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MystOfDawn

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MystOfDawn

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About this mod

Adds a new currency for Orc vendors to use.

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  • Russian
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Description:
Adds a new currency to Skyrim: the Orcish Osh.
Vendors in Orc stronghold will accept both Septims and Osh. Other merchants might take them as well (Try asking other Orcs). They will also exchange any Osh for Septims and vice versa. Value of one Osh = 0.5 Septim
Optional: All Septims in the strongholds are replaced by Osh.
Optional: Every Orc can carry some Osh.
Important note: Bartering and exchange will be unlocked after you first find some coins.

Requirements:
Container Distribution Framework: If you want to find the coins in chests (mostly in Orc strongholds).
Base Object Swapper: To replace coins and coin purses for Osh variants (mostly in Orc strongholds).
Currency Swapper: Needed to barter in Osh with vendors.
Spell Perk Item Distributor: Gives some Osh to almost every Orc.

Compatibility:
Mods that add new (orc) vendors should be compatible without any patches if the vendors are part of these factions: JobBlacksmithFaction or JobApothecaryFaction.
Mods adding other currencies should also be compatible, as this mod was intended to be used with C.O.I.N. and Currency Swapper mods.

Other:
Lore-friendly mod?
As lore-friendly-ish as possible, I would hope. Here's what I had in mind when making this mod:
Spoiler:  
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Osh: Old Orcish for Iron. Crude, hexagonal or octagonal iron coins. The currency has existed in some form since the founding of the first Orsinium. Originally only used by the inhabitants of the city (often reffered to as City Orcs).
In more recent times almost every stronghold uses Osh for trade with other strongholds or the occasional outsider.
The coins have small differences in appearance depending on the region they were made.
Made in the strongholds, usually the "forge-wife" makes the coins alongside other smithing tasks. After forging the basic shape, she or an apprentice painstakingly carve the details. When looking at the coins surface, small, green glowing impurities can be seen. Most likely, small amounts of orichalcum are intentionally added during the forging process.
As for why this is done, one can only assume it to be somehow connected to Malacath worship.

Why make this mod?
Spoiler:  
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As a fan of Elder Scrolls lore and me being a coin collector irl, the idea of different coins and currencies from various regions and era's in Skyrim has been on my mind for a long time. Currency mods such as C.O.I.N.  and the recent Currency Swapper mods by TateTaylor have already made this a reality. What more could one ask for?
The answer turned out to be a (not so) famous quote my father tends to say almost every day: "If there's one thing in the world you can never have enough of, it's money!" And so, I decided to dive into the lore and make coins myself!
After many weeks (or has it been months?) of trial and error + the advice of some real MA's (unlike myself) & my own lack of experience in making this kind of mods, it became clear I would likely have a burnout before finishing such a large project.
Solution: Break it up in multiple mods, learning step by step. This is the first part: Orc currency.

Anything else?
A final piece of advice, maybe...
Spoiler:  
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When facing an orc (and they aren’t hostile), if the orc takes out a coin, they won’t ask you heads or tails. Instead, they play shield or swords.
But your choice doesn’t matter anyway! If it’s swords, they’ll cut you in half. If it's shield, you’ll get a shield bash to the face.
If they don’t have a shield? Honestly, why are you still standing there?!
You should have been running away or fighting back the moment they started the coin toss!


Credits:
TateTaylorOH for C.O.I.N. and several Currency Swapper mods, not to mention their advice (I wouldn't have known where to begin to make a mod like this)
SeaSparrow for Currency Swapper