Due to time constraints and the sheer number of mods to keep track of, I may not be able to reply to all posts. The Enairim community can probably help you out faster!
Is there a way to stop the bosmer harrier from being active all the time in combat? Every time i enter combat status, that bird is there, screaming. Not marking the enemies to give extra loot. Its just always there, being loud. Isn't it only suppose to do this to mark an enemy like 5% of the time?
Hi, I'm having a problem with the camera. With the Khajiit race and Prowl's active effect, if I'm crouching in third-person, jumping switches to first-person. Does anyone know how to fix this camera switching? I'm using Improved Camera SE 1.1.1.
Hey guys, duplicating my post from r/EnaiRim here:
Hey guys, so it's my first Orc playthrough, and I'm loving it! The only thing I can't wrap my head around is Shockwave. In battle, I tried jumping where I was, I tried jumping off a mini-cliff - no shockwave registered. Are there any known incompatabilities anyone knows of? Has anyone had this issue? EDIT: here's the mods I use related to jumping: Better Jumping SE (an SKSE plugin to allow you jump while sprinting) Smooth Random Jump Animation - Rework (an animation mod) SkyTEST - Racial Jump Diversity (doesn't touch Orcs) I tried disabling these mods one by one, still jumping does nothing. EDIT2: I checked in SSEEdit, nothing is overwriting Orc Race Actor Effects, or the Shockwave spell, or the Shockwave effects. EDIT3: I have the Shockwave ability effect in my active effects, it just nothing happens when I jump in combat or out of it.
Been using this since forever, certified hood classic.
Question:
I play as imperial and I want to change, not disable, the message that gets played when entering combat for Imperial Virtues. For instance, Your heart quickens -health Your muscles tighten -stamina Your mind races -magicka
I was peeking around in xedit thinking it should be a simple find and replace but unfortunately I don't know where to look to change this. Could you perhaps enlighten me?
Hey homie I am presuming here that script parameters implies looking in the scripts sooooo I am combing through the scripts folder of the bsa and even figured out how to get a pex decompiler working, neantherthal that I am- however there's so many in here and I have no idea which one contains the right one. Peeked into: -...imperialvirtues -...message -...messageonend -...npcpowerhealth
but didn't see anything obvious in these to accomplish what I'm thinking of.
Am I even remotely on the right track here?
t. a certified clinical study on the effects of prolonged exposure to lead
Hi~ Imperious is usually a must-have on any of my playthroughs, but this time I've encountered an issue wherein the racial quest isn't progressing. I've done all sorts of quests for NPCs in Skyrim and while it worked on the 2 of the quests, It doesn't seem to be working anymore. I've tried re-arranging my load order but that hasn't seem to have done anything. Any insights? I've attached a screenshot of my LO just in case I have another mod that doesn't play nice.
Does this mod have a problem with vampires? because when I become a vampire, my race changes to PlayerRace, my appearance is just ugly, racemenu does not fix it, tell me what am I doing wrong?
You need to used mod/s to fix your face, ready for when you do become vampire , and yes your race does change, per say, and race menu without the help of mods wont fix it that much if at all... Need to google split face mods skyrim, there's a couple of good ones, make you get the one specifically if your female or male, there is one that works on both ...
MOD IDEA USING IMPERIOUS: Build your own essence extractor to extract essence from corpses of each race. Create a mutagen from X number of essences collected. Consume the mutagen to gain an ability from that race.
- Altmer Contingency: At will - Stores your equipped spells into a magical matrix and casts them for free whenever a chosen condition is met. - Argonian Marsh Dweller: You can swim 100% faster and breathe underwater. - Bosmer Beast Tongue: 1/day - Call to the nearest carnivorous animal, making it an ally. You can have only one animal companion at a time. - Breton Stones of Galen: Each standing stone grants its own additional effect. - Dunmer Ashborn: Dunmer blood grants 25% fire resistance. - Imperial Discipline: In armed combat, allies within 15 feet gain 150 points of armor and 15% attack damage. - Khajiit Perception: At will - Improves vision in darkness and mutes distracting sounds for 300 seconds or until disabled. - Nord Warrior's Heart: In combat, attack damage and elemental damage are increased by up to 40%, based on missing Health. - Orc Berserk: 1/day - Doubles attack damage and critical strike damage and halves spell costs for 15 seconds. While off cooldown, may activate randomly in combat. - Redguard Nomadic Heritage: Redguard blood grants 50% disease resistance. When not in combat, you have unlimited Stamina.
(Disable essence collection for that race once you've already collected X number of essences to prevent creating more than one for each race)
2833 comments
Due to time constraints and the sheer number of mods to keep track of, I may not be able to reply to all posts. The Enairim community can probably help you out faster!
Discuss this mod on /r/EnaiRim or the Enairim Discord
Does anyone know how to fix this camera switching? I'm using Improved Camera SE 1.1.1.
Video: Skyrim Special Edition 2025-06-05 16-51-47
Hey guys, so it's my first Orc playthrough, and I'm loving it! The only thing I can't wrap my head around is Shockwave. In battle, I tried jumping where I was, I tried jumping off a mini-cliff - no shockwave registered.
Are there any known incompatabilities anyone knows of? Has anyone had this issue?
EDIT: here's the mods I use related to jumping:
Better Jumping SE (an SKSE plugin to allow you jump while sprinting)
Smooth Random Jump Animation - Rework (an animation mod)
SkyTEST - Racial Jump Diversity (doesn't touch Orcs)
I tried disabling these mods one by one, still jumping does nothing.
EDIT2: I checked in SSEEdit, nothing is overwriting Orc Race Actor Effects, or the Shockwave spell, or the Shockwave effects.
EDIT3: I have the Shockwave ability effect in my active effects, it just nothing happens when I jump in combat or out of it.
Please help, I really want this to work.
Been using this since forever, certified hood classic.
Question:
I play as imperial and I want to change, not disable, the message that gets played when entering combat for Imperial Virtues.
For instance,
Your heart quickens -health
Your muscles tighten -stamina
Your mind races -magicka
I was peeking around in xedit thinking it should be a simple find and replace but unfortunately I don't know where to look to change this. Could you perhaps enlighten me?
Either way, thank you for the mod.
Cheers m80
I am presuming here that script parameters implies looking in the scripts sooooo
I am combing through the scripts folder of the bsa and even figured out how to get a pex decompiler working, neantherthal that I am- however there's so many in here and I have no idea which one contains the right one. Peeked into:
-...imperialvirtues
-...message
-...messageonend
-...npcpowerhealth
but didn't see anything obvious in these to accomplish what I'm thinking of.
Am I even remotely on the right track here?
t. a certified clinical study on the effects of prolonged exposure to lead
cheers m80
https://prnt.sc/ClSItjO8kWbW
Need to google split face mods skyrim, there's a couple of good ones, make you get the one specifically if your female or male, there is one that works on both ...
Imperious - Races of Skyrim Vampire Head Fix
I had this same problem with it turning off my high poly head and Grimm elf ears that I PAID FOR so yeah hear you go lol
Build your own essence extractor to extract essence from corpses of each race. Create a mutagen from X number of essences collected. Consume the mutagen to gain an ability from that race.
- Altmer Contingency: At will - Stores your equipped spells into a magical matrix and casts them for free whenever a chosen condition is met.
- Argonian Marsh Dweller: You can swim 100% faster and breathe underwater.
- Bosmer Beast Tongue: 1/day - Call to the nearest carnivorous animal, making it an ally. You can have only one animal companion at a time.
- Breton Stones of Galen: Each standing stone grants its own additional effect.
- Dunmer Ashborn: Dunmer blood grants 25% fire resistance.
- Imperial Discipline: In armed combat, allies within 15 feet gain 150 points of armor and 15% attack damage.
- Khajiit Perception: At will - Improves vision in darkness and mutes distracting sounds for 300 seconds or until disabled.
- Nord Warrior's Heart: In combat, attack damage and elemental damage are increased by up to 40%, based on missing Health.
- Orc Berserk: 1/day - Doubles attack damage and critical strike damage and halves spell costs for 15 seconds. While off cooldown, may activate randomly in combat.
- Redguard Nomadic Heritage: Redguard blood grants 50% disease resistance. When not in combat, you have unlimited Stamina.
(Disable essence collection for that race once you've already collected X number of essences to prevent creating more than one for each race)