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Althinor

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Althinor

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60 comments

  1. HamsterSensei12
    HamsterSensei12
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    This has what looks to be an ITM on a "SHouseDoor01" in the ThalmorEmbassy01 cell. In my LO, this creates a conflict with ASLAL, so it might be worth removing (unless it really is necessary).

    It might also be worth taking a cue from MLU, and changing the iron daggers in the embassy to elven daggers (your adjusted positioning reverts MLU's changes, but I think it makes sense for the daggers to be elven).

    Finally, I have some conflicts on containers with Do As You Say Redux, because DAYS locks chests and wardrobes. Here's a simple conflict resolution patch if you want it.

    Having said that, this is really nice work :)
  2. Jormunrekkr
    Jormunrekkr
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    Amazing mod! Any plans for Arma Thalmoris patch? There's some minor clipping in Embassy and HQ areas
  3. LordTrecaril
    LordTrecaril
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    This might be too much to ask.
    Would it be possible to change the furniture of the jarls palaces/halls as they get conquered through the Second Great War mod?
    1. Althinor
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      Hey LordTrecaril,

      I am afraid that is something beyond the scope I envisioned for this mod, the process should be doable but not something I will be working on.
    2. LordTrecaril
      LordTrecaril
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      Alright I understand. Thank you for the response.
  4. BurnsofWhiteFire
    BurnsofWhiteFire
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    I don't mean to impose, but have you tried Base object swapper? It would remove the need for any patches in regards to cell edits.
    1. kraag
      kraag
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    2. BurnsofWhiteFire
      BurnsofWhiteFire
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      Ah, thank you.
    3. Althinor
      Althinor
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      I think this mod adds animated furniture with BOS, but otherwise maintains the placements of my esp? It looks great regardless!

      I looked into a BOS swapper version but quickly decided that the different shapes and sizes of the new models do not evade compatibility issues. Thorough changes in the cells will need patching regardless.
  5. sharktribe
    sharktribe
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    Love the concept here, unfortunately it ended up placing a row of Thalmor chests and Thalmor dressers in the entrance of Dragonsreach or whatever the Whiterun castle is called. Kinda random. 
    The assets look lovely.
    1. Althinor
      Althinor
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      Very curious how that happened as from my side I see 0 edits in dragonsreach. I cleaned the mod before uploading as well. Could you send me a screenshot?
  6. sporaeternum
    sporaeternum
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    Beautiful mod. It seems to need a patch for use those blankets and maybe Lux.

    Anyone got a link please ?

    Still the models are beautiful !
  7. Ghost554324
    Ghost554324
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    Why do all the items in the containers from this mod are marked as stealing, especially in the Thalmor Embassy?
    1. Althinor
      Althinor
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      I did not change any ownership when replacing items in the Embassy or Headquarters. I do not see a lot of stolen items at the Embassy personally, but most in the Headquarters is marked as owned by the owning faction. Which is in line with vanilla.
  8. NordicRaiderX
    NordicRaiderX
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    Nice aesthetic on the furnitute but I noticed that it required patches for Cutting Room Floor and Lux in my LO due to the extensive edits from this mod. 
    1. Althinor
      Althinor
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      Thanks for the headsup, I am surprised by the patching needed for CRF as I thought I made my changes non-conflicting.

      as for Lux I am not familiar with their changes in these particular interiors, but if Lux placed light sources for the various candles it will need patching yes
  9. akakuz
    akakuz
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    It makes more sense for the Thalmor headquarter to display Dominion flag instead of Empire flag. Thank you for the mod.
  10. SmartMaya
    SmartMaya
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    This is very nice, is there some other requirement I'm missing? Seeing some mentions of a resource pack. Looked in mo2 and this didn't conflict with anything

    Just went in game and everything looked good to me, you do want to change the description of SolitureJusticiarsHeadquarters to SolitudeJusticiarsHeadquarters probably since I was trying to coc there to do some testing 
    1. Althinor
      Althinor
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      The resource pack was the source of the new assets, but the permissions were open and the author gave the thumbs up for packaging the files with this mod.

      I had to update them from Oldrim to SSE, so a dependency wouldn’t have worked regardless. Kelretu is nice though, check them out! It does not have any requirements because of this.

      I will update the typo, I was so focused to get the  Justiciars Headquarters correct I missed the blatend Soliture 😅
    2. SmartMaya
      SmartMaya
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      Haha no worries, thanks for the reply. Seems like you've made some more typos replying back to me :D
      Everything looks amazing, really shocked no one made a mod like this before you did!