Skyrim Special Edition
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J3w3ls

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J3w3ls

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With many new "BOSified" mods, that do not disable references but simply move them down to -30000 Z... A mod is needed to make sure those are not rendered, and guarantee that the claims of performance gains are true. This is it.

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With many new "BOSified" mods, that do not disable references but simply move them down to -30000 Z... A mod is needed to make sure those are not rendered, and guarantee that the claims of performance gains are true. This is it.

It will not hurt performance, it may even improve it if you have other mods that do not disable objects and simply move them down :)


If you have any of those mods, you need this:
Capital Whiterun Expansion Lite 
ESP to BOS'Inator (xEdit Script) - If you're using an older version of this mod, or any mod made with older versions of this mod (consider updating!)


Those mods don't need it as they swap the model to an empty nif, but it won't hurt!
Lightened Skyrim - Base Object Swapper edition
Lightened JK's Whiterun 
Lightened JK's Riverwood


Install with your mod manager. It's an ESM file, not compactable.. Sorry, no other way around it!

Place anywhere in your load order (LOOT will sort it right)


Anything.
I would recommend placing it before USSEP in your load order (let USSEP overwrite). No major conflct, it just makes sure that any edit to cells by USSEP are not overwritten  :)

IF you are still using Mator Smash, leave this mod out of the list. Apparently it causes issues.

You may also want to untick this while running dyndolod, some unconfirmed reports of issues there


Robert for discussing the idea with me ;)
The people from the synthesis/mutagen collective for making this possible!