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-Restored and incorporated full sets of unused enchanted Imperial armor into the game world.
-Restored Herebane Sorenshield in Kilkreath Temple, as a dead NPC rather than a living one like most mods that restore him.
-Restored several unused letters and books.
-Restored some unique empty wine bottles to Fort Dawnguard.
-Some unused poisons added by Dragonborn have been restored.
-Unused fog weather for Sovngarde has been restored. The old weather is still used in the Hall of Valor.
-Some unused weathers have been restored for the Soul Cairn.
-Unused enchantments for the Archmage's Robes have been repurposed into for the boots, and an unused boot model that better matched the robes has been restored.
-Unused prisoners have been re-added to Chillwind Depths.
-The Matriarch has been restored to Hag's End, along with some music that was meant to play there.
-Some college hoods have been restored and can be purchased from Colette.
-Firebrand Wine has been re-added to the game.
-Several unused poisons can now be purchased from Babette if you join the Dark Brotherhood.
-Lots of unused high level scrolls have been added to Urag's vendor list in the Arcaneum.
-General Tullius now gives the order to release Thorald if you're a Legate of the Imperial Legion.
-Unused dialogue during Roggvir's Execution has been restored.
-The cut ghost shader has been restored. Familiars still use the old shader for aesthetic reasons.
-And unused horse riding guard like the ones from Oblivion has been restored near Rorikstead.
-Lod can now give the blacksmithing tutorial.
-Some unused Lurker goo spells have been re-added to the game.
-Some unused hoods have been re-added and incorporated into the game world.
-Unused high level forsworn and warlocks have been restored.
-Alpha wolves have been restored, like the one seen in the E3 demo and certain loading screens.
-Unused flesh spell effects have been re-added to the game.
-Several unused music tracks and ambient sounds have been restored and play in the appropriate regions.
-Lots of NPCs have had cut packages restored so that unique dialogue or scenes that could never play in vanilla can now occur.
-The cut work schedules for the Argonian siblings in Solitude have been restored.
-Lond now lives with Fruki and actually has a normal schedule.
-Restored the falmer supple bow for high level falmer archers.
-Restored J'datharr's unique torch he had in LE. (It was rebroken in SE and USSEP didn't bring back the cool one.)
-Restored Kodrir's Skooma.
-Some unused recolored monk robes have been restored and incorporated into the game world.
-Unused shouts for high level dragons have been restored.
-Bandits can now wear helmets.
-Unused boots for college outfits that matched the different robes have been restored.
-Restored the Ancient Falmer Crown properly. (And removed USSEP's lame implentation of it.)
-Several Dawnguard members that weren't present at the final assault on Castle Volkihar will now be there.
-Some unused gargoyle visual effects have been restored.
-Ash Spawn can now spread Black Heart Blight.
-Unused dialogue at the end of the Siege of Solitude has been restored.
-An unused map marker for Castle Volkihar has been restored.
-An unused dead carriage driver that was meant to appear near Dragon Bridge during the Dawnguard questline has been restored.
-The map marker for Japhet's Folly which was removed by Bethesda in an official update has been restored. (You still can't fast travel there.)
-An unused jeweled amulet from the Dark Brotherhood questline has been restored to the Emperor's quarters.
-Restored an unused script feature that implemented a dice roll when entering your Hearthfire homes, so the Bards wouldn't always start playing as soon as you enter.