The animation looks good! I *think* replacing the vanilla knocking on door animation with yours would be a simple way to create a quick patch between our mods. Don't feel like you need to do this though! It's good to have more variety out there and I look forward to more mods from you!!
Thanks for this mod, exactly what I needed! I'd be using Immersive Interactions but they don't work well in 1st person. (Sorry jayserpa. ). I've also been looking for a good door opening animation that I could use--the Animations mod I'm using just uses the vanilla take animation which works great in 1st person but doesn't really look like an open animation.
Thank you, and thanks for your fantastic mods - while I may not use II, but I've been using lots of other great ones from you! :-)
I've looked into how you did it when I've realized I'm not the first one to this idea - but couldn't figure out an easy way to replace it with OAR for those occasions only, as I didn't want to replace it across the whole game, and Simply Knock doesn't issue any conditions during the knocking process that I could use to narrow it down...
You're absolutely welcome to take mine if you want it as a part of Interactions!
Regarding Simpler Knock, sadly its permission set does not allow me to just pack an edited version of it's scripts, like I did here - plus, unlike Simple, Simpler is still being rather actively updated, so it's generally not a good idea of putting up unmaintained patches, those can often lead to bad things :-)
I'll take a closer look and see if my animation could somehow be used with it through a different approach...
Thank you for the animation my friend, well done. I should also point out that; I use Immersive Interactions and Just Knock and haven't had any problems.
Hello, too bad, doesn't work in first person. Can you make the view switch to third person just for the duration of the animation like the mod, Immersive Equipping Animations ?
This mod's knock animation is an improvement, especially for female characters. I've also overwritten Immersive Interactions with this mod without any issues. Good work!
25 comments
WELL HOW DARE YOU!! :O
Just kidding :)
The animation looks good! I *think* replacing the vanilla knocking on door animation with yours would be a simple way to create a quick patch between our mods. Don't feel like you need to do this though! It's good to have more variety out there and I look forward to more mods from you!!
I've looked into how you did it when I've realized I'm not the first one to this idea - but couldn't figure out an easy way to replace it with OAR for those occasions only, as I didn't want to replace it across the whole game, and Simply Knock doesn't issue any conditions during the knocking process that I could use to narrow it down...
You're absolutely welcome to take mine if you want it as a part of Interactions!
@krzp1 Could you plz support Simpler Knock as well ?
I'll take a closer look and see if my animation could somehow be used with it through a different approach...
Every time I don't see why I should “knock down the door” to knock XD
too bad, doesn't work in first person. Can you make the view switch to third person just for the duration of the animation like the mod, Immersive Equipping Animations ?