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Author notes
- Just translations
File credits
Bethesda and Creation Kit.
Donation Points system
This mod is opted-in to receive Donation Points
Translations
No translation available on the Nexus
Changelogs
Version 1.96
- Fixed the pick up in 1st or 3rd person switch.
Version 1.95
- Reverted the string propriety to be accessed directly though script for easier translation.
- A switch has been added in MCM menu to change read in 3rd person and pick up in first person or vice versa.
- Optimized script efficiency.
A new save is required.
Version 1.9
- Removed condition for reading books to have weapon drawn, now to read a book you must be in 3rd person, to pick up a book you must be in first person. Is pratical since there is only one button with controller and keyboard also can be used to read books while seated. Let me know what you think.
- Made the 3 activation label words for books as a string property dunno if it might be helpful for translations.
Version 1.8a
- Reverted to a precedently used script function. Should fix some of the issues peapole are having.
Version 1.8
- Added "Better spell learning" patch, will activate by activating the "Always pick up books" option in the MCM (This should work also with mods like "Challenging spell learning")
Version 1.7
- Experimental iActivate conflict solution. For what i could see, activate the fix in PUBS MCM and then activate your Customization in iActivate MCM. Let me know about it.
Version 1.6
Added weightless books option.
You can decide when you "pick up" a book to become weightless. The weightless feature will work with all the base form of the Item, so example i pick up "Immortal Blood" all immortal blood books will weight 0. This option will work with any book that weight >= 1. This feature DOESN'T touch records, doesn't need patches for any books mods or unofficial patches, will work with any mods that adds books. WON'T work on spelltomes. WON'T WORK on Quest books (wich already don't have a weight on the player).
Turning off this feature will reverse all books picked up to the weight of 1. (Turn off the feature > Save your game > Reload to take effect)
Version 1.5
This version adds a MCM menu to switch on-off the always pick up books.
Version 1.4
- Added a global variable to handle a "Always pick up books option"
(Use console command. Switch the Global variable:"aaaAlwaysPickGlobal to 1")
How to do: Open console, digit without quotes "Set aaaAlwaysPickGlobal to 1"
THE GLOBAL IS AN INTEGER, I WILL NOT BE RESPONSABLE OF MISUSE OF THIS COMMAND ON VALUES WICH ARE DIFFERENT FROM 1 OR 0 (ON/OFF SWITCHES).
Version 1.3a
Modified the script to not causing engine issues or stacks or dumping stacks. The script is essential, was essential also before but i didn't know a lot of thing about the function i used that now i do.
Please give feedback about this since i had to document a lot about this issue. I tested a little and i dind't got log errors with this new script i made.
Version 1.3
This update is the same as .esl and .esp file
Almost remade the mod from scratch by using a different approach script-wise.
-Now blended with vanilla UI, wich recognize book you can take and books you might steal. Now stolen books gets the stolen flag as they should be, in case of item owned by an actor. Wich will count up also in Thieves Guild count on Sweep jobs etc.
-If you draw your hands you will get "Read" instead of automatically pick up books.
-Made .esl version of the file
Known issue: The UI will not INSTANTLY give the UI "Read" "Take" "Steal" feedback (but the game will). So be sure to pass the crosshair on the book a second time if you want to be sure if you are stealing or reading. This is something that can't be changed if not by using heavy scripting wich i don't like to use.
Version 1.0d
Changed conditions for picking up books. Now should work on all places. This is the .ESP only so just update. Please let me know if it works better.
Version 1.0c
Added more locations that were missing the right keyword. Please update your version, is only and .esp file.
Version 1.0b
-Now books can be picked up also in the recluded and Unkeyworded place of the ratway XD
Version 1.0aSimpler
- This version doesn't need SKSE it simply picks up any book with no crime check. If you want to read it first just draw your hands. No activation label change so i suppose iActivate is compatible.
-TesEditError has been fixed
Version 1.0a
-The file has been saved regularly in the new CK, i checked in the SSEEdit and should be fixed the issue.
Version 1.0Simpler
- This version doesn't need SKSE it simply picks up any book with no crime check. If you want to read it first just draw your hands. No activation label change so i suppose iActivate is compatible.
Books in Skyrim suffers of the oneway street of reading them before obtaining them, not anymore.
------------------------------------------------------------------------------------- The SKSE64 VERSION:
Now with Essential MCM menu
Integrated in the vanilla UI, "Take Books" or "Steal" Directly.
New! Turn to always pick up books! No more reading first/ "Better spell learning / Challenging spell learning" Patch New! Added weightless books option New! iActivate Patch! New! Standard in first person pick up without read, in 3rd person read first! Or vice versa! Is Toggleable.
You can decide when you "pick up" a book to become weightless. The weightless feature will work with all the base form of the Item, so example i pick up "Immortal Blood" all "Immortal blood" books will weight 0. This option will work with any book that weights >= 1. This feature DOESN'T touch records, doesn't need patches for any books mods or unofficial patches, will work with any mods that adds books. WON'T work on spelltomes. WON'T WORK on Quest books (wich already don't have a weight on the player).
Turning off this feature will reverse all books picked up to the weight of 1. (Turn off the feature > Save your game > Reload to take effect) This version of the mod works with ANY MODS, BRUMA FALSKAAR ETC. ----------------------------------------------------------------------------------------
The NO SKSE VERSION (VR OK):
Pick up books SIMPLER
Simply pick up directly books, no activate label change, no crime detection. Draw your hand to read it first. ------------------------------------------------------------------------------------
I Saw a lot of mod dealing with this problem of "obbligatory" reading books/Removing Weight on items, but none of those was un-intrusive enough for my taste, mainly because they touched every single book object.
Skillbooks no longer picked up by your followers, no more quest autostarted, faster shelves deplete.
The mod activates as game starts. No patch with usleep/uskp needed, no touching objects.
Installing procedure: Download with manager > remember to sort the position with "Loot" , and activate the .Esl in the mod section of the game. Mod>LoadOrder>Activate mod.
Manual download: Install files in the data folder, remember to sort the position with "Loot" , and activate the .Esl in the mod section of the game. Mod>LoadOrder>Activate mod. Should be conflicts free!