I really like this mod! It's very lightweight and dependency free compared to others.
I was wondering whether you would be willing to upload the Saints & Seducers version on Bethesda.net. I have found updating mods to be much easier there and have moved most of my LO there.
Thank you for liking this mod. I'll upload the Saints & Seducers version to Bethesda.net as soon as it's ready. I'm not sure about the compatibility of this mod with Campfire or Frostfall. Because I don't use these mods and I don't have a good understanding about these mods. But, I think there's a chance they won't conflict.
From my limited testing it seems they don't conflict. And the campfires across Skyrim work as well. I have another question. I was going through both the main mod and the Saints and Seducers version in SSEEdit and it seems that there isn't much difference between them. How are the two mods different? And is the Saints & Seducers version compatible with the Extended Cut mod?
In "Saints & Seducers", some campfires are newly placed on the map. The Saints & Seducers version of this mod also supports those campfires. I don't know much about "Extended Cut", so I'm not sure. However, as I read the description of Extended Cut, I don't think there will be any conflicts.
Okay. That makes sense. The Extended Cut version of Saints and Seducers is a community made expansion to the creation. It's really well made. If you ever get the chance, do try it.
Hello, nice mod. What would i need to change to let the fire burn longer than one hour? Maybe change the duration of LICMFuelEffect under LICMFuel from zero to whatever?
Hello. Thank you for your question. Is it okay to understand that you want to modify this mod? Modifying this mod is permitted as long as it is for your own study and enjoyment. Please do not upload the modified mod or script.
To change the campfire burning time, you will need to rewrite the script. It is a script named "Pu_CampfireFXOffScript" attached to "LICMCampfireWoodACT02". There is a part that determines the burning time, so change that. BSA archive for this mod does not include Psc, so you may not be able to access the script from CK as it is. In that case, please decompile Pex with Champollion.
> I believe LITE is in ESL form, Whereas the other is a full ESP. That's correct. The only difference between Original ver. and Lite ver. is the plugin format, the content of the mod is the same.
Hello. It's probably possible to make a new version of the mechanism that allows you to light fires using shouts such as Fire Breath. Please give me some time to think about it.
I tried to create a new version of this, but it didn't work in a simple way. I can't think of a solution right away, so I'll take some time to think about it.
Don't know if it would help any, but there is a neat mod that lets you cremate bodies with a torch bash. Might be useful to look at & see how they implemented?
Thank you for your question. I read the description of "Sneak Tools". "Light a Campfire with magic" does not have the wide range of functions like "Sneak Tools" regarding fire objects. The content of this mod is very simple. The function of this mod is to be able to light and extinguish campfires with magic or staffs, and to carry special firewood and craft a campfire anywhere you like.
48 comments
I was wondering whether you would be willing to upload the Saints & Seducers version on Bethesda.net. I have found updating mods to be much easier there and have moved most of my LO there.
Maybe change the duration of LICMFuelEffect under LICMFuel from zero to whatever?
Is it okay to understand that you want to modify this mod? Modifying this mod is permitted as long as it is for your own study and enjoyment. Please do not upload the modified mod or script.
To change the campfire burning time, you will need to rewrite the script. It is a script named "Pu_CampfireFXOffScript" attached to "LICMCampfireWoodACT02". There is a part that determines the burning time, so change that. BSA archive for this mod does not include Psc, so you may not be able to access the script from CK as it is. In that case, please decompile Pex with Champollion.
That's correct.
The only difference between Original ver. and Lite ver. is the plugin format, the content of the mod is the same.
https://www.nexusmods.com/skyrimspecialedition/mods/59203
great work indeed !!
is it possible to light up a wall torche or a brazero with it ?
thanks
regards
Unfortunately, you can't light a torch or brazier with this mod. But it might be nice to be able to light them.
I appreciate the '"firewood is damp"' message but don't like messages distracting me so I used this to remove it