After many years of despair and hope, our adoption process has finally come to a successful conclusion. Recently, I am the father of a little boy named Ozymendias (or "Little Alduin"). He arrived at 3 months in our lives and he will be 1 year old on October 2nd of this year.
We wish to offer him a play area. Each one of your participation will make it come out of the ground and will add an accessory, a swing, a slide, a sandbox... A lasting gift that will create joyful memories and fill our garden with the laughter of children, so long awaited for so many years.
I never wanted to monetize my mods, it's a passion that I share freely with others but that it might be a nice occasion for people who want to support me to participate and help us :)
HI Sthaagg, got something I would like to ask you. Would you consider taking a look at the actual Facelight mod itself for bugs, errors, updating? No one else will ever look at it, certainty not its original creator. This mod, is very finicky when it comes to actually working properly.
It only seems to work, when it feels like it. I dont know if its the scripts, or conflicts, a bad MCM, or some, all of the above, but, getting it to working consistently, is a real PITA.
I know it is not compatible with wearable lanterns, that is not the problem. It is getting that mod to apply its affect the player. This fails to work even IF you disable WL toggle. I can always seen to apply FL other to NPCs. That always seems to work. But the player? Not so much.
I am referring here to, Facelight SSE, not the even more bugtastic Facelight Plus.
Thanks
I ran into this same problem in Classic. As I recall, I had to uninstall it, and remove its scripts from the save, then reinstall. But SSEs saves seem more breakable than classic, and the tools we have for cleaning saves, are not very good.
I must admit that I don't use it anymore as the unique things i like is the conversation feature from the bugged Facelight Plus ;) It should be interesting to take a look at it, I can't promise anything but... I will try to improve it.
If you use a mod manager, place it after face light, if you don't use a mod manager, install it after face light. It will ask to overwrite only if you unpacked the BSA.
I play on both versions, well my version Special edition is reconstruction and wait until the transition, which begins with the alpha release of the Skse64, is really stabilized. From here it is always the old Skyrim that always evolves. Although I have taken Morrowind online and for three months I have been strolling on Teso. The landscapes and decor are fine but I find the characters much more beautiful on Oldrim. Little worry last times with the eternal bug with overwrite of SKSE and Skyui crash, never easy to get out of this bad with the old Skyrim in order to avoid a complete and tedious new installation. Normally Microsoft will produce the official update to release memory on games in dx9 with window 10 in october.
27 comments
After many years of despair and hope, our adoption process has finally come to a successful conclusion. Recently, I am the father of a little boy named Ozymendias (or "Little Alduin"). He arrived at 3 months in our lives and he will be 1 year old on October 2nd of this year.
We wish to offer him a play area. Each one of your participation will make it come out of the ground and will add an accessory, a swing, a slide, a sandbox...
A lasting gift that will create joyful memories and fill our garden with the laughter of children, so long awaited for so many years.
I never wanted to monetize my mods, it's a passion that I share freely with others but that it might be a nice occasion for people who want to support me to participate and help us :)
So if you're interested, it's this way
Thank you so much :)
It only seems to work, when it feels like it. I dont know if its the scripts, or conflicts, a bad MCM, or some, all of the above, but, getting it to working consistently, is a real PITA.
I know it is not compatible with wearable lanterns, that is not the problem. It is getting that mod to apply its affect the player. This fails to work even IF you disable WL toggle. I can always seen to apply FL other to NPCs. That always seems to work. But the player? Not so much.
I am referring here to, Facelight SSE, not the even more bugtastic Facelight Plus.
Thanks
I ran into this same problem in Classic. As I recall, I had to uninstall it, and remove its scripts from the save, then reinstall. But SSEs saves seem more breakable than classic, and the tools we have for cleaning saves, are not very good.
It should be interesting to take a look at it, I can't promise anything but... I will try to improve it.
Appreciate you offering to take a look at it!
Gladly, i've got authorization to use the mesh, one thing less to do !
(I talked about unpacking BSAs, but apparently that wasn't necessary)
It will ask to overwrite only if you unpacked the BSA.
Little worry last times with the eternal bug with overwrite of SKSE and Skyui crash, never easy to get out of this bad with the old Skyrim in order to avoid a complete and tedious new installation. Normally Microsoft will produce the official update to release memory on games in dx9 with window 10 in october.
see you later