Skyrim Special Edition

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ECE team

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tktk1

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2484 comments

  1. tktk1
    tktk1
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    The permission note of this mod has been revised and added following sentence.
    Do not put your facial data and slot data behind paywall.

    In light of some trouble cases, I hope for a healthy and prosperous modding community. Thank you for your cooperation.
  2. methunkhan
    methunkhan
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    does the ae or se version work with gog version?
    also dose it work with v1.6.1179?
  3. JanuarySnow
    JanuarySnow
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    Can someone please tell me how to use ECE with XPMSE? XPMSSE? I've only used ECE in LE because I like ECE, but in SE/AE to use XPMSSE I need Racemenu (Loot says I need it) which clashes if both are activated and CTD. I've actually managed to get it working but since the the last two updates and all the installing of updates I have to make ECE and Racemenu coexist, but I forgot how. I have the guide that I followed before but IDK if I'm doing it wrong this time or I'm missing a step but if anyone could help that would be awesome..I haven't gotten to play Skyrim since December because I can't remember how to fix this.

    https://tkent.blog.jp/archives/23903235.html
    1. fileclipper
      fileclipper
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      XPMSSE doesn’t need Racemenu unless you’re using the optional Racemenu plugins or MCM. If you re-install XPMSSE and don’t select the option related to Racemenu (assuming you use a mod manager), then it should work with ECE. I don’t know how to make Racemenu and ECE coexist.
    2. Axland
      Axland
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      Racemenu and ECE can coexist in some way. Use your ECE normally to build your char. When finished you can activate Racemenu after ECE if it is needed. Sometimes I deactivate Racemenu to edit again my char, always an Ygnord, and reactivate when finished, but not sure if it is a safe operation.
    3. KujaKolli
      KujaKolli
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      You need NetImmerse Override (now part RaceMenu)
      Download these manually to your desktop
      Bethesda Archive Extractor (can open BSA files) and RaceMenu
      Unzip both archives to your desktop
      Open RaceMenu.bsa (make new folder), (you only need one script) delete all but scripts folder
      Open scripts folder, delete all but nioverride.pex

      Now make a "mod" (or two...)
      You need SKSE folder (inside RaceMenu folder) and scripts folder
      Zip those folders and install normally
  4. ym970213
    ym970213
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    updata tk dodge and ulimate combat plz
  5. Ludwigthedragon
    Ludwigthedragon
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    Has anyone made a beast race patch for this mod? This mod has good body customization and I'd like to use it with argonians. I can't use cbbe cause that affects all npcs.
  6. PulyD
    PulyD
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    skse disables the dll file of this mod, although the latest version of both skse and the mod is installed. I don't understand what I'm doing wrong. Gog game 1.6.1179
  7. toxicToxophilite
    toxicToxophilite
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    I can't see anything that shows me, does the color changers work with beast races? Can I make a blue furred khajiit with cyan hair? I'd test it myself but i'm several hours deep into installing mods onto a fresh save and i feel it would be faster to just ask ha.
  8. davidkook
    davidkook
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    Does this mod work for gog AE edition ? 
    1. Xeshra
      Xeshra
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      It is very version sensitive... so it will need a GOG Update... else no way it could work.
      Newest GOG version is 1.6.1179
  9. LeanWolf
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    Could anyone tell me why my slots won't load? I save them when exiting showracemenu and check the folder and the file was indeed created, but when I try to load it I get a "no preset is saved" (I forget the exact wording) message.
  10. lokom35
    lokom35
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    And for some reason CharacterMakingExtender.esp and EnhancedCharacterEdit.esp are incompatible with RaceMenu in Mod Organizer, but in Wrye Bash everything is fine.
    1. aeonmark
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      I have the exact same problem
  11. kuroneko0211
    kuroneko0211
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    Thanks for the update!