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charlesisafish

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charlesisafish

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52 comments

  1. CooperPF
    CooperPF
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    Could you do the same for Serana? I use Simply Serana but I've also used Bijin, both don't have physics for the hair... Could you teach me a way to do it or make a mod for both?
    1. charlesisafish
      charlesisafish
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      The method for how I made the mod is in the mod description. It shouldn't be too difficult to add it for Serana as well using that method, although it might be easier to use xedit instead of creation kit. I didn't include her by default since there are so many other mods that change her outfit already. 
    2. CooperPF
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      I followed the procedure but I couldn't make work, she has the default hair without SMP, maybe I should edit the .nif Facegem that Simply Serana adds, remove the Hair nodes, did you need to do this with Bijin?
    3. charlesisafish
      charlesisafish
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      I didn't have to mess with hair nodes or facegen at all. I haven't tried to make them work with other replacers so I'm honestly not sure what the right way to make it work would be. Not planning on making any new mods or updates at the moment.
  2. phileaschen
    phileaschen
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    I like your faithful original style of SMP hairstyle replacer
  3. CooperPF
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    If you use USMP with the AI ​​Overhaul Patch, then Loot will set the second one as priority over this mod .esp, causing the Bijin NPCs faces to be overwritten.
    It worked for me if I left the order of the .esps as follows:

    USMP - AI Overhaul patch.esp
    Bijin AIO.esp
    Bijin AIO USSEP KS SMP Hair.esp

    If you have the same problem as me or something similar, just leave Bijin AIO USSEP KS SMP Hair.esp as priority in .esp order, that's how I solved my problem.

    About the AI ​​Overhaul Patch, just use Synthesis, search in Git Repository for AIOverhaulPatcher and run the tool, and then put the generated esp in the load order.
  4. swervinboy
    swervinboy
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    so this doesn't work with updated spid?
    1. charlesisafish
      charlesisafish
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      It can work alongside SPID however if you have SPID mods that change the outfits of any of the Bijin characters, the SPID mod outfit will take precedence over the wig.
  5. madophine
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    this is strange, whenever I enabled this mod NPC reverted back to their vanilla face with vanilla hair.
    - Bijin Redux
    - Bijin AIO
    - Bijin Salt and Wind

    in Easy NPC also having this formID error.

    after cleaned up my Bijin installations and install them again it's working properly now.
    - Bijin AIO SE for USSEP
    - Bijin Redux
    - Bijin Redux Patches

    - Bijin KS SMP Hair - this mod.
    - Salt and Wind
    - Fixed Scar for Enb

    for some unknown reason face meshes messed up again with redux on, sigh.
    1. charlesisafish
      charlesisafish
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      Redux probably isn't compatible since it messes with the Bijin NPC records. Not planning on making a patch currently but it shouldn't be too hard and I can add it to the files if someone makes it.
  6. chrisyowyow
    chrisyowyow
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    should really remove Uthgerds new hair... it looks nothing like her bijin hair >.< Also have u thought about using hint smp hair? https://www.nexusmods.com/skyrimspecialedition/mods/43120

    some of the KS hairs are in there like Lydia'a Dawn hair
    1. charlesisafish
      charlesisafish
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      I don't plan on making any changes since I haven't touched this in a while. If it bothers you, you can remove her hair in the creation kit with the guide on the mod page. Just delete her new outfit. I'm not planning on making any modifications with other hair mods, I wanted to keep it simple so some of the hairs might not match super well since I just used the one hair mod. Permissions are open and you can use the guide to make your own version with whatever hairs you want if you want to.
  7. buchananjesse
    buchananjesse
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    Would it be possible to make this compatible with bijin redux? If not, will changing the master from bijin AiO to the bigin redux esp work? Also, will removing the anniversary edition master files break this mod? VR doesn't come with those files unfortunately - and they're extremely janky in VR when copied over from the AE version.  
    1. charlesisafish
      charlesisafish
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      I currently use it in VR and it works just fine. Not sure about redux but I think the anniversary edition files are only a requirement due to USSEP
  8. darkmanx23
    darkmanx23
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    hey i changed one of my followers outfit with nethers follower framework and it removed the hair also....is there a way to get it back ? or a way to make the hair permanent
    1. charlesisafish
      charlesisafish
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      If you open the console and select the NPC, you should be able to use 'resetinventory' which should give them back their original default outfit which includes the hair.
  9. CorthirinDovahkiin
    CorthirinDovahkiin
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    So here's an interesting question: I've just finished a complete reinstall of Skyrim AE and included most of the 3 Bijin mods; I didn't use the AiO or each module and instead did each individual NPC replacer, which left me with about 30 ESPs that put me way over the plugin limit. To circumvent this, I merged them all together into one file (gotta love outdated mods pulling crap like that). If I wanted to apply this mod, would I just have to follow your replacement tutorial or is there something you'd have to do? I've never done any real modding except for adding them to my game.
    1. charlesisafish
      charlesisafish
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      Why wouldn't you just use the AiO version? It's just a plugin replacer for the 3 individual mods. You turn off their individual esp's and leave on the esp for the AiO so you have fewer plugins while still getting all of the new faces.
    2. CorthirinDovahkiin
      CorthirinDovahkiin
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      Frick, I've been trying to figure that out for years...
  10. ni1by2
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    awesome - I was literally ranting a few hours ago in the dint99 discord about why there weren't more NPC replacers that used SMP hair physics. Much appreciated, and looking forward to more of these - if you're taking requests, I have loads of them!
    1. charlesisafish
      charlesisafish
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      I'll be doing Pandorables and Kalilies next. Only planning to do those for now since it takes a while to match the wigs and those are the only replacers I use at the moment.
    2. ni1by2
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      that's fair enough - if you're ever inclined to check out sisterhood of dibella, that would be amazing too.

      FYO - Pandorables has an SMP hair mod already (which I haven't actually used yet) - haven't found anything for Kaillies.

      If you're able to make a guide for your process in making these, the community as a whole would be super grateful - to say nothing of me personally!
    3. charlesisafish
      charlesisafish
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      I can definitely make a guide, it's not too difficult once you get the process down. Thanks so much for pointing out the Pandorables mod, looks like they used the same method I did. I'll probably still do their Dawnguard and Dragonborn overhauls in the future along with Kalilies.
    4. charlesisafish
      charlesisafish
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      I wrote up the full process for how to create the new outfits for each NPC using the creation kit as well as how to view the wigs in the mod description, good luck!
    5. ni1by2
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      Amazing, thank you!