I use the No Levelled List version and haven't had a problem...YMMV...
Roleplaying suggestion: Here's what I use waterwalking for: I use it in first person. I walk on water (duh, right?) and as I go, I guide my mouse up and down and let it bob about a bit to roleplay being in a boat. Simple and works very well. I intend to try a real boat mod soon, but in the meantime there's a cool and simple work-around.
MUCH more fun than being surrounded by dummy boats and unable to put to sea!
Hail and well met. Does this mod need an update sine the stinking Paid mod Update? Been checking my mods that are at least 4 years old or older since i am NOT a modder od any kind.
thank you for this. I've added it and removed this standalone mod. The effect was removed from my armour, which is great, however, I now find myself with the problem reported on this page of still having the water walking effect on me, despite it not being on my armour. I removed the armour just in case to no avail. Did you ever encounter this and a fix for it, please?
Edit: I've tried deactivating the DLC mod, reactivating this mod, going back in and removing all clothing because the items I had the effect on still don't show it any longer and that didn't help. I then uninstalled this mod entirely and went back in. No change. I've also tried dispelling and/or removing the spell ID but it doesn't appear to be a spell. And when I try that with the IDs for the enchantment or magical effect, the command fails.
So I'm going to reactivate the DLC mod but I'm going to have to TCL for underwater unless someone has a better idea. :(
It is generally a bad idea to uninstall mods during a playthrough, sometimes it works sometimes it irrevocably breaks things :S
Here's a potential fix if you still have a save from before removing the mod: 1) Reactivate this mod 2) Load a save from before you uninstalled it 3) Remove the ring 4) Save 5) Deactivate the mod and go from there
When I remove the piece enchanted with waterwalking, my character still wants to walk on water. I've tried reloading, equipping a different piece of equipment, uninstalling the mod, and waiting 24 hours after all of that, but I'm still walking on the surface. Anyone else have this issue? I can't get underwater for a quest.
First I want thank you for porting EzDC’s “Waterwalking Ring” mod. I recently checked all my mods for old Form Version. Sadly I found out that this mod of yours still uses Form 43 (Odlrim) instead of Form 44 (SSE). I see you are still active and I hope you can fix this, would be very nice. Btw: I use "No leveled lists version", I don’t know if that wrong form version problem also applies to the "Main Ring Mod" version.
You can easily fix it yourself. Just open CK (through your mod organiser), click on the Folder icon to load your mods, find this mod and doubleclick to select it, set it as active file, click OK, after it's loaded click SAVE Icon and close CK. You're done.
34 comments
Roleplaying suggestion: Here's what I use waterwalking for: I use it in first person. I walk on water (duh, right?) and as I go, I guide my mouse up and down and let it bob about a bit to roleplay being in a boat. Simple and works very well. I intend to try a real boat mod soon, but in the meantime there's a cool and simple work-around.
MUCH more fun than being surrounded by dummy boats and unable to put to sea!
thank you
DLC Integration
thank you for this. I've added it and removed this standalone mod. The effect was removed from my armour, which is great, however, I now find myself with the problem reported on this page of still having the water walking effect on me, despite it not being on my armour. I removed the armour just in case to no avail. Did you ever encounter this and a fix for it, please?
Edit: I've tried deactivating the DLC mod, reactivating this mod, going back in and removing all clothing because the items I had the effect on still don't show it any longer and that didn't help. I then uninstalled this mod entirely and went back in. No change. I've also tried dispelling and/or removing the spell ID but it doesn't appear to be a spell. And when I try that with the IDs for the enchantment or magical effect, the command fails.
So I'm going to reactivate the DLC mod but I'm going to have to TCL for underwater unless someone has a better idea. :(
Cheers.
Here's a potential fix if you still have a save from before removing the mod:
1) Reactivate this mod
2) Load a save from before you uninstalled it
3) Remove the ring
4) Save
5) Deactivate the mod
and go from there
First I want thank you for porting EzDC’s “Waterwalking Ring” mod.
I recently checked all my mods for old Form Version.
Sadly I found out that this mod of yours still uses Form 43 (Odlrim) instead of Form 44 (SSE).
I see you are still active and I hope you can fix this, would be very nice.
Btw: I use "No leveled lists version", I don’t know if that wrong form version problem also applies to the "Main Ring Mod" version.
wbr
Spawnkiller
Just open CK (through your mod organiser), click on the Folder icon to load your mods, find this mod and doubleclick to select it, set it as active file, click OK, after it's loaded click SAVE Icon and close CK. You're done.