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GiraPomba

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  1. GiraPomba
    GiraPomba
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    Locked
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    Improved Camera:
    To make it work with Improved Camera, draw your weapons or ready your fists and don't enable third person arms, otherwise the third animations (which are not suited for first person) will play.
    Full support is coming in v2.0 of Improved Camera. Until then, please be patient and have fun :D.

    Requirements:
    Before making comments about the animations not working, check that you actually have all requirements installed correctly.

    Offset Movement Animations version 1.2
    Install mod;
    - Run Nemesis;
    - Tick "GP Offset Movement Animation";
    - Update engine;
    - Launch Nemesis.
    (Also works with Pandora).

    MAKE SURE TO TICK "GP Offset Movement Animations" WHEN RUNNING NEMESIS OR PANDORA, CLEAR YOUR CACHE FOLDERS JUST IN CASE.

    Open Animation Replacer version 2.3.6
    Earlier versions won't work with this mod.

    Conflicts:
    This mod may conflict with other mods depending on the patches installed. That's intended, let this mod win all conflicts.
  2. TheFakeEmpire
    TheFakeEmpire
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    Love the mod, thank you. Any chance of compatibility with quick loot so that the pickup animations proc when looting via the quick menu?
    1. GiraPomba
      GiraPomba
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      Enable it in the MCM.
  3. Ghost554324
    Ghost554324
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    I think thanks to this mod that you suffer from double input makes you open chest and other stuff twice, which gets really aggrivating when trying to quickly get an item.
    1. GiraPomba
      GiraPomba
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      Maybe you forgot to select a patch in the fomod or the files are loading in the wrong order.
    2. itsmefragile
      itsmefragile
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      Same thing was happening to me. Try checking the FOMOD; it was apparently because I didn't install the compatibility patch for Immersive Interactions.
  4. InsaneLegion
    InsaneLegion
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    Hey, GP....apparently I imagined that the other cathedral plant mods had models for this, but obviously it's only mountain flowers and dragon's tongue (hence the patches).  What would be required to get the other harvestable ones patched, like thistle & lavender?  Thanks as always for your time.
    1. GiraPomba
      GiraPomba
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      You would have to create/replace the models. They need to have the same positioning and be in the "AnimObject" structure to show up on the hands.
    2. InsaneLegion
      InsaneLegion
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      Ah, I see. I appreciate the info, I might see what I can whip up!
  5. EnoughTelevision
    EnoughTelevision
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    ive been playing indiana jones and the great circle and the first person animations made me think that yours would be a bit better with some light inertia to the movement of the hands when looking over something
    1. GiraPomba
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      I want to work on this mod at some point again. Rework some if the animations and add camera movements maybe.
      I'll take a look at the animations from that game.
    2. EnoughTelevision
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      that would be awesome! your mod is one of a kind and adds so much. really love your work
  6. BombedDragon
    BombedDragon
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    does this update work with dynamic ladders version 1.3+? he updated his mod :)
    1. GiraPomba
      GiraPomba
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      Use the optional file.
    2. BombedDragon
      BombedDragon
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      Thank you!
  7. TaxEvasionMaster
    TaxEvasionMaster
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    Any chance to get a patch for Horse Whistle Key Lite?
  8. eLucifer
    eLucifer
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    When my crossbow is out, the opening chest animations are little off to the side. Which is perfectly fine, but can this be fixed?

    Mod is awesome by the way. Disabled Improved Camera without hesitation in favor of this.
    1. 7isek
      7isek
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      Just so you know, this works flawlessly with the beta of improved camera v2, so you may want to try them both again.
    2. AeresTargarien
      AeresTargarien
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      Where can i find the beta of Improved Camera v2 ?
    3. skillmaster9
      skillmaster9
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      The Improved Camera discord, check on the page or github.
    4. It's a shame the new version is only on their discord. I am not downloading it from there, period.
  9. dudeAbood
    dudeAbood
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    dose not seem to be working, the mod loaded correctly with no conflict. what is happening is when any animation should play nothing happens but when any weapon/magic is drawn one of the hands disappear the appear again
    the only thing I have that affect first-person animation is Comprehensive First Person Animation Overhaul
    1. DaleJones87
      DaleJones87
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      Same Issue here
    2. iKn0x
      iKn0x
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    3. GiraPomba
      GiraPomba
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      Must be missing something, or the behaviors from Offset Movement Animations are not being generated, read sticky.
    4. tekmage
      tekmage
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      I just installed the mod today and noticed the animations were not playing either. What I did to make it work was hit Shift+o and go into the First Person Interact menu, uncheck the first two menu items, which are Improved camera focused, and the mod seems to work fine afterwards. 
    5. GiraPomba
      GiraPomba
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      You're using Improved Camera, and as stated on the description and sticky, the mod doesn't work with with IC version 1.xx. unless you draw your weapons.

      Those folders are meant for Improved Camera 2.0. (you can use their betta version from their Discord).
    6. tekmage
      tekmage
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      I only posted because I'm not using the improved camera, but it does list it on its configuration and is enabled for whatever reason.
    7. GiraPomba
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      Those animations there can only play in third person. Improved Camera plays third person animations in first person.
      Or maybe you're using a similar mod that does this.
    8. tekmage
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      I don't have any camera mods installed. I'm just sharing what worked for me. If I reenable those first two entries, the animations will no longer work in the first-person perspective. I don't know why. I just installed the mod today. lol
    9. GiraPomba
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      That's just not possible if you're not using any camera mods. Those animations can only play in third person, as they are only meant for third person (the sudmods folders don't contain first person files, only third). 
    10. tekmage
      tekmage
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      It's my fault. It looks like I do have a mod called Smooth Cam installed, so I guess it's showing the entry for that. Anyhow, I guess that means it interferes with this mod and disabling it allows this mod to work properly.  Sorry about the oversight. It's been a while since I've been on here. 
  10. Swolesauce
    Swolesauce
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    Dynamic Climbable Ladders has updated https://www.nexusmods.com/skyrimspecialedition/mods/108900?tab=posts&BH=0
    With the patch for it active you can climb in first person but cannot even activate the ladder in third. With the patch inactive you can climb the ladder but it will force third person. Just notifying to see if we could get an update on the patch. Not game breaking and both mods are still extremely playable. Thank you for the mod! 
    1. GiraPomba
      GiraPomba
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      The patch needs an update. Use older version of Dynamic Climb-able Ladder or disable ladder climbing animations.
  11. Neutrall9
    Neutrall9
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    Is it possible to add to the blacklist, or something to come up with a mod Dynamic Things alternative, because for example with meadbarrel works every different animation, then I have a character plucks a flower, then picks up meat, it looks strange.
    1. GiraPomba
      GiraPomba
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      What do you mean? The mod checks which model should be displayed based on the ingredient harvested, unless you're getting a wrong item, it should display the stuff correctly.