File information

Last updated

Original upload

Created by

charlesisafish

Uploaded by

charlesisafish

Virus scan

Safe to use

Tags for this mod

47 comments

  1. CooperPF
    CooperPF
    • premium
    • 11 kudos
    If you use USMP with the AI ​​Overhaul Patch, then Loot will set the second one as priority over this mod .esp, causing the Bijin NPCs faces to be overwritten.
    It worked for me if I left the order of the .esps as follows:

    USMP - AI Overhaul patch.esp
    Bijin AIO.esp
    Bijin AIO USSEP KS SMP Hair.esp

    If you have the same problem as me or something similar, just leave Bijin AIO USSEP KS SMP Hair.esp as priority in .esp order, that's how I solved my problem.

    About the AI ​​Overhaul Patch, just use Synthesis, search in Git Repository for AIOverhaulPatcher and run the tool, and then put the generated esp in the load order.
  2. swervinboy
    swervinboy
    • member
    • 4 kudos
    so this doesn't work with updated spid?
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      It can work alongside SPID however if you have SPID mods that change the outfits of any of the Bijin characters, the SPID mod outfit will take precedence over the wig.
  3. madophine
    madophine
    • premium
    • 7 kudos
    this is strange, whenever I enabled this mod NPC reverted back to their vanilla face with vanilla hair.
    - Bijin Redux
    - Bijin AIO
    - Bijin Salt and Wind

    in Easy NPC also having this formID error.

    after cleaned up my Bijin installations and install them again it's working properly now.
    - Bijin AIO SE for USSEP
    - Bijin Redux
    - Bijin Redux Patches

    - Bijin KS SMP Hair - this mod.
    - Salt and Wind
    - Fixed Scar for Enb

    for some unknown reason face meshes messed up again with redux on, sigh.
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      Redux probably isn't compatible since it messes with the Bijin NPC records. Not planning on making a patch currently but it shouldn't be too hard and I can add it to the files if someone makes it.
  4. chrisyowyow
    chrisyowyow
    • premium
    • 24 kudos
    should really remove Uthgerds new hair... it looks nothing like her bijin hair >.< Also have u thought about using hint smp hair? https://www.nexusmods.com/skyrimspecialedition/mods/43120

    some of the KS hairs are in there like Lydia'a Dawn hair
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I don't plan on making any changes since I haven't touched this in a while. If it bothers you, you can remove her hair in the creation kit with the guide on the mod page. Just delete her new outfit. I'm not planning on making any modifications with other hair mods, I wanted to keep it simple so some of the hairs might not match super well since I just used the one hair mod. Permissions are open and you can use the guide to make your own version with whatever hairs you want if you want to.
  5. buchananjesse
    buchananjesse
    • member
    • 2 kudos
    Would it be possible to make this compatible with bijin redux? If not, will changing the master from bijin AiO to the bigin redux esp work? Also, will removing the anniversary edition master files break this mod? VR doesn't come with those files unfortunately - and they're extremely janky in VR when copied over from the AE version.  
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I currently use it in VR and it works just fine. Not sure about redux but I think the anniversary edition files are only a requirement due to USSEP
  6. darkmanx23
    darkmanx23
    • supporter
    • 0 kudos
    hey i changed one of my followers outfit with nethers follower framework and it removed the hair also....is there a way to get it back ? or a way to make the hair permanent
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      If you open the console and select the NPC, you should be able to use 'resetinventory' which should give them back their original default outfit which includes the hair.
  7. CorthirinDovahkiin
    CorthirinDovahkiin
    • member
    • 1 kudos
    So here's an interesting question: I've just finished a complete reinstall of Skyrim AE and included most of the 3 Bijin mods; I didn't use the AiO or each module and instead did each individual NPC replacer, which left me with about 30 ESPs that put me way over the plugin limit. To circumvent this, I merged them all together into one file (gotta love outdated mods pulling crap like that). If I wanted to apply this mod, would I just have to follow your replacement tutorial or is there something you'd have to do? I've never done any real modding except for adding them to my game.
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      Why wouldn't you just use the AiO version? It's just a plugin replacer for the 3 individual mods. You turn off their individual esp's and leave on the esp for the AiO so you have fewer plugins while still getting all of the new faces.
    2. CorthirinDovahkiin
      CorthirinDovahkiin
      • member
      • 1 kudos
      Frick, I've been trying to figure that out for years...
  8. ni1by2
    ni1by2
    • premium
    • 6 kudos
    awesome - I was literally ranting a few hours ago in the dint99 discord about why there weren't more NPC replacers that used SMP hair physics. Much appreciated, and looking forward to more of these - if you're taking requests, I have loads of them!
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I'll be doing Pandorables and Kalilies next. Only planning to do those for now since it takes a while to match the wigs and those are the only replacers I use at the moment.
    2. ni1by2
      ni1by2
      • premium
      • 6 kudos
      that's fair enough - if you're ever inclined to check out sisterhood of dibella, that would be amazing too.

      FYO - Pandorables has an SMP hair mod already (which I haven't actually used yet) - haven't found anything for Kaillies.

      If you're able to make a guide for your process in making these, the community as a whole would be super grateful - to say nothing of me personally!
    3. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I can definitely make a guide, it's not too difficult once you get the process down. Thanks so much for pointing out the Pandorables mod, looks like they used the same method I did. I'll probably still do their Dawnguard and Dragonborn overhauls in the future along with Kalilies.
    4. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I wrote up the full process for how to create the new outfits for each NPC using the creation kit as well as how to view the wigs in the mod description, good luck!
    5. ni1by2
      ni1by2
      • premium
      • 6 kudos
      Amazing, thank you!
  9. ssebaa
    ssebaa
    • supporter
    • 1 kudos
    Hey, great mod! Could you possibly add a facegen files to the mod? It causes blackface to the characters when using easynpc patcher
    1. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I'm not sure how this would be causing that bug because this mod doesn't affect NPC faces or even their default hair. It only changes their outfits.
    2. ssebaa
      ssebaa
      • supporter
      • 1 kudos
      charlesisafish I was thinking the same when easynpc warned me about this can happen, a similar mod that adds physics to Bijin mods have facegen files with it but they changed hairs for many npcs to different. I will try to generate facegens in ck and run easynpc again to see if that's on me. Anyways, thanks for the mod!
    3. ssebaa
      ssebaa
      • supporter
      • 1 kudos
      I ended up distributing it through SPID
    4. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      I've been thinking of adding a SPID file option as well to overwrite any mods that potentially change NPC outfits but I haven't gotten around to it yet
    5. ssebaa
      ssebaa
      • supporter
      • 1 kudos
      I would wait until the update with auto-equipped equipment distribution gets stable so it won't mess up people distributed outfits but if you want i can send you the spid ini file with outfit distribution.
    6. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      Yeah that would be great, thanks
    7. ssebaa
      ssebaa
      • supporter
      • 1 kudos
      Sent you a pm
  10. aSae2207
    aSae2207
    • premium
    • 1 kudos
    Hello, thanks for the great mod, nice to see the hairs waves.

    But, I got a little interesting problem, the mod works nicely on all 3 mods, Bijin NPCs, Bijin Warmaidens and Bijin Wives, but it made all of these Bijin ladies that were still using their default clothes now naked, the other Bijins that i have gave different outfits shows normally as they should.

    Did I do something wrong? my Ostim SA engine been running extra heavy right now after seeing all my lovers walking around naked

    EDIT: NVM, my mistake haven't read the incompatibilities section. Apparently if I put a different outfit to them then everything goes back, but no wavy hairs, i guess i have to choose between stiff  hair with clothes or wavy hair but naked, easy choice!  
    1. Tetrol88
      Tetrol88
      • premium
      • 49 kudos
      Finding the same with the AIO version - SMP hair but the clothes/armor is not worn, and not in their inventory either.
      To fix - needs console - open console while facing one of the naked npc's - click on them - their details should appear in the console
      type disable (they will disappear)
      type enable - close the console and they will appear, dressed and with SMP hair
      Starting a new game with the mod installed should be ok.
    2. charlesisafish
      charlesisafish
      • supporter
      • 13 kudos
      Yep, I was able to create this and it's caused by adding it to an existing save. I'll add a note to the mod page.
    3. aSae2207
      aSae2207
      • premium
      • 1 kudos
      I've added the mod to an existing save because I am already halfway on the main quest and done all the factions. The console trick from Tetrol88 does the trick, its now all good. All I can say is: Great mod!

      ps. Yep might be best to add this warning as you said to avoid same question before it can be fixed