File information

Last updated

Original upload

Created by

Nick Pearce

Uploaded by

TheModernStoryteller

Virus scan

Safe to use

581 comments

  1. TheModernStoryteller
    TheModernStoryteller
    • supporter
    • 444 posts
    • 218 kudos
    Locked
    Sticky
    I've moved on from modding to professional game development, but feel free to contact me via Facebook, Twitter or Youtube and visit my webpage for news!

    Please observe these rules when posting here:
    1. I don't plan to make further changes to The Forgotten City, so please don't ask.
    2. Please don't post spoilers here without appropriate spoiler warnings.
    3. If you encounter any issues, remember to check the FAQ and the "KNOWN BUGS AND WORKAROUNDS" thread in the forums. If your bug is not reported there, please post it in the "BUG REPORTS" thread.
  2. bashkov
    bashkov
    • member
    • 24 posts
    • 0 kudos
    How do I remove Cessia's plea from my inventory!? xD
    1. RearEchelon
      RearEchelon
      • member
      • 10 posts
      • 0 kudos
      Open the console, type

      help "Cassia's plea"

      it will give you an 8-digit RefID. Then type

      player.removeitem XXXXXXXX 1

      except substitute the RefID you got in the first steps for the X's.
  3. seedypete
    seedypete
    • member
    • 3 posts
    • 0 kudos
    I'm replaying Skyrim for the millionth time and since I'd always heard good things about this mod I thought I'd give it a try. But since the author mentions that the mod reacts to your character's history I want to make sure I don't jump in to it until I've played enough of the main game to get the maximum experience. So my question is, what specific game events does the mod check? I'm basically looking for a spoiler-free (just for the mod, obviously there's not much about the main game that can still be spoiled!) checklist of things I need to go ahead and do in Skyrim to produce results in the mod. Become Harbinger of the companions, finish the Civil War, etc?
    1. RearEchelon
      RearEchelon
      • member
      • 10 posts
      • 0 kudos
      If you want the best ending, I would do the main quest and all of the factions that you plan on doing, and you're going to want high Speech before starting Forgotten City. Once you start you can't do anything else until you complete it one way or another.
  4. amadl468
    amadl468
    • premium
    • 31 posts
    • 0 kudos
    I am pretty disappointed in my experience with the mod. I never did get all four pieces of the armor to check out what was going on down in the tunnels, because I ran into the prisoner first. I let the prisoner go and the ending I got was that everyone was evacuated and only the villain died, but that literally makes no sense. No one knew a way out, there was no way to evacuate that anyone knew about, and we fought the villain without warning anyone. Everyone should have died? And then when I woke up I randomly knew where the exit was? I almost feel like I triggered the "wrong" ending somehow, by which I mean an ending that didn't match up to what I actually did. I think I'm doubly disturbed by the ending making no sense, because while I was in the middle of the mod, I found the storytelling really compelling and had a great time. It was really disappointing to have that ruined by a poor ending.
    1. CaptainWrench
      CaptainWrench
      • member
      • 4 posts
      • 0 kudos
      I'm sorry, but getting that ending is your own fault for not paying attention at the end. The prisoner specifically says that they are going to murder the villain, and then proceeds to do so. And what happens when a murder occurs? Yeah... The City comes to life and tries to kill everyone, as expected. The whole thing with the prisoner is that it's meant to be a moral dilemma for the player. Do you keep them chained up to keep the entire city safe, or do you free them and have her kill the villain, guaranteed to endanger the whole city? There's a reason why this ending is regarded as the Bad Ending... The loop breaks, AND the city dies.
    2. lethielnyrond
      lethielnyrond
      • premium
      • 919 posts
      • 16 kudos
      I've tried some of the other endings. I'll take this one. Everyone gets out except Metellus, *and* I manage to reunite Whatsherface with her brother? Result. I'll have another go next playthrough and see if I can do more.

      It's an excellent mod. Thank you very much for all your hard work, and your team as well!

      Lethiel
    3. amadl468
      amadl468
      • premium
      • 31 posts
      • 0 kudos
      The problem was that NO ONE DIED. My character explicitly makes the choice to protect this woman at the expense of everyone else, because he wasn't able to think past his own nose when finding someone chained up, and everyone MAGICALLY ESCAPED. That's what bugged me. I picked an ending that should have had real consequences, and there were none.
    4. NyQuil
      NyQuil
      • member
      • 19 posts
      • 0 kudos
      Yeah, it was pretty clear when you could ask them "what do you plan on doing when I free you?"

      It's hard for a mod to try and keep track of multiple different outcomes and I think it does a fine job nonetheless.
  5. NyQuil
    NyQuil
    • member
    • 19 posts
    • 0 kudos
    Had a great time with this mod, what a superb story with interesting and memorable characters and great voice acting.

    I enjoyed the problem solving aspects of it and the lack of thievery and killing forced you into some alternative ways of thinking.

    Kudos to everyone involved in this mod, it's a masterpiece! Endorsed.
  6. roieco
    roieco
    • premium
    • 44 posts
    • 0 kudos
    An absolutely awesome mod. On par if not better than some of the built in campaigns. An great story executed to near perfection.
    Impressive!
  7. SchuldundSchmerzlos
    SchuldundSchmerzlos
    • member
    • 1 posts
    • 0 kudos
    sadly didnt get the undeads in the abandoned palace for some reason, only the lich spawned for me.

    but nontheless a great mod and quite good for soulgem farmings since the reset fills the endboss's cellar up each time.
  8. CybernetHacker
    CybernetHacker
    • member
    • 2 posts
    • 0 kudos
    I know I am late to the party, but this mod is tooooo damn good. Seriously, Bethesda, why didn't you include this as an official DLC. As for TheModernStoryteller, hats of to you brother, never in my life have I got attached to a mod so much than this. I am grateful that I got to play this wonderful piece of art for the Special Edition.
  9. Nemenon
    Nemenon
    • member
    • 13 posts
    • 0 kudos
    Finally got around to playing this mod again after a few years and was completely blown away by how much I missed the first time. (Minor spoiler) In fact I got one of the bad endings originally and thought that was it, and I feel pretty dumb now for not realizing it. Back then I thought the mod was really good, but wow did I miss out on the real experience of it. I'm even more excited now for whenever the actual game is released based off this, definitely going to be amazing.
  10. wxman
    wxman
    • member
    • 38 posts
    • 0 kudos
    Wow, just played this and it was really good. Congrats on moving to professional game development!.
  11. Kippchi
    Kippchi
    • member
    • 26 posts
    • 0 kudos
    Not sure if I ever commented on it before, but I've used this mod even back in Oldrim. There isn't a playthrough of Skyrim I do without it, it's hands down my favorite quest mod.
Top