This page was last updated on 20 April 2025, 1:49PM
Changelogs
Version 2.0.5
XAC: Added a refit for Forsworn Retexture's Boots of the Old Gods mesh; that mesh uses a fully covered up mesh (so no right foot poking out) and a different filepath instead of texture swapping the normal Forsworn boots as with females.
Version 2.0.4
XAC: Actually fixed texture swapping not working on the pants on the Tullius armor (both normal and HDT-SMP) due to Imperial Retexture's Penitus Pants plugin adjusting mesh ordering.
XAC: Adjusted mesh ordering on the HDT-SMP Imperial Light Armor to retain texture swapping for AMB's Imperial Outcast armor when used with Imperial Retexture's AmidianAddon plugin.
Version 2.0.3
XAC: Fixed texture swapping not working on the sleeved HDT-SMP Stormcloak/guards armor due to incorrect mesh ordering.
XAC: Editted pants-on HDT-SMP Tullius armor's chest part to GeneralTulius (one L) to ensure the Penitus Oculatus armor's texture swapping works. The PO armor seems to texture swap just fine with the original, no pants HDT-SMP mesh even with that part called GeneralTullius (two Ls); still, it doesn't hurt to be too careful.
Version 2.0.2
XAC: Added optional BS configs for the HDT-SMP Vanilla Armors patch that builds the armors towards the Player-exclusive variant's filepaths.
*Technically* speaking, it would be possible to set-up normal sleeved armors for the player + followers but not NPCs (or vice-versa) with HDT-SMP Vanilla Armor's DAV file with by moving the mesh + tri files as appropriate. I won't go out of my way to accomodate this, but make what you will with that knowledge...
XAC: The FOMOD will now lock/auto-pick HDT-SMP Vanilla Armors options if either variant is not found in your LO (via looking for "HDT-SMP Vanilla.esp" and "Player Exclusive HDT-SMP.esp").
Version 2.0.1
XAC: Fixed HDT-SMP Iron and base/HDT-SMP Banded Iron body armors not having visible HIMBO legs through their pants slits.
Version 2.0
XAC: Remade most BASE Vanilla sleeved refits (except Ancient Nord) using HIMBO 5.4.2's tighter fits + higher poly meshes as a basis. This does mean their files are a lot bigger now! This does NOT affect the Fur Shader Armors refits!
XAC: Added sleeved HDT-SMP Vanilla Armors refits for the already refitted armors alongside the four "Hide" and three Imperial soldier armors. These are NOT compatible with the Fur Shader Armors refits!
Version 1.2
XAC: Added sleeved Jarl 1 robes. This can be installed for CCR's standalone add-on (with optional FSR edits available) or with a small ESPFE patch for ACE-FSA set-ups.
AotDC: Added an archive adapted for Konahrik's Accoutrements. This requires Dragon Priests Retexture's KA patch as KA's original mesh UVs won't match with DP Retexture.
Version 1.1.1
XAC: Further modularized the FOMOD's vanilla armors options. This allows you to pick specific armors in a Retexture mod that you want to install, and saves the need to deselect undesired sleeved variants when batch building in BS. Thanks to Ignikai for the suggestion.
AotDC: Fixed Suleyk .osp files also being present inside the main FOMOD install folder instead of just the Wyrmstooth add-on.