Thank you for making all of these! It's really cool to be able to see a variety of spells in use by npcs. If I may make a request, Fabulous Familiars, please?
I'll check it out. Won't be able to playtest it properly as my PC broke down.
Edit:- Checked the said mod. I don't think A patch is necessary. If I understood it right, it modifies the vanilla spell. So the keywords will be assigned regardless. If it doesn't work, I'll check again when I have time.
First off thank you for the mod really appreciate it! Question how do I remove a spell from the pool of spells? For example Shadow Chains because nearly every bandit has it and I get spammed with it. Thanks again!
This mod does not distribute "spells to NPCs" but distribute keywords to spells. I'm sure your problem comes from the SPID file of the mod you've installed. You need to edit the conditions of spell distributions in the _SPID.ini files. Check SPID page for guidelines. I think you should lower the value of "chance" so fewer NPCs get the spell, or you can comment out the code line that distributes shadow chain by adding ; before the code line.
Spell = 0x84A~Bloodmoon.esp|Vampire|NONE|14(70) change this like below
;Spell = 0x84A~Bloodmoon.esp|Vampire|NONE|14(70)(Example is from bloodmoon)
Hi Dmigra I appreciate the detailed response. I do apologize for the mix up but with the help of your response and with some research I figured it out. It was a complete mess up on my side when installing Abyss I selected the spell distribution option in the install (I know, I know). But thanks to your example I learned how to remove a few spells without removing that option all together so thank you I appreciate it! My knowledge of modding has increased +10 :)
24 comments
If I may make a request, Fabulous Familiars, please?
Edit:- Checked the said mod. I don't think A patch is necessary. If I understood it right, it modifies the vanilla spell. So the keywords will be assigned regardless. If it doesn't work, I'll check again when I have time.
Thank you for your mods!
You're welcome!.
This mod doesn't distribute spells to NPCs. Darenii's mods have their own spid distribution files which you can edit to your preferences.
Spell = 0x84A~Bloodmoon.esp|Vampire|NONE|14(70) change this like below
;Spell = 0x84A~Bloodmoon.esp|Vampire|NONE|14(70)(Example is from bloodmoon)
πππππππππππππππππππππππππππππππππππππππ
πππππππππππππππππππππππππππππππππππππππ
πππππππππππππππππππππππππππππππππππππππ
πππππππππππππππππππππππππππππππππππππππ
I should have properly tested the FOMOD in the first place. It was my bad. Won't happen againπ
I need reading lessons. At first I thought you had an issue with the fomod lol. The old mods are indeed no longer needed.