Make sure, that your HIMBO Creation Club Refits do not overwrite my meshes (to make sure, just remove the Spell Knight Armor bodyslides + meshes from your HIMBO folder, so you won't accidently overwrite, when rebuilding CC stuff)! If it still gets overwritten, look in your overwrite folder (MO2).
Yep, I will do the HDT-SMP Ebony Armor eventually (will take a bit though).
edit.: If you want to try and convert an armor with cloth physics, there are a few extra steps to consider. You need to be minful of collision bodies when working the armor in Outfitstudio and you need to copy (branch) the physics block (NiStringExtraData) and any other extra data the mesh might have into the Shapedata _0 nif in NifScope after saving the project and closing Outfitstudio. Build in bodyslide only after you´ve done that.
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But from a glance, this one seems to cover the basics well:
https://www.nexusmods.com/skyrimspecialedition/articles/3347
edit.: If you want to try and convert an armor with cloth physics, there are a few extra steps to consider. You need to be minful of collision bodies when working the armor in Outfitstudio and you need to copy (branch) the physics block (NiStringExtraData) and any other extra data the mesh might have into the Shapedata _0 nif in NifScope after saving the project and closing Outfitstudio. Build in bodyslide only after
you´ve done that.