8814 comments

  1. EnaiSiaion
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    Bethesda.net needs your ratings/downloads! Apocalypse: XB1 PC Ordinator: XB1 PC

    Since bethesda.net has very few ways to discover new mods, missing out on Most Popular Mods means death. Help!
  2. EnaiSiaion
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    Build discussion? There is now an /r/EnaiRim subreddit.
  3. EnaiSiaion
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    VR users should get the VR perk extender by shadowking97.
  4. EnaiSiaion
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    PSA: I'm working on a new and much smaller/more vanilla perk overhaul, Vokrii.
    Ordinator will remain as the "feature rich" perk overhaul while Vokrii will take up the "vanilla plus" role.
  5. Zerren
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    Hi im having issues with the silent/quiet casting perk in illusion i meet the requirements but it wont let me choose it
    1. EnaiSiaion
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      I can't put a point into some perks even though I meet the requirements: You have another mod loaded below Ordinator that modifies those perks, reverting their prerequisites to vanilla Skyrim. In most cases, the perk modifications in said other mod are not that important and you can load it above Ordinator and let Ordinator take precedence.
    2. Zerren
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      i cant figure out what mod is messing with it
    3. EnaiSiaion
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      That's unfortunate. You have your load order in front of you and I don't. Good luck.
    4. Zerren
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      Btw im curious do you have plans to change the necromancy tree? I love the concept but the skeletons and how they function and their maintenance is just not fun or that strong they die a lot get in my way i always get the same body parts and just some perks like puppet master and the bone king one are just very lack luster and dont really fit into gameplay well((And ive tried my best to adapt to it)) but yeah im a big necromancy fantasy guy so id LOVE to see revision and built necromancy tree.
  6. hitman47101
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    Hi, sorry if this is written down somewhere and I missed it but is there a way to unbind the spell you've selected for use with Spellscribe? Temporarily without just removing the perk I mean, tried using the power with no spells equipped but nothing. I'm about to do some arena combat and want to "fight fair", don't want to be spitting ice spikes at my challengers. haha

    Thanks again for the mod, don't know how i put up with the vanilla perks for so long, there's some good ones of course but the selection is limited and most of them are uncreative to say the least. Massacre, Heart of Creation (for the cool concept alone, just sounds awesome), Thu'um of War and Spellscribe are my favourites I've used so far.
    1. EnaiSiaion
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      Put "nothing" into it.
    2. hitman47101
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      I'm not sure what you mean by that I'm afraid. No worries though I'll just make a targeted spell called Nothing that doesn't do anything and bind that haha, should work fine.

      Cheers
    3. EnaiSiaion
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      Just fail to put a spell into it and it empties the spell in it.
    4. hitman47101
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      Ah ok, that worked, thanks! weirdly that was the only thing I didn't try. haha
  7. batmanna
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    Hi,



    first of all I'd like to thank you for your amazing work, I'm a huge fan of your mods and cannot express how much I enjoyed them.

    On main topic, I'd like to know if you could be interested in collaborating on a necromancy overhaul expanding on ordinator skeleton creation system. I have worked on a method that allow to visually display added item on skeleton and have other necromancy themed creatures ready, but lack the skill to code and script them properly . In short terms , the player can acces skeleton inventory, give it a armor and that armor would be visually displayed, that's something never done before.

    Without taking you much time, anf being a modder myself i know how many messages like this you receive, I'd love to hear what you think and if you could be interested. In case i could send you the nifs and images of those assets .



    Thanks agin, take care

    Batmanna
    ( posting this here since no messages can be sent )
    1. EnaiSiaion
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      How did you implement this without seeing bits of skin in your armor?
    2. batmanna
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      It's not possible using current models, I've created in 3dsMax several armor version that works with the skeleton body . The vanilla systemnot works well with creatures that are not NPCs, but using custom models you can tecnically give armors to every type of creature.
    3. EnaiSiaion
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      That's a non-solution because you need a compatibility patch for EVERY armor mod, including the CC ones you're expected to support out of the box. This is why people haven't done so yet.

      I don't have time to make mods for people, but additionally you're giving yourself a massive headache in the long term.
    4. batmanna
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      The main idea infact was not to allow skeleton to use all kind of armors, but to allow players to craft some specifically designed armors ( or any kind of item )as an upgrade for his minions :) . Only thing I'd as is an info, to allow the player to acces skeleton inventory, I shud have to edit the core skeleton script or is something doble in CK? Thanks for you time anyway!
    5. EnaiSiaion
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      What is the "core skeleton script"? Just make a separate activate perk.
    6. batmanna
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      Thank you very much .
  8. giothekillerboss
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    hi. I'm playng with ordinator and other mods from 1 week. The game is ok and i love the new perks. i've unlock the nemesis bonus and i used it a lot. i've done other quest and continued to play (for a few day's i haven't use nemesis), and today the nemesis (or other activate-npc based perks) don't works. The script appears, but nothing happens...

    maybe some new mods conflicts? i've tried to disable the new mods and nothing change. I've disabled all mods (ordinator activeted) and nothing...the script appears talking to an npc, but if i click on it nothing appears,just stop talking to the npc(infact i can talk again to npc and re-click the voice "nemesis").

    so i think the problem is not linked to the new mods maybe.

    i've clean the saves with Fallrim Tools script cleaner (help me a lot evry time with crashes), using all the options but nothing changes(also reset perk and re-select them)

    just ONE option works, but is a save-killer that clean all quest progress and inventory.With this option i've tried levelling up, take the nemesis perk and works!
    So, i tried using a very old save (with all other mods disabled) and nemesis works. i've Not tried using old save with all mods on.

    So, someone can help me? I don't want to delete the save and restart, What is the problem? how i can fix that? Other saves cleaner maybe ? Changing some options editing ordinator.esm ?Mod problem or Save problem?

    Here the mods list i use (LOOT order) all mods works:

    Unofficial skyrim SE patch + translation
    CoT
    TerrainLodRedone
    SMIM-SE-Merged-All
    Immersive Armors+translation
    Verdant trees only
    landscape fixes for grass mods
    SkyUI
    ParticlePatchENB
    OrangeCandlelight
    Amazing followers tweaks+ translation
    BetterDynamicSnow
    CoT nights lv.3
    ElementalDestruction
    revenge of the enemies legacy version
    Immersive weapons
    simple Better torches
    Wet and Cold
    Ordinator
    apocalypse
    elemental destruction ordinator patch
    apocalypse ordinator compatibility
    realistic water 2


    skse installed, last version game,using also enb.
    All the mods that reqiures an ordinator-patch cause NO problem, that perk was working with them days ago.

    ps: maybe BEFORE i used LOOT the nemesis perk was working, but i don't remeber what was the order and what newmods were missing.



    THANK YOU A LOT FOR READING THIS <3

    1. giothekillerboss
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      *SOLVED*

      need to reset perks(with the saves cleaner), SAVE, disable ordinator,load the save, NEW SAVE,enable ordinator, load the NEW SAVE.
      i don't know what creates the bug.
  9. HunterXero
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    Well, let me just start off by saying that this is and has been my favorite Perk Mod for Skyrim for a long time.
    The amount of different play style it allows in amazing, and adds so many cool mechanics into whichever tree you wish to dabble.

    I am currently trying to run this mod on Skyrim VR, which definitely works as it has worked for me before. The only problem I'm having now is that the Perk Descriptions are kind of Broken. I can see that the New Perk Descriptions are there, but the spacing looks all messed up, almost looks like the words are being cut off or covered up by a black box. Is it an issue with my skyui? Ive made sure to install all the pre-requisites and installed a new font mod to see if anything changed, but so far no luck. If anyone has any insight on why this is happening I would really appreciate it =D.

    Otherwise Ill just have to play with broken test haha.
  10. retruecanos
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    In response to post #67667406. #67667601 is also a reply to the same post.


    Spoiler:  
    Show

    Thank you very much i will try and post the result.
     


    For now i can't figured out what is the restriction, I will post my load order if help:
      0  0     Skyrim.esm
      1  1     Update.esm
      2  2     Dawnguard.esm
      3  3     HearthFires.esm
      4  4     Dragonborn.esm
      5  5     Lanterns Of Skyrim - All In One - Main.esm
      6  6     Unofficial Skyrim Special Edition Patch.esp
      7  7     dD - Enhanced Blood Main.esp
      8  8     dD-Medium Script Range.esp
      9  9     Joy of Perspective.esp
     10  a     SkyUI_SE.esp
     11  b     SimplyBiggerTreesSE.esp
     12  c     TerrainLodRedone.esp
     13  d     SMIM-SE-Merged-All.esp
     14  e     Skyrim Flora Overhaul.esp
     15  f     beltfastenedquivers.esp
     16 10     Aequinoctium.esp
     17 11     dD-Dragonborn-Dawnguard-EBT Patch.esp
     18 12     Easy lockpicking.esp
     19 13     Footprints.esp
     20 14     icepenguinworldmapclassic.esp
     21 15     RaceMenu.esp
     22 16     RaceMenuPlugin.esp
     23 17     WeightlessOV - Book.esp
     24 18     WeightlessOV - Ingestible.esp
     25 19     WeightlessOV - Ingredient.esp
     26 1a     WeightlessOV - Misc.esp
     27 1b     WeightlessOV - Scroll.esp
     28 1c     WetandCold.esp
     29 1d     WetandCold - Ashes.esp
     30 1e     widescreen_skyui_fix.esp
     31 1f     CBBE.esp
     32 20     RaceMenuMorphsCBBE.esp
     33 21     BarenziahQuestMarkers.esp
    254 FE   0 Qw_BarenziahQuestMarkers_USSEP Patch.esp
     34 22     Improved Eyes Skyrim - Serana.esp
     35 23     Improved Eyes Skyrim - Vamp.esp
     36 24     Improved Eyes Skyrim.esp
     37 25     NB-Scars.esp
     38 26     UnreadBooksGlow.esp
     39 27     RLO - Exteriors.esp
     40 28     Mystical Illumination - Glowing Signs with Point the Way.esp
     41 29     Run For Your Lives.esp
     42 2a     CL BladeofSacrifice.esp
     43 2b     CL Nettlebane.esp
     44 2c     RLO - Interiors.esp
     45 2d     Sakora's Make Up Kit - Extended Colors.esp
     46 2e     XPMSE.esp
     47 2f     dD - Realistic Ragdoll Force - Medium.esp
     48 30     FNIS.esp
     49 31     Better Followers - P.esp
     50 32     Killable Children.esp
     51 33     Chesko_WearableLantern.esp
     52 34     RLO - Effects.esp
     53 35     RLO - Illuminated Spells.esp
     54 36     Customizable Camera.esp
     55 37     Skyrim Unlimited Rings And Amulets SSE.esp
     56 38     Glass Variants.esp
     57 39     aMidianborn_Skyforge_Weapons.esp
     58 3a     Ordinator - Perks of Skyrim.esp
     59 3b     Ars Metallica.esp
     60 3c     Immersive Citizens - AI Overhaul.esp
     61 3d     Convenient Horses.esp
     62 3e     RealisticWaterTwo.esp
    254 FE   1 RealisticWaterTwo - Watercolor.esp
     63 3f     RealisticWaterTwo - Waves.esp
     64 40     RealisticWaterTwo - FlowingLakes.esp
     
    1. EnaiSiaion
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      I see which mod is adding crafting restrictions. Its full name even has "Smithing" in the name. :)
  11. aeternuscaligo
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    Has anyone else come across an issue where without the Ranger perk, you can't move with a bow drawn? I started a new playthrough recently and if I stand still in 3rd person and draw a bow, I can't move with the bow drawn. If I'm already moving, I can draw a bow and keep moving.

    The problem goes away entirely if I give myself the Ranger perk. With the perk, I can draw while standing and move again (at the faster rate). I assume it's a mod conflict as I haven't run into this in prior playthroughs with Ordinator, but would appreciate any thoughts in trouble shooting what is causing this. Thank you!
    1. EnaiSiaion
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      This is a vanilla perk. It may be that there is something broken about this perk when respeccing, like many other vanilla perks.
  12. AgentTheory
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    All the things Skyrim should have in the vanilla form. Works great. Makes character development much more interesting.
  13. GentleCrow
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    Voice of Rage and Ruin (Two handed) - powers from other mods (that use mana, like Eo Geom Summon Swords) causes game to crash.
    1. EnaiSiaion
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      You mean: a specific power instead of "all" powers from other mods. I assume this is a bound weapon spell? Yeah, those are bugged and can't be auto cast.
    2. GentleCrow
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      It works as long as you have mana, after that it stops the game. There are other powers that do the same thing.
  14. retruecanos
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    Firts of all, thank you very much for the MOD, I really apreciate the work you put to make SSE a better game with your mod, unfornunately im having a issue related to the smiting perk. Simple i can not craft orcish elements (armor, weapons, etc...) Im just wonderuing if someone is experience the same issues.

    PD: I previously unlock the left path of the smithin tree and i only can craft steel, iron, and elven elements, but in this case, the amors or weapons doesn't show up as a craft option.

    Thank you in advance
    1. EnaiSiaion
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      This is a very commonly reported issue. The solution is to look at your mods, find the mod that is putting restrictions on your crafting, asking yourself why you even installed it if you're going to report its features as bugs, then uninstall it and enjoy crafting.
    2. retruecanos
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      Thank you very much i will try and post the result.
    3. EnaiSiaion
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      Alright :)
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