemented a dice roll when entering your Hearthfire homes, so the Bards wouldn't always start playing as soon as you enter.