Can someone please tell me how to use ECE with XPMSE? XPMSSE? I've only used ECE in LE because I like ECE, but in SE/AE to use XPMSSE I need Racemenu (Loot says I need it) which clashes if both are activated and CTD. I've actually managed to get it working but since the the last two updates and all the installing of updates I have to make ECE and Racemenu coexist, but I forgot how. I have the guide that I followed before but IDK if I'm doing it wrong this time or I'm missing a step but if anyone could help that would be awesome..I haven't gotten to play Skyrim since December because I can't remember how to fix this.
XPMSSE doesn’t need Racemenu unless you’re using the optional Racemenu plugins or MCM. If you re-install XPMSSE and don’t select the option related to Racemenu (assuming you use a mod manager), then it should work with ECE. I don’t know how to make Racemenu and ECE coexist.
Racemenu and ECE can coexist in some way. Use your ECE normally to build your char. When finished you can activate Racemenu after ECE if it is needed. Sometimes I deactivate Racemenu to edit again my char, always an Ygnord, and reactivate when finished, but not sure if it is a safe operation.
You need NetImmerse Override (now part RaceMenu) Download these manually to your desktop Bethesda Archive Extractor (can open BSA files) and RaceMenu Unzip both archives to your desktop Open RaceMenu.bsa (make new folder), (you only need one script) delete all but scripts folder Open scripts folder, delete all but nioverride.pex
Now make a "mod" (or two...) You need SKSE folder (inside RaceMenu folder) and scripts folder Zip those folders and install normally
Has anyone made a beast race patch for this mod? This mod has good body customization and I'd like to use it with argonians. I can't use cbbe cause that affects all npcs.
skse disables the dll file of this mod, although the latest version of both skse and the mod is installed. I don't understand what I'm doing wrong. Gog game 1.6.1179
I can't see anything that shows me, does the color changers work with beast races? Can I make a blue furred khajiit with cyan hair? I'd test it myself but i'm several hours deep into installing mods onto a fresh save and i feel it would be faster to just ask ha.
Could anyone tell me why my slots won't load? I save them when exiting showracemenu and check the folder and the file was indeed created, but when I try to load it I get a "no preset is saved" (I forget the exact wording) message.
And for some reason CharacterMakingExtender.esp and EnhancedCharacterEdit.esp are incompatible with RaceMenu in Mod Organizer, but in Wrye Bash everything is fine.
2484 comments
Do not put your facial data and slot data behind paywall.
In light of some trouble cases, I hope for a healthy and prosperous modding community. Thank you for your cooperation.
also dose it work with v1.6.1179?
https://tkent.blog.jp/archives/23903235.html
Download these manually to your desktop
Bethesda Archive Extractor (can open BSA files) and RaceMenu
Unzip both archives to your desktop
Open RaceMenu.bsa (make new folder), (you only need one script) delete all but scripts folder
Open scripts folder, delete all but nioverride.pex
Now make a "mod" (or two...)
You need SKSE folder (inside RaceMenu folder) and scripts folder
Zip those folders and install normally
Newest GOG version is 1.6.1179