Automatically sets an appropriate difficulty setting based on your character's level. Now you can forget about your difficulty settings and let the mod handle it for you.
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In vanilla you have to manually set your difficulty whenever you think the combat is becoming too easy or too hard. If you set the difficulty to Legendary then the early game is extremely tedious and lame, yet if you set the difficulty to Adept then the endgame is too easy and boring. This mod solves this issue automatically.
Now with the mod enabled the early game will be challenging but still doable, and the endgame difficulty (at level 50+) can get even harder(slightly) than vanilla legendary.
The mod works based on your character's level. If you are lower level the difficulty is lower, and as you approach the later levels, around the time you start getting powerful enchantments, powerful crafted gear and powerful perks (at around levels 30-50), the difficulty will be adjusted in order to keep the gameplay engaging and exciting.
Note that this is a relatively challenging mod and assuming you play the game normally (as in you don't use exploits or cheese the game) the gameplay won't be a walk in the park.
To give you a general sense of the difficulty values, at levels below 10 it will be similar to vanilla Expert difficulty and it will ramp up until at levels above 50 it will be slightly harder than vanilla Legendary difficulty.
The settings in your gameplay menu (Novice, Apprentice, etc.) will be overwritten so it won't matter what you set them to.
Compatibility: - It should be compatible with pretty much anything that doesn't do the same thing. - Mods that make difficulty settings apply to followers should work too if they work based on vanilla difficulties. - I only use version 1.5.97 of the game and I haven't tested my mods with any other versions.