but is still seeing the vanilla silver plate: this mod is flagged as an esl. WACCF is flagged as an esp. That means this mod will always load before WACCF, and since WACCF modifies a keyword for the Aretino heirloom, it will override this mod. To fix it, open the file folder of this mod and change the plugin name to "Aretino Heirloom Replacer.esp" (since you're doing this, you may as well also remove the extra r in Aretino that the plugin name has).
Hi, I thought, it’s a good idea, but unfortunately for me it doesn’t work. It stays vanilla. I run 1.6.640, USSEP, SKSE, BEES. No LOTD. I prefer manual installation, this isn’t a complicated mod. First LOOT every time said the load order ambiguous, but didn’t fix it and didn’t show in the load order.
perhaps get a dang Mod manager ./facepalm don't know why you insist on doing it manually and you wonder why you get absolutely 0 support for s#*! that can go wrong
I have more, then 400 mods active now and all installed manually, working fine. I find it easier, when reinstalling the game with mods, saved manually. Don"t have to reinstall all 400 mods again one by one with ModManager. Just copy the files into Data folder. This time it didn't work.
If you're open to suggestions, you should change these plugins to .ESPs flagged as light. WACCF, and possibly more fix\tweak type mods, will always overwrite them.
19 comments
Weapons Armor Clothing and Clutter Fixes (WACCF)
but is still seeing the vanilla silver plate: this mod is flagged as an esl. WACCF is flagged as an esp. That means this mod will always load before WACCF, and since WACCF modifies a keyword for the Aretino heirloom, it will override this mod. To fix it, open the file folder of this mod and change the plugin name to "Aretino Heirloom Replacer.esp" (since you're doing this, you may as well also remove the extra r in Aretino that the plugin name has).
I run 1.6.640, USSEP, SKSE, BEES. No LOTD. I prefer manual installation, this isn’t a complicated mod. First LOOT every time said the load order ambiguous, but didn’t fix it and didn’t show in the load order.
don't know why you insist on doing it manually and you wonder why you get absolutely 0 support for s#*! that can go wrong
just get Mo2 simple