Skyrim Special Edition
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ancienthorn

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ancienthorn

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17 comments

  1. Ayisyen
    Ayisyen
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    Hi there, this is pretty interesting and I'll be giving it a go soon! Would you be able to post the difficulty multipliers you set it to or is there perhaps a way to view it ourselves? Cheers!
    1. ancienthorn
      ancienthorn
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      It starts off at Player: 0.65 NPC: 1.75 and it caps out at Player: 0.2 NPC: 4
    2. zbeypepel
      zbeypepel
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      how can I change them ?
    3. ancienthorn
      ancienthorn
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      @zbeypepel i hardcoded it in the script, if you want something else you can write your own code
    4. zbeypepel
      zbeypepel
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      that even through the console you cannot change the values ​​of variables
      can you share the source ?
  2. lucabarbierisosa
    lucabarbierisosa
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    What about open world loot? Your mod shouldn't conflict with it as my understanding goes. It's about changing the setting options right? I tried to make difficulty more dynamic but never tweaked this specific issue I think
    1. ancienthorn
      ancienthorn
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      Should be compatible as it seems completely unrelated. My mod tweaks the damage multipliers of the enemies and the player, it's unrelated to the level of the enemies or encounter zones, or perks.
  3. Danielforelle
    Danielforelle
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    Does it require sth like save unbaker?
    1. ancienthorn
      ancienthorn
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      No, it doesn't
    2. Danielforelle
      Danielforelle
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      Ok, thanks :)
  4. chrishargrave
    chrishargrave
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    is this safe to install mid game
    1. ancienthorn
      ancienthorn
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      Yes it's safe
  5. hanatsu7789
    hanatsu7789
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    Hi there , is it compatible wtih https://www.nexusmods.com/skyrimspecialedition/mods/65861?tab=description ?
    and possiblely to convert to ESL?
    1. ancienthorn
      ancienthorn
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      Yes, it will most likely be compatible because that mod seems to change NPC attributes using perks which is unrelated to the difficulty values my mod affects. As for esl conversion I guess I will do it later.
    2. bcow69
      bcow69
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      sseedit
      apply script esl validation 
      AutoDifficultyIncrease.esp
      Can be turned into ESL by adding ESL flag in TES4 header
      REcord Header | REcord Flags | add esl
      save

      if you have a save with the mod already installed not in esl version, you will need to remove it and do a clean save.

      Never convert a mod already installed to esl mid-game.
  6. overzenith
    overzenith
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    Is it compatible with Dynamic Difficulty?
    1. ancienthorn
      ancienthorn
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      Most likely not