Skyrim Special Edition

File information

Last updated

Original upload

Created by

ToosTruus

Uploaded by

toostruus

Virus scan

Safe to use

Tags for this mod

136 comments

  1. toostruus
    toostruus
    • premium
    • 604 kudos
    Locked
    Sticky

    • Version 2.4

      • Added No Snow Under the Roof addon. This will get the walkways edited by NSUtR snowy in Japhet's Folly.

  2. toostruus
    toostruus
    • premium
    • 604 kudos
    Locked
    Sticky
    Please, do not ask about compatibility and if i will patch it for big city/town overhauls or other ship mods. I will not patch them cause i do not use them. Permissions are open for it as long as my plugin is a Hard Requirement and give me some credits.
  3. toostruus
    toostruus
    • premium
    • 604 kudos
    Locked
    Sticky
    I highly recommend to use Better Dynamic Snow - Definitive Edition as this is in my opinion the best snow shader mod you can get.


  4. toostruus
    toostruus
    • premium
    • 604 kudos
    Locked
    Sticky

    Check out Seasonal Patch from Fallven

    Thanks to her all my snowy BDS DE mods now uses the correct MATO from it thus compatible with parallax without Auto Parallax needed.
  5. Czasior
    Czasior
    • premium
    • 535 kudos
    Locked
    Sticky
    I made two quick patches - one for DK's Realistic Nord Ships, second for Falskaar. You can find them in Psychopatchists Purgatory.
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      Thank you
  6. Terenzz
    Terenzz
    • member
    • 4 kudos
    Which one of the two Main File options should I download as I am still using Better Dynamic Snow 2.11?

    I have so far hesitated to migrate from BDS 2.11 to the new BDS 2.11 Definitive Edition as I am not sure what exactly that means for my setup (for example regarding installed patches for BDS 2.11, compatiblilty with NSUTR and ProjectedDiffuse patches, and so on).
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      I did not create a BDS 2.11 version.
      Try the vanilla version. If that not works correctly, it should be patched
  7. Tenz81
    Tenz81
    • member
    • 9 kudos
    this BDS DE version made me problem, I have those not patched parallax mesh (black/white) like the old BDS was doing when not patched. Removing this mod solved. Maybe it's a problem of load order or I need to rerun dyndolod, but it's not a LOD problem
  8. HomebredKalus
    HomebredKalus
    • premium
    • 22 kudos
    Just wanted to mention, the SoS patch does not seem to helpful; idk enough aboout "single pass" and other phrases, but enabling single pass via the SoS patch made all houses and other statics with snow on them have blue snow. Disabling said patch fixed the issue (also have parallax textures, meshes, CPM, and Auto Parallax)
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      weird.
      What is CPM? 
    2. HomebredKalus
      HomebredKalus
      • premium
      • 22 kudos
    3. toostruus
      toostruus
      • premium
      • 604 kudos
      I do not use CPM or CS.
      Maybe that is where the problem is? I don't know tbh.

      I tested my patch with SoS with AP and ENB. And it worked fine.
    4. HomebredKalus
      HomebredKalus
      • premium
      • 22 kudos
      Yeah not sure, don't think it's CPM though as the issue persisted even when CS was disabled
    5. toostruus
      toostruus
      • premium
      • 604 kudos
      I just checked with the patch for SoS, SoS itself on a vanilla game. All works fine.
    6. HomebredKalus
      HomebredKalus
      • premium
      • 22 kudos
      Guess it's a parallax issue then. Would not using the SoS patch cause issues? I use parallax snow textures, so my only options are ENB or CS, and I definitely am not using ENB 
    7. toostruus
      toostruus
      • premium
      • 604 kudos
      It won't cause issues other then the large ships have no pertional snow.
      Without patch the whole deck is covered. Like in description screenshots below
    8. toostruus
      toostruus
      • premium
      • 604 kudos
      EDIT: Nvm. I forgot to activate SMIM. while testing. No SoS fault. 
  9. Klivia
    Klivia
    • supporter
    • 8 kudos
    What the riekling is "MATO"? So many acronyms xD
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      Material Object
    2. Klivia
      Klivia
      • supporter
      • 8 kudos
      What exactly means material object in that context? I know a bit about the engine but I am not that involved.
    3. toostruus
      toostruus
      • premium
      • 604 kudos
      shader what is applied to models. In this case snowy shaders.
    4. Klivia
      Klivia
      • supporter
      • 8 kudos
      ahh makes sense, thank you :3 and great mod!
    5. toostruus
      toostruus
      • premium
      • 604 kudos
  10. 13coins
    13coins
    • premium
    • 53 kudos
    Needed for BSD3? Swapped over recently O.o
  11. jink0ing
    jink0ing
    • member
    • 0 kudos
    

    Ship added by other mod


    

    Ship changed by this mod (with SOS patch)
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      Check with Dyndolod to see whta MATO it uses.

      And maybe post screeny from that.

      What mod is that anyway?
    2. jink0ing
      jink0ing
      • member
      • 0 kudos
      Windhelm Exterior Altered
    3. toostruus
      toostruus
      • premium
      • 604 kudos
      Probably needs patching
  12. deleted206885220
    deleted206885220
    • account closed
    • 0 kudos
    Spoiler:  
    Show
    [12:16:27:994] po3_BaseObjectSwapper v2.6.1
    [12:16:27:994] Game version : 1-5-97-0
    [12:16:28:458] ************HOOKS*************
    [12:16:28:458] Installed class RE::TESObjectREFR form swap
    [12:16:28:458] Installed class RE::Hazard form swap
    [12:16:28:458] Installed class RE::ArrowProjectile form swap
    [12:16:28:490] ************MERGES************
    [12:16:28:490] Failed to dispatch message to MergeMapper
    [12:16:28:490] MergeMapper not detected
    [12:16:38:330] *************INI**************
    [12:16:38:338] 2 matching inis found
    [12:16:38:338] INI : Data\Snowy Ships for Snowy Regions - USSEP_SWAP.ini
    [12:16:38:338] reading [Reference]
    [12:16:38:338] 13 swaps found
    [12:16:38:338] INI : Data\Snowy Ships for Snowy Regions_SWAP.ini
    [12:16:38:339] reading [Reference]
    [12:16:38:339] 92 swaps found
    [12:16:38:339] ************RESULT************
    [12:16:38:339] 0 form-form swaps processed
    [12:16:38:339] 0 conditional form swaps processed
    [12:16:38:339] 105 ref-form swaps processed
    [12:16:38:339] 0 transform overrides processed
    [12:16:38:339] 0 conditional transform overrides processed
    [12:16:38:339] **********CONFLICTS***********
    [12:16:38:339] [References]
    [12:16:38:339] No conflicts found
    [12:16:38:339] *************END**************
     

    toostruus help pls. nothing changed.
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      Looks good. As supposed.
  13. deleted205778502
    deleted205778502
    • account closed
    • 0 kudos
    This mod doesn't work in my game for some reason.
    At first, I thought this mode was not working because I was using ussep 4.2.5b.
    Then I tried it with ussep 4.3.0a, the ship still did not become profitable, I tried everything like auto parallax, etc. strangely it does not work, the only thing I haven't tried is trying the exe in 1.6.
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      Do you have BOS up to date? And all its requirements.
    2. deleted205778502
      deleted205778502
      • account closed
      • 0 kudos
      yes, i have every dll file in nexus, from po3 to meh321 to papyrus util papyrus tweaks killmoveparalysis fix, almost 150 skse dll. 

      And the interesting thing is that this mod worked once, I don't know what happened then, it has no effect on my game with new updates.
    3. toostruus
      toostruus
      • premium
      • 604 kudos
      Show your load order if possible.
      Cause it has to work like should
    4. deleted205778502
      deleted205778502
      • account closed
      • 0 kudos
      Since I'm the only one experiencing this problem, it seems like it's an error on my part. I don't want to waste your time, Tosstrus. I've already lightened my mod list in terms of graphics mods, including snow mods, but strangely enough, I use most of your mods, only this one doesn't work.
    5. toostruus
      toostruus
      • premium
      • 604 kudos
      I am not sure how to help you. Have you checked BOS log? And loadorder could help
  14. 00m9
    00m9
    • premium
    • 77 kudos
    Hey the latest 2.1 patch have some fomod error and it wont install.
    1. toostruus
      toostruus
      • premium
      • 604 kudos
      Which options have issues?
    2. 00m9
      00m9
      • premium
      • 77 kudos
      I am using NMM and it wont even get to run FOMOD for options as it would incur an error before the options appear. Not sure if it is the same on Vortex. Version 1.8 and 1.5 doesnt have this problem.
    3. toostruus
      toostruus
      • premium
      • 604 kudos
      I will take a look.
    4. toostruus
      toostruus
      • premium
      • 604 kudos
      I just downloaded the mod and installed it. Using MO2.
      I have done so with every possible fomod option and all works 100%.

      So i cannot help you any further.
      Maybe redownload the mod yourself and try again

      Or maybe it is an NMM error? Why not use Vortex or MO2?
    5. Lightforce1
      Lightforce1
      • premium
      • 0 kudos
      I have the same problem, using NMM and fomod error, tried deleting and redownloading, nothing changed.
    6. toostruus
      toostruus
      • premium
      • 604 kudos
      So the error comes with NMM.
      There is not much i can do about that. Why not using Vortex or MO2 i wonder?
    7. toostruus
      toostruus
      • premium
      • 604 kudos
      Resaved fomod. Mod itself has no changes. Hope this helps.
    8. Kailia
      Kailia
      • member
      • 11 kudos
      Sadly that didn't work. I even tried manual downloading and unpacking with my winrar, and it was having serious issues with a lot of paths in the file itself. Another mod had a similar issue once for me, the fix was to save it as a .zip instead. 
    9. toostruus
      toostruus
      • premium
      • 604 kudos
      Provided a .zip version.
      If this does not help for NMM users then move on to either Vortex or my choice, Mod Organizer 2.
  15. wolfstriker
    wolfstriker
    • premium
    • 3 kudos
    Deleted sorry. Why is there no delete post option?