thank you! Going to try this asap since I tend to go nuts with BOS in an attempt to keep the world looking visually distinct and I know that's putting strain on my system!
This caused Solitude to be underwater, as in when you enter the gates and the load screen finished you are under water but in Solitude, was kinda neat but not what I was looking for, after removing this mod it went back to normal. It may be due to using Matorsmash? I have always used that and never had anything like this happen before. I will try it without including it in the smash patch.
Ok after a test run yes that is in fact the reason, so if you are using Matorsmash do not include this in your smash patch. Seems to work fine after removing it from that.
You shouldn't be using mator smash! ;) it's a kinda outdated practice! I did not edit the water height records from vanilla (other than running the script for waterflows). If you want to be extra safe, place it before USSEP, so that USSEP wins the conflicts for sure
Outdated by what exactly is there some new conflict resolution program I am not aware of? I am using the newer one that can handle esl plugins. I do have your mod placed before USSEP and it is the only mod I have to exclude out of 718 plugins in my Skyrim VR load order. Which seems a bit odd. Anyways just mentioned it to help anyone else out that is using an outdated practice, which is probably more people than you realize.
Mator Smash was never good tbh. It just smashed everything indiscriminately. If you must use an autopatcher, use Wrye Bash and its Bashed Patch. Just be warned that the Bashed Patch isn't perfect either. You may need to fine-tune it yourself. I'd recommend looking up IllusiveMan's Bash Tags as well if you end up using it. LOOT also of course provides tags. Manual tagging may be necessary too. In my experiences, the Skyrim Bashed Patch has been a very useful tool.
Wow, using Mator Smash is an outdated practice? News to me!
Anyways, this issue also affects me. I include mods in Smashed Patches by habit because it works so consistently on such a wide variety of plugins, but if that's not what you recommend for this mod, I'd be interested to learn more about how to use other patching methods to patch this and other similar mods
usually the best and safest way is to use xedit to forward whatever conflicts you need to correct by hand so you know the right thing is being forwarded. Wyre Bash is also a very good way to go about it.
I had the same issue, Capital Whiterun+Rob's Bugfixes+Capital Whiterun Lite (no eFPS, but Dyndolod occlusion.esp enabled), repeatable crash opening the map (ACMOS) in the training yard of Jorrvaskr (using This is Jorrvaskr, which I don't think uses BOS). Removing CW Lite didn't make a difference, but removing BOS-MO stopped the CTD.
Same here - reproduceable CTD going to map near Whiterun and also near Solitude Docks. I use Capital Whiterun + Rob's CW fixes + JK's Whiterun Outskirts + Autumn of Whiterun + efps + BOS master occlusion.
I've removed efps and BOS master occlusion and that appears to have fixed the map for Whiterun. Need to check Solitude but still testing...
Are the incompatibilities with eFPS of any concern? I've noticed a few comments about it. Would it be safe to remove the conflicting records from ether mod if so?
Hi, most of the crashes are not happening anymore after the update , drove me crazy for a while :), if i get a repeatable one again, i will let you know and provide a crashlog. Thx for your investment in good old skyrim for our entertainment
Hm, i am still getting some weird ctd's mostly when changing locations via load, more often from interior to exterior, very rarely had that before. The Dumps are very long and ... well .. look pretty technical, allocation and graphical stuff. I regenerated Dyndolod to make sure, it is not because i ran an old generation on my side.
Not a lot of info in those logs... I do see PapyrusProfiler.dll, but I doubt that's why! However I personally don't like trainwreck, I feel like it misses info... if you can, try with Crash Logger SSE AE
Does it happen in a repeatable manner in a specific location?
Hey, i changed to crashlogger .. yes i think i will stick to it :) At least i gave the trainwrecker a chance. Thx for the reminder, that new is not always better. Anyway, i ran into a harddisk drive that was getting pretty crowded, tried to migrate vortex and skyrim to another drive ... which was a bad idea. I think i should switch the game first and afterwards the vortex mod folder, i did the mod folder first which annoyed vortex very very much.
2 hours later everything was working again ... and the crashes are pointing to "low ram" (32gb ... never thought this might be to low) and the infamous "ninodes", don't know what to do abouit that...
On the other hand, Sheson did some updates on his "dynd...dll" and "power... tweaks" did some memory bug fixing.
I think the conclusion is, that you fixed the problem in your mod and helped me a lot, because some other things are/were also off.
Jeah, updated my Ram to 48 GB this morning (had to 8 MB for spare :) and thought why not .. ) Helped also a lot it seems. Why is 1800 Mods so Ram hungry :) i wonder. Anyway, thx for your help
There are some recent reports on CWE Lite page about crashes in Whiterun with this (Master Occlusion) plugin active.
For me crashes happened upon opening the map in Whiterun with CWE Lite ini, Master Occlusion 1.0.2 and Dyndolod plugins active. I have generated Dyndolod with Master Occlusion active. Disabling this plugin stopped crashes.
I have not experienced these crashes when I was testing CWE Lite and Master Occlusion without Dyndolod generation and any Dyndolod/SSELodGen (for terrain) output.
Later today I'll try to generate Dyndolod without active Master Occlusion and activate this plugin later and see if it helps.
Capital Windhelm Expansion Lite seems to be fine on my end.
It may be a weird interaction with dyndolod 🤔 please let me know, I'll add a big red warning to disable it during dyndolod generation if that's the case (you can do that without issues)
Nah, generated Dyndolod without Master Occlusion, came to Whiterun - no crash upon opening the map. Activated BOS - Master Occlusion, opened the map twice - crash. Crashes have the same nature as if they were from eFPS conflicts - "BSGeometryListCullingProcess" and all. Not using the eFPS though, mentioned that just for the example.
Oh, and also I probably should mention that I am using A Clear Map of Skyrim - this mod unlocks some features for map camera. Maybe this can be a culprit. Will test it tomorrow...
Also I should mention that if I open map there without CWE Lite (That means no objects moved down) - crash happens too.
You must have a conflicting occlusion pane there then, somehow! A really massive one to go all the way down to -25000 😅 Are you using rob's bug fixed version of capital whiterun by the way? You absolutely need it (regardless of this mod or not)
Rob's esp, ofc. I manually checked in xedit every planemarker from SurWR plugin I could see (but I do have an aging vision), but the furthest on z-axis was around -5800. Anyway, but the problem is not present with BOS-MO + CWE: it happens only with BOS-MO + CWE + Dyndolod (latest one, NG and all).
Huh... That's a very weird interaction then... Idk where to look to possibly fix! The issue is still there if this mod is unticked during dyndolod generation?
Just a question about your instruction with USSEP.
If I load your mod in a fresh new game I will be modding. You recommend to load your mod BEFORE USSEP and let USSEP overwrite your mod. NOW USSEP is pretty much one of the forst mods to be installed in a load order which means that A LOT of mods will be installed AFTER USSEP. If I understand properly, and please correct me if I am wrong, I should NOT load your mod BEFORE all other mods except USSEP which means that your mod should be loaded LAST and when prompted to select the load order, it should load AFTER all mods but BEFORE USSEP. Unless of course, all other mods can overwrite your mod and your mod will do it's magic on it's own.
I'd like a bit of clarification on this if you would be so kind.
This has absolutely nothing to do with the order in which you install mods. This is a load order recommendation (plugins).
And it is exactly the opposite of what you're saying. Should look like this: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm (CC mods if you have them) BOS Master Occlusion.esm Unofficial Skyrim Special Edition Patch.esp
I just realised that I did not take time to check the file contents. Stupid question indeed, there's only 1 ESM file. I just assumed because this is what you mention in your description:
145 comments
Ok after a test run yes that is in fact the reason, so if you are using Matorsmash do not include this in your smash patch. Seems to work fine after removing it from that.
I did not edit the water height records from vanilla (other than running the script for waterflows). If you want to be extra safe, place it before USSEP, so that USSEP wins the conflicts for sure
It's 100% something very wrong on your end and not due to my mod... here is a vanilla screenshot with just my mod enabled:
In my experiences, the Skyrim Bashed Patch has been a very useful tool.
Anyways, this issue also affects me. I include mods in Smashed Patches by habit because it works so consistently on such a wide variety of plugins, but if that's not what you recommend for this mod, I'd be interested to learn more about how to use other patching methods to patch this and other similar mods
Crashlog
CrashLoggerSSE v1-11-1-0 Nov 18 2023 13:56:33
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x00070000003C
SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.22621
CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i9-12900K
GPU #1: Nvidia GA102 [GeForce RTX 3090]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 16.68 GB/63.76 GB
GPU MEMORY: 16.21/23.02 GB
PROBABLE CALL STACK:
REGISTERS:
RAX 0x3D (size_t) [61]
RCX 0x1EC7D861D20 (char*) "?"
RDX 0xB4002FF8A0 (char*) "="
RBX 0x8 (size_t) [8]
RSP 0xB4002FF8A0 (char*) "="
RBP 0x3D (size_t) [61]
RSI 0x1 (size_t) [1]
RDI 0x70000003D (size_t) [30064771133]
R8 0xB4002FF8A0 (char*) "="
R9 0x1E70A2CD440 (BSGeometryListCullingProcess*)
R10 0x1E86852AE80 (void*)
R11 0xB4002FF890 (char*) "="
R12 0x7FF7ECB62648 (void* -> SkyrimSE.exe+3092648add [rax], al)
R13 0x7FF7ECB62640 (void* -> SkyrimSE.exe+3092640add [rax], al)
R14 0x1E70A2CD440 (BSGeometryListCullingProcess*)
R15 0x7FF7ECB62644 (void* -> SkyrimSE.exe+3092644add [rax], al)
STACK:
[RSP+0 ] 0x3D (size_t) [61]
[RSP+8 ] 0x1E70A2CD440 (BSGeometryListCullingProcess*)
[RSP+10 ] 0x8 (size_t) [8]
[RSP+18 ] 0x1 (size_t) [1]
[RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+28 ] 0x0 (size_t) [0]
[RSP+30 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+38 ] 0x7FF7EAEC95E7 (void* -> SkyrimSE.exe+13F95E7nop)
[RSP+40 ] 0x2 (size_t) [2]
[RSP+48 ] 0x0 (size_t) [0]
[RSP+50 ] 0x0 (size_t) [0]
[RSP+58 ] 0x1E6828F3818 (char*) " "
[RSP+60 ] 0xFFFFFFFFFFFFFF00 (size_t) [uint: 18446744073709551360 int: -256]
[RSP+68 ] 0x1E899B29900 (BSLightingShaderProperty*)
Flags: 0x1000000580C00000
RTTIName: "BSLightingShaderProperty"
NiPropertyType: kShade (01)
[RSP+70 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+78 ] 0x7FF7EA86C6D4 (void* -> SkyrimSE.exe+0D9C6D4jmp 0x00007FF7EA86C6E1)
[RSP+80 ] 0x1E6F737BBA0 (void*)
[RSP+88 ] 0x7FF7EAED614A (void* -> SkyrimSE.exe+140614Amov rcx, rbx)
[RSP+90 ] 0x1E700000002 (void*)
[RSP+98 ] 0x1E89A766C00 (void*)
[RSP+A0 ] 0x1E6F73BC1C0 (void*)
[RSP+A8 ] 0x7FF7EA86CEE0 (void* -> SkyrimSE.exe+0D9CEE0add rbx, 0x08)
[RSP+B0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+B8 ] 0x1E71977F900 (BSGeometryListCullingProcess*)
[RSP+C0 ] 0x8 (size_t) [8]
[RSP+C8 ] 0x1 (size_t) [1]
[RSP+D0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+D8 ] 0x0 (size_t) [0]
[RSP+E0 ] 0xFFFFFFFF (size_t) [4294967295]
[RSP+E8 ] 0x7FF7EAEC9667 (void* -> SkyrimSE.exe+13F9667nop)
[RSP+F0 ] 0x2 (size_t) [2]
[RSP+F8 ] 0x0 (size_t) [0]
[RSP+100] 0x0 (size_t) [0]
[RSP+108] 0x1E6828F3818 (char*) " "
[RSP+110] 0x7FF7ECD9DB00 (void* -> SkyrimSE.exe+32CDB00add [rax], al)
[RSP+118] 0x5 (size_t) [5]
[RSP+120] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+128] 0x1E6828F3AA4 (void*)
[RSP+130] 0x7FF7ECB63C50 (void* -> SkyrimSE.exe+3093C50)
[RSP+138] 0x7FF7EA73C628 (void* -> SkyrimSE.exe+0C6C628mov ecx, [rbx+0x0C])
[RSP+140] 0x7FF700000002 (size_t) [140698833649666]
[RSP+148] 0x7FF7ECB63C50 (void* -> SkyrimSE.exe+3093C50)
[RSP+150] 0x2 (size_t) [2]
[RSP+158] 0x7FFE7B287F9D (void* -> KERNELBASE.dll+0067F9Dnop [rax+rax*1], eax)
[RSP+160] 0x0 (size_t) [0]
[RSP+168] 0x7FF7ECB63B80 (BSJobs::JobThread*)
[RSP+170] 0x7FF7ECB63C00 (void* -> SkyrimSE.exe+3093C00add al, 0x00)
[RSP+178] 0x1E6F737BBA0 (void*)
[RSP+180] 0x7FF7ECB78E00 (void* -> SkyrimSE.exe+30A8E00pop rbx)
[RSP+188] 0x7FF7EA73CBF1 (void* -> SkyrimSE.exe+0C6CBF1mov r15d, eax)
[RSP+190] 0x4 (size_t) [4]
[RSP+198] 0x4 (size_t) [4]
[RSP+1A0] 0x0 (size_t) [0]
[RSP+1A8] 0x7FFDB3FC5D19 (void* -> EngineFixes.dll+0015D19cmp dword ptr [0x00007FFDB4085DE8], 0xFFFFFFFF)
[RSP+1B0] 0x1E6F737BBA0 (void*)
[RSP+1B8] 0x4 (size_t) [4]
[RSP+1C0] 0x4FDFD778A2EA (size_t) [87822811308778]
[RSP+1C8] 0x7FF7EBA26F80 (void* -> SkyrimSE.exe+1F56F80add [rax], al)
[RSP+1D0] 0x1E7A7B956E0 (void*)
[RSP+1D8] 0x100000006 (size_t) [4294967302]
[RSP+1E0] 0x7FF700000000 (size_t) [140698833649664]
[RSP+1E8] 0x1E7A7B956E0 (void*)
[RSP+1F0] 0x48 (size_t) [72]
[RSP+1F8] 0x7FF700000001 (size_t) [140698833649665]
[RSP+200] 0x0 (size_t) [0]
[RSP+208] 0x0 (size_t) [0]
[RSP+210] 0x0 (size_t) [0]
[RSP+218] 0x0 (size_t) [0]
[RSP+220] 0x0 (size_t) [0]
[RSP+228] 0x0 (size_t) [0]
[RSP+230] 0x0 (size_t) [0]
[RSP+238] 0x0 (size_t) [0]
[RSP+240] 0x0 (size_t) [0]
[RSP+248] 0x0 (size_t) [0]
[RSP+250] 0x7FF7ECB63B80 (BSJobs::JobThread*)
[RSP+258] 0x7FF7EA73AF7A (void* -> SkyrimSE.exe+0C6AF7Amovzx eax, byte ptr [rbx+0xA74])
[RSP+260] 0x7FF7ECB63B01 (void* -> SkyrimSE.exe+3093B01add [rax], al)
[RSP+268] 0x0 (size_t) [0]
[RSP+270] 0x4 (size_t) [4]
[RSP+278] 0x3F8 (size_t) [1016]
[RSP+280] 0x7FF7ECB63B80 (BSJobs::JobThread*)
[RSP+288] 0x7FF7EA715E4D (void* -> SkyrimSE.exe+0C45E4Dmov rcx, [0x00007FF7ECAD6898])
[RSP+290] 0x7FF7ECAD68F0 (void* -> SkyrimSE.exe+30068F0add [rax], al)
[RSP+298] 0x7FF7ECB63B80 (BSJobs::JobThread*)
[RSP+2A0] 0x0 (size_t) [0]
[RSP+2A8] 0x0 (size_t) [0]
[RSP+2B0] 0x7FF7ECB63B80 (BSJobs::JobThread*)
[RSP+2B8] 0x0 (size_t) [0]
[RSP+2C0] 0x0 (size_t) [0]
[RSP+2C8] 0x7FFE7CFE257D (void* -> KERNEL32.DLL+001257Dmov ecx, eax)
[RSP+2D0] 0x0 (size_t) [0]
[RSP+2D8] 0x0 (size_t) [0]
[RSP+2E0] 0x0 (size_t) [0]
[RSP+2E8] 0x0 (size_t) [0]
[RSP+2F0] 0x0 (size_t) [0]
[RSP+2F8] 0x7FFE7DD4AA58 (void* -> ntdll.dll+005AA58jmp 0x00007FFE7DD4AA79)
[RSP+300] 0x0 (size_t) [0]
[RSP+308] 0x0 (size_t) [0]
[RSP+310] 0x0 (size_t) [0]
[RSP+318] 0x0 (size_t) [0]
[RSP+320] 0x0 (size_t) [0]
[RSP+328] 0x0 (size_t) [0]
[RSP+330] 0x97A6831900000000 (size_t) [uint: 10927565689258508288 int: -7519178384451043328]
[RSP+338] 0x0 (size_t) [0]
[RSP+340] 0x4F0FFFFFB30 (size_t) [5433133628208]
[RSP+348] 0x7FFE7B37CD70 (void* -> KERNELBASE.dll+015CD70mov [rsp+0x10], rbx)
[RSP+350] 0xB4002FE9C0 (void*)
[RSP+358] 0x48A73480003FFF76 (size_t) [5235210816206143350]
[RSP+360] 0x7FFEEC914E69 (size_t) [140732867366505]
[RSP+368] 0xB4002FE9C0 (void*)
[RSP+370] 0x0 (size_t) [0]
[RSP+378] 0x0 (size_t) [0]
[RSP+380] 0x0 (size_t) [0]
[RSP+388] 0x0 (size_t) [0]
[RSP+390] 0x0 (size_t) [0]
[RSP+398] 0x0 (size_t) [0]
[RSP+3A0] 0x0 (size_t) [0]
[RSP+3A8] 0x0 (size_t) [0]
[RSP+3B0] 0x0 (size_t) [0]
[RSP+3B8] 0x0 (size_t) [0]
[RSP+3C0] 0x0 (size_t) [0]
[RSP+3C8] 0x0 (size_t) [0]
[RSP+3D0] 0x0 (size_t) [0]
[RSP+3D8] 0x0 (size_t) [0]
[RSP+3E0] 0x0 (size_t) [0]
[RSP+3E8] 0x0 (size_t) [0]
[RSP+3F0] 0x0 (size_t) [0]
[RSP+3F8] 0x0 (size_t) [0]
[RSP+400] 0x0 (size_t) [0]
[RSP+408] 0x0 (size_t) [0]
[RSP+410] 0x0 (size_t) [0]
[RSP+418] 0x0 (size_t) [0]
[RSP+420] 0x0 (size_t) [0]
[RSP+428] 0x0 (size_t) [0]
[RSP+430] 0x0 (size_t) [0]
[RSP+438] 0x0 (size_t) [0]
[RSP+440] 0x0 (size_t) [0]
[RSP+448] 0x0 (size_t) [0]
[RSP+450] 0x0 (size_t) [0]
[RSP+458] 0x0 (size_t) [0]
[RSP+460] 0x0 (size_t) [0]
[RSP+468] 0x0 (size_t) [0]
[RSP+470] 0x0 (size_t) [0]
[RSP+478] 0x0 (size_t) [0]
[RSP+480] 0x0 (size_t) [0]
[RSP+488] 0x0 (size_t) [0]
[RSP+490] 0x0 (size_t) [0]
[RSP+498] 0x0 (size_t) [0]
[RSP+4A0] 0x0 (size_t) [0]
[RSP+4A8] 0x0 (size_t) [0]
[RSP+4B0] 0x0 (size_t) [0]
[RSP+4B8] 0x0 (size_t) [0]
[RSP+4C0] 0x0 (size_t) [0]
[RSP+4C8] 0x0 (size_t) [0]
[RSP+4D0] 0x0 (size_t) [0]
[RSP+4D8] 0x0 (size_t) [0]
[RSP+4E0] 0x0 (size_t) [0]
[RSP+4E8] 0x0 (size_t) [0]
[RSP+4F0] 0x0 (size_t) [0]
[RSP+4F8] 0x0 (size_t) [0]
[RSP+500] 0x0 (size_t) [0]
[RSP+508] 0x0 (size_t) [0]
[RSP+510] 0x0 (size_t) [0]
[RSP+518] 0x0 (size_t) [0]
[RSP+520] 0x0 (size_t) [0]
[RSP+528] 0x0 (size_t) [0]
[RSP+530] 0x0 (size_t) [0]
[RSP+538] 0x0 (size_t) [0]
[RSP+540] 0x0 (size_t) [0]
[RSP+548] 0x0 (size_t) [0]
[RSP+550] 0x0 (size_t) [0]
[RSP+558] 0x0 (size_t) [0]
[RSP+560] 0x0 (size_t) [0]
[RSP+568] 0x0 (size_t) [0]
[RSP+570] 0x0 (size_t) [0]
[RSP+578] 0x0 (size_t) [0]
[RSP+580] 0x0 (size_t) [0]
[RSP+588] 0x0 (size_t) [0]
[RSP+590] 0x0 (size_t) [0]
[RSP+598] 0x0 (size_t) [0]
[RSP+5A0] 0x0 (size_t) [0]
[RSP+5A8] 0x0 (size_t) [0]
[RSP+5B0] 0x0 (size_t) [0]
[RSP+5B8] 0x0 (size_t) [0]
[RSP+5C0] 0x0 (size_t) [0]
[RSP+5C8] 0x0 (size_t) [0]
[RSP+5D0] 0x0 (size_t) [0]
[RSP+5D8] 0x0 (size_t) [0]
[RSP+5E0] 0x0 (size_t) [0]
[RSP+5E8] 0x0 (size_t) [0]
[RSP+5F0] 0x0 (size_t) [0]
[RSP+5F8] 0x0 (size_t) [0]
[RSP+600] 0x0 (size_t) [0]
[RSP+608] 0x0 (size_t) [0]
[RSP+610] 0x0 (size_t) [0]
[RSP+618] 0x0 (size_t) [0]
[RSP+620] 0x0 (size_t) [0]
[RSP+628] 0x0 (size_t) [0]
[RSP+630] 0x0 (size_t) [0]
[RSP+638] 0x0 (size_t) [0]
[RSP+640] 0x0 (size_t) [0]
[RSP+648] 0x0 (size_t) [0]
[RSP+650] 0x0 (size_t) [0]
[RSP+658] 0x0 (size_t) [0]
[RSP+660] 0x0 (size_t) [0]
[RSP+668] 0x0 (size_t) [0]
[RSP+670] 0x0 (size_t) [0]
[RSP+678] 0x0 (size_t) [0]
[RSP+680] 0x0 (size_t) [0]
[RSP+688] 0x0 (size_t) [0]
[RSP+690] 0x0 (size_t) [0]
[RSP+698] 0x0 (size_t) [0]
[RSP+6A0] 0x0 (size_t) [0]
[RSP+6A8] 0x0 (size_t) [0]
[RSP+6B0] 0x0 (size_t) [0]
[RSP+6B8] 0x0 (size_t) [0]
[RSP+6C0] 0x0 (size_t) [0]
[RSP+6C8] 0x0 (size_t) [0]
[RSP+6D0] 0x0 (size_t) [0]
[RSP+6D8] 0x0 (size_t) [0]
[RSP+6E0] 0x0 (size_t) [0]
[RSP+6E8] 0x0 (size_t) [0]
[RSP+6F0] 0x0 (size_t) [0]
[RSP+6F8] 0x0 (size_t) [0]
[RSP+700] 0x0 (size_t) [0]
[RSP+708] 0x0 (size_t) [0]
[RSP+710] 0x0 (size_t) [0]
[RSP+718] 0x0 (size_t) [0]
[RSP+720] 0x0 (size_t) [0]
[RSP+728] 0x0 (size_t) [0]
[RSP+730] 0x0 (size_t) [0]
[RSP+738] 0x0 (size_t) [0]
[RSP+740] 0x0 (size_t) [0]
[RSP+748] 0x0 (size_t) [0]
[RSP+750] 0x0 (size_t) [0]
[RSP+758] 0x0 (size_t) [0]
MODULES:
XINPUT1_3.dll 0x000000400000
steam_api64.dll 0x00005C290000
X3DAudio1_7.dll 0x00005C2D0000
tbb.dll 0x000180000000
po3_Afterlife.dll 0x01E68FB90000
tbbmalloc.dll 0x01E6F6B10000
CraftingCategories.dll 0x01E6FFCE0000
SkyrimSE.exe 0x7FF7E9AD0000
XAudio2_7.dll 0x7FFD90010000
gameoverlayrenderer64.dll 0x7FFD900A0000
WhoseQuestIsItAnyway.dll 0x7FFD90240000
UniqueMapWeather.dll 0x7FFD90310000
Twilight.dll 0x7FFD903B0000
SureOfStealing.dll 0x7FFD90420000
StaggerEffectFix.dll 0x7FFD90490000
SSEDisplayTweaks.dll 0x7FFD90570000
SkyrimAutoReloader.dll 0x7FFD908E0000
skee64.dll 0x7FFD909D0000
ScrambledBugs.dll 0x7FFD90BE0000
ScaleformTranslationPP.dll 0x7FFD90C80000
RoguesGallery.dll 0x7FFD90D70000
RemoveAllItemsFix.dll 0x7FFD90EE0000
RecursionFPSFix.dll 0x7FFD90F70000
Recipes.dll 0x7FFD91050000
po3_VampiresCastNoShadow.dll 0x7FFD91140000
po3_Tweaks.dll 0x7FFD911E0000
po3_SplashesOfStorms.dll 0x7FFD912E0000
po3_SplashesOfSkyrim.dll 0x7FFD913A0000
po3_SpellPerkItemDistributor.dll 0x7FFD91460000
po3_SaveUnbaker.dll 0x7FFD915E0000
po3_PapyrusExtender.dll 0x7FFD91680000
po3_NameThoseAshpiles.dll 0x7FFD918F0000
po3_MoonMod.dll 0x7FFD91990000
po3_MagicSneakAttacks.dll 0x7FFD91A40000
po3_LockVariations.dll 0x7FFD91AF0000
po3_KeywordItemDistributor.dll 0x7FFD91BA0000
po3_EnhancedReanimation.dll 0x7FFD91D40000
po3_EnemyFriendlyFire.dll 0x7FFD91DE0000
po3_DualCastingFix.dll 0x7FFD91E80000
po3_CraftingRecipeDistributor.dll 0x7FFD91F20000
po3_ConsolePlusPlus.dll 0x7FFD91FD0000
po3_BaseObjectSwapper.dll 0x7FFD92080000
PapyrusUtil.dll 0x7FFD92250000
PapyrusTweaks.dll 0x7FFD923C0000
PAPER.dll 0x7FFD924C0000
PairedAnimationImprovements.dll 0x7FFD92540000
oxygenMeter2.dll 0x7FFD925B0000
OpenAnimationReplacer.dll 0x7FFD92690000
MoreInformativeConsole.dll 0x7FFD92940000
mfgfix.dll 0x7FFD92A20000
MergeMapper.dll 0x7FFD92A90000
MCMHelper.dll 0x7FFD92B70000
MaxsuAIProcessFix.dll 0x7FFD92C50000
JContainers64.dll 0x7FFD92CC0000
steamclient64.dll 0x7FFD92FA0000
SSEFpsStabilizer.dll 0x7FFD953C0000
MapMarkerFramework.dll 0x7FFD95420000
keyholepeekmenu.dll 0x7FFD954C0000
InventoryInjector.dll 0x7FFD95530000
InstantlySkipDialogueNG.dll 0x7FFD955D0000
InfinityUI.dll 0x7FFD95680000
HorseStaminaHUD.dll 0x7FFD957B0000
HDLocalMap.dll 0x7FFD95810000
Fuz Ro D'oh.dll 0x7FFD95870000
FormListManipulator.dll 0x7FFD958E0000
FixNotesForSkyUI.dll 0x7FFD95A00000
EquipEnchantmentFix.dll 0x7FFD95A60000
CustomSkills.dll 0x7FFD95AE0000
CrashLogger.dll 0x7FFD95B70000
FaceGenFixes.dll 0x7FFD96D30000
ConsoleUtilSSE.dll 0x7FFD96DA0000
EnchantableSpecialItemFix.dll 0x7FFD97760000
BackportedESLSupport.dll 0x7FFD977C0000
AutoInputSwitch.dll 0x7FFD97870000
tier0_s64.dll 0x7FFD97910000
AnimationMotionRevolution.dll 0x7FFD97FD0000
DynDOLOD.DLL 0x7FFD98D70000
AddItemMenuSE.dll 0x7FFD98DD0000
EngineFixes.dll 0x7FFDB3FB0000
ANDR_PapyrusFunctions.dll 0x7FFDB4CF0000
skse64_1_6_640.dll 0x7FFDB4EB0000
BugFixesSSE.dll 0x7FFDB5450000
WINHTTP.dll 0x7FFDBA650000
ActorLimitFix.dll 0x7FFDBE580000
usvfs_x64.dll 0x7FFDBE8C0000
AHZmoreHUDPlugin.dll 0x7FFDBF270000
vstdlib_s64.dll 0x7FFDBF570000
DynamicCollisionAdjustment.dll 0x7FFDC30D0000
DisplayEnemyLevel.dll 0x7FFDC3510000
ContainerItemDistributor.dll 0x7FFDE3FA0000
BetterJumpingSE.dll 0x7FFDE40D0000
ResampleDmo.DLL 0x7FFDE4390000
DSOUND.DLL 0x7FFDE4450000
AuroraFix.dll 0x7FFE03AE0000
bink2w64.dll 0x7FFE13E20000
diskCacheEnabler-Skyrim.dll 0x7FFE1A030000
AnimationQueueFix.dll 0x7FFE32A00000
BarterLimitFix.dll 0x7FFE35890000
CONCRT140.dll 0x7FFE3A730000
AHZmoreHUDInventory.dll 0x7FFE3A8F0000
PrivateProfileRedirector.dll 0x7FFE3D040000
PriorityMod.dll 0x7FFE3D1D0000
vmm-x64.dll 0x7FFE3EB00000
xinput1_4.dll 0x7FFE4C750000
inputhost.dll 0x7FFE4C770000
MSVCP140_ATOMIC_WAIT.dll 0x7FFE4DD30000
Windows.UI.dll 0x7FFE543A0000
webio.dll 0x7FFE54F60000
textinputframework.dll 0x7FFE567F0000
winmmbase.dll 0x7FFE57DB0000
COMCTL32.dll 0x7FFE585A0000
ncryptsslp.dll 0x7FFE58670000
msdmo.dll 0x7FFE5A230000
d3dx9_42.dll 0x7FFE5A320000
AUDIOSES.DLL 0x7FFE5ABF0000
gdiplus.dll 0x7FFE5BA70000
MessageBus.dll 0x7FFE5BC70000
symamsi.dll 0x7FFE5CD10000
amsi.dll 0x7FFE5CDC0000
fastprox.dll 0x7FFE5D7C0000
nvwgf2umx.dll 0x7FFE5E260000
MSIMG32.dll 0x7FFE66AF0000
wbemsvc.dll 0x7FFE687B0000
nvgpucomp64.dll 0x7FFE69C10000
MSVCP140.dll 0x7FFE6D490000
VCRUNTIME140_1.dll 0x7FFE6D570000
VCRUNTIME140.dll 0x7FFE6D580000
MMDevApi.dll 0x7FFE6D860000
wbemprox.dll 0x7FFE6DED0000
WINMM.dll 0x7FFE6E550000
drvstore.dll 0x7FFE6EE70000
cryptnet.dll 0x7FFE6F020000
nvldumdx.dll 0x7FFE6F060000
wbemcomn.dll 0x7FFE6FB40000
fwpuclnt.dll 0x7FFE70780000
DINPUT8.dll 0x7FFE70910000
VERSION.dll 0x7FFE70D30000
dhcpcsvc.DLL 0x7FFE71040000
rasadhlp.dll 0x7FFE71210000
dhcpcsvc6.DLL 0x7FFE71220000
WINHTTP.DLL 0x7FFE71A40000
CoreUIComponents.dll 0x7FFE720D0000
avrt.dll 0x7FFE72820000
directxdatabasehelper.dll 0x7FFE72E10000
D3DCOMPILER_47.dll 0x7FFE73D40000
large_sector_fix.dll 0x7FFE742F0000
d3d11.dll 0x7FFE749E0000
dcomp.dll 0x7FFE74EC0000
CoreMessaging.dll 0x7FFE75530000
apphelp.dll 0x7FFE75820000
UxTheme.dll 0x7FFE759A0000
dxgi.dll 0x7FFE75A80000
dwmapi.dll 0x7FFE75BA0000
WINNSI.DLL 0x7FFE78190000
dxcore.dll 0x7FFE781D0000
resourcepolicyclient.dll 0x7FFE78550000
dbghelp.dll 0x7FFE78B20000
wintypes.dll 0x7FFE78E60000
windows.storage.dll 0x7FFE78FA0000
HID.DLL 0x7FFE798A0000
IPHLPAPI.DLL 0x7FFE79B70000
DNSAPI.dll 0x7FFE79BA0000
UMPDC.dll 0x7FFE79EA0000
POWRPROF.dll 0x7FFE79EC0000
Secur32.dll 0x7FFE79F30000
schannel.DLL 0x7FFE79FB0000
rsaenh.dll 0x7FFE7A0C0000
kernel.appcore.dll 0x7FFE7A160000
SSPICLI.DLL 0x7FFE7A3C0000
MSWSOCK.dll 0x7FFE7A5E0000
USERENV.dll 0x7FFE7A6D0000
CRYPTBASE.DLL 0x7FFE7A830000
CRYPTSP.dll 0x7FFE7A840000
wldp.dll 0x7FFE7A8E0000
NTASN1.dll 0x7FFE7A990000
ncrypt.dll 0x7FFE7A9D0000
devobj.dll 0x7FFE7ACD0000
CFGMGR32.dll 0x7FFE7AD20000
DPAPI.DLL 0x7FFE7AD70000
msasn1.dll 0x7FFE7AD80000
profapi.dll 0x7FFE7AF60000
bcryptPrimitives.dll 0x7FFE7B030000
CRYPT32.dll 0x7FFE7B0B0000
KERNELBASE.dll 0x7FFE7B220000
msvcp_win.dll 0x7FFE7B5D0000
gdi32full.dll 0x7FFE7B670000
ucrtbase.dll 0x7FFE7B790000
wintrust.dll 0x7FFE7B8B0000
bcrypt.dll 0x7FFE7B920000
win32u.dll 0x7FFE7B950000
GDI32.dll 0x7FFE7BA40000
ADVAPI32.dll 0x7FFE7BA70000
NSI.dll 0x7FFE7BCA0000
MSCTF.dll 0x7FFE7BCB0000
RPCRT4.dll 0x7FFE7BE10000
sechost.dll 0x7FFE7BF30000
ole32.dll 0x7FFE7BFE0000
SHLWAPI.dll 0x7FFE7C1A0000
WS2_32.dll 0x7FFE7C200000
SHELL32.dll 0x7FFE7C280000
SETUPAPI.dll 0x7FFE7CAF0000
KERNEL32.DLL 0x7FFE7CFD0000
shcore.dll 0x7FFE7D0B0000
COMDLG32.dll 0x7FFE7D1B0000
PSAPI.DLL 0x7FFE7D470000
OLEAUT32.dll 0x7FFE7D480000
combase.dll 0x7FFE7D560000
msvcrt.dll 0x7FFE7D8F0000
imagehlp.dll 0x7FFE7D9A0000
clbcatq.dll 0x7FFE7D9C0000
USER32.dll 0x7FFE7DA70000
IMM32.DLL 0x7FFE7DC20000
ntdll.dll 0x7FFE7DCF0000
SKSE PLUGINS:
ActorLimitFix.dll
AddItemMenuSE.dll
AHZmoreHUDInventory.dll v2.1.2
AHZmoreHUDPlugin.dll v5.2.2
ANDR_PapyrusFunctions.dll
AnimationMotionRevolution.dll
AnimationQueueFix.dll v1.0.1
AuroraFix.dll v1
AutoInputSwitch.dll v1.2
BackportedESLSupport.dll
BarterLimitFix.dll
BetterJumpingSE.dll
BugFixesSSE.dll
ConsoleUtilSSE.dll v1.4
ContainerItemDistributor.dll v1.1.4
CraftingCategories.dll v1.0.1
CrashLogger.dll v1.11.1
CustomSkills.dll v2.0.2
diskCacheEnabler-Skyrim.dll
DisplayEnemyLevel.dll v1.1.5
DynamicCollisionAdjustment.dll v1.1
DynDOLOD.DLL v2.45
EnchantableSpecialItemFix.dll v1.0.2
EngineFixes.dll v6.1.1
EquipEnchantmentFix.dll v1.3.5
FaceGenFixes.dll v1.0.3
FixNotesForSkyUI.dll v1.2.6
FormListManipulator.dll v1.7
Fuz Ro D'oh.dll v2.3.6.1030
HDLocalMap.dll v1.0.2
HorseStaminaHUD.dll v1.0.4
InfinityUI.dll
InstantlySkipDialogueNG.dll v1.1.1
InventoryInjector.dll v1.0.2
JContainers64.dll v4.2.3
keyholepeekmenu.dll v1.4
large_sector_fix.dll
MapMarkerFramework.dll v2.2
MaxsuAIProcessFix.dll v1
MCMHelper.dll v1.4
MergeMapper.dll v1.5
mfgfix.dll v1.6.1
MoreInformativeConsole.dll v1.1
OpenAnimationReplacer.dll v2.1
oxygenMeter2.dll v1.0.7.1
PairedAnimationImprovements.dll v1.0.2
PAPER.dll v2.2.3
PapyrusTweaks.dll v4.1
PapyrusUtil.dll
po3_Afterlife.dll v1.3.0.1
po3_BaseObjectSwapper.dll v2.6.1.1
po3_ConsolePlusPlus.dll v1.3.0.1
po3_CraftingRecipeDistributor.dll v2.1.0.1
po3_DualCastingFix.dll v1.0.0.1
po3_EnemyFriendlyFire.dll v1.2.0.1
po3_EnhancedReanimation.dll v1.5.1.1
po3_KeywordItemDistributor.dll v3.3.0.1
po3_LockVariations.dll v3.1.0.1
po3_MagicSneakAttacks.dll v1.2.0.1
po3_MoonMod.dll v2.0.2.1
po3_NameThoseAshpiles.dll v4.2.0.1
po3_PapyrusExtender.dll v5.6.1.1
po3_SaveUnbaker.dll v1.0.3.1
po3_SpellPerkItemDistributor.dll v6.8.2.1
po3_SplashesOfSkyrim.dll v1.4.0.1
po3_SplashesOfStorms.dll v1.3.0.1
po3_Tweaks.dll v1.9.1.1
po3_VampiresCastNoShadow.dll v1.2.1.1
PriorityMod.dll
PrivateProfileRedirector.dll
Recipes.dll v1.1
RecursionFPSFix.dll v1.1
RemoveAllItemsFix.dll v1.1
RoguesGallery.dll v1.0.0.1
ScaleformTranslationPP.dll v1.6
ScrambledBugs.dll
skee64.dll
SkyrimAutoReloader.dll v1
SSEDisplayTweaks.dll v0.5.12
SSEFpsStabilizer.dll
StaggerEffectFix.dll v1.0.1
SureOfStealing.dll v1.1
Twilight.dll v1.1
UniqueMapWeather.dll v1.1.1
WhoseQuestIsItAnyway.dll v1.5
PLUGINS:
Light: 55Regular: 250Total: 305
[ 0] Skyrim.esm
[ 1] Update.esm
[ 2] Dawnguard.esm
[ 3] HearthFires.esm
[ 4] Dragonborn.esm
[ 5] ccasvsse001-almsivi.esm
[ 6] ccBGSSSE001-Fish.esm
[ 7] cctwbsse001-puzzledungeon.esm
[ 8] cceejsse001-hstead.esm
[ 9] ccbgssse016-umbra.esm
[ A] ccbgssse031-advcyrus.esm
[ B] ccbgssse067-daedinv.esm
[ C] ccBGSSSE025-AdvDSGS.esm
[ D] cceejsse005-cave.esm
[ E] ccafdsse001-dwesanctuary.esm
[ F] BOS Master Occlusion.esm
[10] Unofficial Skyrim Special Edition Patch.esp
[11] wraithguardvaultfixer.esp
[12] myrwatchhomefixer.esp
[13] Unofficial Skyrim Modders Patch.esp
[14] Lanterns Of Skyrim II.esm
[15] LegacyoftheDragonborn.esm
[16] 3DNPC.esp
[17] Enhanced Solitude SSE.esp
[18] Skyrim Extended Cut - Saints and Seducers.esp
[19] BSAssets.esm
[1A] Bittercup - Tweaks and Enhancements.esp
[1B] BSHeartland.esm
[1C] BS_DLC_patch.esp
[1D] Ryn's Snazzy Last Vigil.esp
[1E] konahrik_accoutrements.esp
[1F] Falskaar.esm
[20] JSwordsD.esm
[21] DBM_CC_HallOfWonders.esp
[22] Vigilant.esm
[23] WheelsOfLull.esp
[24] Wyrmstooth.esp
[25] MzarkWonders.esp
[26] LOTD_HUB.esp
[27] JK's College of Winterhold.esp
[28] evgSIRENROOT.esm
[29] Environs Master Plugin.esp
[2A] Siege at Icemoth.esp
[2B] GORE.esp
[2C] Gore - Vigilant.esp
[2D] SnozzResources.esp
[2E] Natural Waterfalls.esp
[2F] Resources - The Great Cities.esp
[30] Memorable Bounties - Witcher Inspired Quests.esp
[31] SMIM-SE-Merged-All.esp
[32] msjm01_arquebus.esp
[33] AHZmoreHUD.esp
[34] Clockwork.esp
[35] SurWR.esp
[36] Summermyst - Enchantments of Skyrim.esp
[37] COTN - Falkreath.esp
[38] Cutting Room Floor.esp
[39] CollegeOfWinterholdImmersive.esp
[3A] The Great Village of Mixwater Mill.esp
[3B] Eli_Skaal Village Overhaul.esp
[3C] The Great City of Falkreath.esp
[3D] DBM_PalePassExtension.esp
[3E] COTN - Winterhold.esp
[3F] Sanctuary Reborn.esp
[40] MhCyrodilLampPost001a.esp
[41] The Great City of Dawnstar.esp
[42] Skyrim Bridges.esp
[43] The Great Town of Ivarstead.esp
[44] S3DLandscapes NextGenerationForests.esp
[45] Ryn's Farms.esp
[46] The Great Town of Karthwasten.esp
[47] The Great Town of Shor's Stone.esp
[48] The Great Village of Old Hroldan.esp
[49] JK's Blue Palace.esp
[4A] Undriel_QuaintRavenRock.esp
[4B] Trade & Barter.esp
[4C] RedBag's Rorikstead.esp
[4D] Immersive Encounters.esp
[4E] OpulentThievesGuild.esp
[4F] Reliquary of Myth.esp
[50] Odin - Skyrim Magic Overhaul.esp
[51] Solstheim - Lost Levels.esp
[52] AHZBetterDGEntranceSE.esp
[53] The Great City of Morthal.esp
[54] MoonAndStar_MAS.esp
[55] Nordic Ruins of Skyrim.esp
[56] Hothtrooper44_ArmorCompilation.esp
[57] Weapons Armor Clothing & Clutter Fixes.esp
[58] WACCF_Armor and Clothing Extension.esp
[59] Better Vampire NPCs.esp
[5A] DIS_Replacer.esp
[5B] Guards_Armor_Replacer.esp
[5C] EvenMoreVanillaRingsSE-Bruma.esp
[5D] SkyrimsUniqueTreasures.esp
[5E] DBM_RelicNotifications.esp
[5F] JK's Riverwood.esp
[60] TSR_TeldrynSerious.esp
[61] Run For Your Lives.esp
[62] SL01AmuletsSkyrim.esp
[63] Tel Mithryn.esp
[64] Sepolcri.esp
[65] WhiterunDefenses.esp
[66] TreasureHunter.esp
[67] Bruma - Better Defendable.esp
[68] DIS_Heavy_Legion.esp
[69] Inigo.esp
[6A] dg04bjornfollower.esp
[6B] WZOblivionArtifacts.esp
[6C] The Great City of Dragon Bridge.esp
[6D] RodryksDragonBridge.esp
[6E] PrinceandPauper.esp
[6F] Zim's Improved Dremora.esp
[70] RodryksDragonBridge - GCS Dragon Bridge Patch.esp
[71] CC Goblins Addon.esp
[72] DawnguardArsenal.esp
[73] Immersive Patrols II.esp
[74] fortdawnguardimmersive.esp
[75] Tools of Kagrenac.esp
[76] The Halls of Rielle.esp
[77] Eli_RiverwoodShack.esp
[78] Bells of Skyrim.esp
[79] DwemerSpectresLegendary.esp
[7A] Skyrim Flora Overhaul.esp
[7B] Triumvirate - Mage Archetypes.esp
[7C] PrvtIRoyalArmory.esp
[7D] mihailfrostgiant.esp
[7E] WTCause - Oblivion Gate.esp
[7F] ForgottenCity.esp
[80] blackreachrailroadnew.esp
[81] mihailgiantfamily.esp
[82] MorihausRefuge.esp
[83] DudelSaurBoneWolfExpanded.esp
[84] icebladeofthemonarch.esp
[85] Andromeda - Unique Standing Stones of Skyrim.esp
[86] Zim's Trainers Expansion.esp
[87] PF_Underforge.esp
[88] ogSplendorDragons.esp
[89] DiverseDragonsCollectionSE.esp
[8A] Zim's Dragon Improvements.esp
[8B] Character Behaviors Enhanced.esp
[8C] Volkihar Knight.esp
[8D] Lucien.esp
[8E] Lucien-AnniversaryEdition-Patch.esp
[8F] ORI - HarkonSword.esp
[90] ArtifactsOfBoethiah.esp
[91] ktWeaponPackSE.esp
[92] BeyondSkyrimMerchant.esp
[93] The Great Village of Kynesgrove.esp
[94] GetBothRewardsSeries.esp
[95] dD - Enhanced Blood Main.esp
[96] AX ValSerano.esp
[97] Riften Docks Overhaul.esp
[98] Refined Volkihars.esp
[99] NewArmoury.esp
[9A] Animated Armoury - Enchantments.esp
[9B] Arcane Accessories - Rebalance Patch.esp
[9C] BSMBonemoldSet.esp
[9D] Quest Conflict Fixes.esp
[9E] Apocalypse - Magic of Skyrim.esp
[9F] The_Sinister_Seven.esp
[A0] ArgonianFins.esp
[A1] ArgonianFinsReplacer.esp
[A2] BloodHorkers.esp
[A3] mihailashgolemexpansion.esp
[A4] Lucien-MoonandStar-Patch.esp
[A5] T'Skyrim Riverwood.esp
[A6] 3DNPC_Dragonborn.esp
[A7] BlessingsOfNatureReward.esp
[A8] MorrowindImports.esp
[A9] Mind of Madness Overhaul.esp
[AA] LoTD_LibraryMod.esp
[AB] mihailcurseddoll.esp
[AC] Zim's Custom Horse.esp
[AD] MagicalBlackreach.esp
[AE] JK Bannered Mare Capital whiterun expansion Patch 0.1.esp
[AF] Search and Seizure - Quest Expansion.esp
[B0] Taarengrav.esp
[B1] 1Daedroths.esp
[B2] HeartOfTheReach.esp
[B3] Extended Encounters.esp
[B4] HLIORemi.esp
[B5] BPUFXelzazFollower.esp
[B6] BPUFXelzazFollowerWyrmstooth.esp
[B7] FA01RedcapFollower.esp
[B8] VioLens SE.esp
[B9] RynsWhiterunCityLimits.esp
[BA] JK's Whiterun's Outskirts.esp
[BB] WindhelmSSE.esp
[BC] CWE_Windhelm - BoS Patch.esp
[BD] Wyrmstooth - Craftable Sets.esp
[BE] CivilWarCheckpoints-Dragonbridge01.esp
[BF] DragonlingEggs.esp
[C0] mihailtoxindoctoroutfit.esp
[C1] Memorable Dragons.esp
[C2] SkyrimSpearMechanic.esp
[C3] Memorable Bounties + COTN Falkreath Patch.esp
[C4] Memorable Bounties + COTN Winterhold Patch.esp
[C5] GG's Thieves Guild Headquarters.esp
[C6] Thieves Guild Requirements.esp
[C7] SimplyBalanced.esp
[C8] BPUFXelzazFollowerAE.esp
[C9] SkyrimSewers.esp
[CA] Northern Scenery_Ansilvund.esp
[CB] SeranaDialogAddon.esp
[CC] mihailvampirelords.esp
[CD] Arcwind Point Dungeon.esp
[CE] JK's Markarth Outskirts.esp
[CF] mihailfiregolem.esp
[D0] Pilgrim.esp
[D1] TGNoToNocturnal.esp
[D2] TEEN WOLF.esp
[D3] 0Kaidan.esp
[D4] BWB - Kaidan 2 Extra Dialogue.esp
[D5] Kaidan - Immersive Features.esp
[D6] Kaidan - Alternate Start Quest.esp
[D7] Bandit War.esp
[D8] Laundry.esp
[D9] Angi's camp ET.esp
[DA] BrhuceLegacy.esp
[DB] RAEQuestRequirements.esp
[DC] AX ValSerano-CC.esp
[DD] BUVARP SE RE.esp
[DE] Solitude Watchtower.esp
[DF] Denizens of Morthal__Lollia.esp
[E0] Footprints.esp
[E1] MorthalBarrow.esp
[E2] MarkarthHelpTheWarrens.esp
[E3] ezPG.esp
[E4] ezPG - Update.esp
[E5] SU04SachilFollower.esp
[E6] Meridia.esp
[E7] SaveTheIcerunner.esp
[E8] Missives.esp
[E9] Growl - Werebeasts of Skyrim.esp
[EA] Madmen.esp
[EB] EbonyWarriorAddon.esp
[EC] VigilanceReborn.esp
[ED] Imperious - Races of Skyrim.esp
[EE] Ordinator - Perks of Skyrim.esp
[EF] OrdinatorSpeechtweaks.esp
[F0] Odin - Ordinator Compatibility Patch.esp
[F1] Apocalypse - Ordinator Compatibility Patch.esp
[F2] BoundEquipmentOverhaulORD.esp
[F3] Alternate Start - Live Another Life.esp
[F4] Starting Spell Choice.esp
[F5] DBM_RelicHunter.esp
[F6] Summermyst - WACCF Patch.esp
[F7] NewArmoury - Summermyst Patch.esp
[F8] UIExtensions.esp
[F9] AddItemMenuSE.esp
[FE: 0] ccbgssse002-exoticarrows.esl
[FE: 1] ccbgssse003-zombies.esl
[FE: 2] ccbgssse004-ruinsedge.esl
[FE: 3] ccbgssse005-goldbrand.esl
[FE: 4] ccbgssse006-stendarshammer.esl
[FE: 5] ccbgssse007-chrysamere.esl
[FE: 6] ccbgssse010-petdwarvenarmoredmudcrab.esl
[FE: 7] ccbgssse011-hrsarmrelvn.esl
[FE: 8] ccbgssse012-hrsarmrstl.esl
[FE: 9] ccbgssse014-spellpack01.esl
[FE: A] ccbgssse019-staffofsheogorath.esl
[FE: B] ccbgssse020-graycowl.esl
[FE: C] ccbgssse021-lordsmail.esl
[FE: D] ccmtysse001-knightsofthenine.esl
[FE: E] ccQDRSSE001-SurvivalMode.esl
[FE: F] ccqdrsse002-firewood.esl
[FE: 10] ccbgssse018-shadowrend.esl
[FE: 11] ccbgssse035-petnhound.esl
[FE: 12] ccfsvsse001-backpacks.esl
[FE: 13] cceejsse002-tower.esl
[FE: 14] ccedhsse001-norjewel.esl
[FE: 15] ccvsvsse002-pets.esl
[FE: 16] ccBGSSSE037-Curios.esl
[FE: 17] ccbgssse034-mntuni.esl
[FE: 18] ccbgssse045-hasedoki.esl
[FE: 19] ccbgssse008-wraithguard.esl
[FE: 1A] ccbgssse036-petbwolf.esl
[FE: 1B] ccffbsse001-imperialdragon.esl
[FE: 1C] ccmtysse002-ve.esl
[FE: 1D] ccbgssse043-crosselv.esl
[FE: 1E] ccvsvsse001-winter.esl
[FE: 1F] cceejsse003-hollow.esl
[FE: 20] ccbgssse038-bowofshadows.esl
[FE: 21] ccbgssse040-advobgobs.esl
[FE: 22] ccbgssse050-ba_daedric.esl
[FE: 23] ccbgssse052-ba_iron.esl
[FE: 24] ccbgssse054-ba_orcish.esl
[FE: 25] ccbgssse058-ba_steel.esl
[FE: 26] ccbgssse059-ba_dragonplate.esl
[FE: 27] ccbgssse061-ba_dwarven.esl
[FE: 28] ccpewsse002-armsofchaos.esl
[FE: 29] ccbgssse041-netchleather.esl
[FE: 2A] ccedhsse002-splkntset.esl
[FE: 2B] ccbgssse064-ba_elven.esl
[FE: 2C] ccbgssse063-ba_ebony.esl
[FE: 2D] ccbgssse062-ba_dwarvenmail.esl
[FE: 2E] ccbgssse060-ba_dragonscale.esl
[FE: 2F] ccbgssse056-ba_silver.esl
[FE: 30] ccbgssse055-ba_orcishscaled.esl
[FE: 31] ccbgssse053-ba_leather.esl
[FE: 32] ccbgssse051-ba_daedricmail.esl
[FE: 33] ccbgssse057-ba_stalhrim.esl
[FE: 34] ccbgssse066-staves.esl
[FE: 35] ccbgssse068-bloodfall.esl
[FE: 36] ccbgssse069-contest.esl
Edit: Make sure you have Rob's Bugfixes for Capital Whiterun!
I'm not using capital, but on my 2700+ modlist I have no crash at all
I've removed efps and BOS master occlusion and that appears to have fixed the map for Whiterun. Need to check Solitude but still testing...
Completed testing. Solitude is fixed now too.
Edit: I enabled my dyndolod output, and ran through the entire world, opening the map repeatedly without any issue...
most of the crashes are not happening anymore after the update , drove me crazy for a while :), if i get a repeatable one again, i will let you know and provide a crashlog.
Thx for your investment in good old skyrim for our entertainment
The Dumps are very long and ... well .. look pretty technical, allocation and graphical stuff.
I regenerated Dyndolod to make sure, it is not because i ran an old generation on my side.
Maybe you like to take a look ? Dump Skyrim - Pastebin.com
Thx and happy computing
However I personally don't like trainwreck, I feel like it misses info... if you can, try with Crash Logger SSE AE
Does it happen in a repeatable manner in a specific location?
I agree with your opinion, It is not Papyrs, i have not doubt about that.
The locatiions are random, it is almost ever from interior to exterior when this happens.
I will switch to crashdump, when it happens next time, i will take a look.
I will keep you updated.
2 hours later everything was working again ... and the crashes are pointing to "low ram" (32gb ... never thought this might be to low) and the infamous "ninodes", don't know what to do abouit that...
On the other hand, Sheson did some updates on his "dynd...dll" and "power... tweaks" did some memory bug fixing.
I think the conclusion is, that you fixed the problem in your mod and helped me a lot, because some other things are/were also off.
Thank you very much !
Helped also a lot it seems. Why is 1800 Mods so Ram hungry :) i wonder.
Anyway, thx for your help
Fun, yes, playing, but, modding and fixing broken things is far more interesting :)
For me crashes happened upon opening the map in Whiterun with CWE Lite ini, Master Occlusion 1.0.2 and Dyndolod plugins active. I have generated Dyndolod with Master Occlusion active. Disabling this plugin stopped crashes.
I have not experienced these crashes when I was testing CWE Lite and Master Occlusion without Dyndolod generation and any Dyndolod/SSELodGen (for terrain) output.
Later today I'll try to generate Dyndolod without active Master Occlusion and activate this plugin later and see if it helps.
Capital Windhelm Expansion Lite seems to be fine on my end.
Oh, and also I probably should mention that I am using A Clear Map of Skyrim - this mod unlocks some features for map camera. Maybe this can be a culprit. Will test it tomorrow...
Also I should mention that if I open map there without CWE Lite (That means no objects moved down) - crash happens too.
Are you using rob's bug fixed version of capital whiterun by the way? You absolutely need it (regardless of this mod or not)
This version wont load in my game, I might need to merge or convert to esp to make it work or it just works on any version of the game?
https://www.nexusmods.com/skyrimspecialedition/mods/106441
If I load your mod in a fresh new game I will be modding. You recommend to load your mod BEFORE USSEP and let USSEP overwrite your mod. NOW USSEP is pretty much one of the forst mods to be installed in a load order which means that A LOT of mods will be installed AFTER USSEP. If I understand properly, and please correct me if I am wrong, I should NOT load your mod BEFORE all other mods except USSEP which means that your mod should be loaded LAST and when prompted to select the load order, it should load AFTER all mods but BEFORE USSEP. Unless of course, all other mods can overwrite your mod and your mod will do it's magic on it's own.
I'd like a bit of clarification on this if you would be so kind.
This is a load order recommendation (plugins).
And it is exactly the opposite of what you're saying. Should look like this:
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
(CC mods if you have them)
BOS Master Occlusion.esm
Unofficial Skyrim Special Edition Patch.esp
BOS MO
USSEP (overwrite BOS MO)
*All other mods* (Overwrite BOS MO if asked)
Ex: Capital Whiterun Expansion Lite would overwrite BOS MO if I choose to install the mod?
I think you need to watch a tutorial on mods and plugins and load order prority
I assumed that some files could be overwritten.
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
BOS Master Occlusion.esm
I can't sort in mo2
My list is greyed out and USSEP can't do what I'm doing