wtf this is so perfectly timed! i just stared getting back into skyrim and i've spent the last week installing a bunch of mods, many being werewolf related, so i'm stoked to see this. so cute!
if i can ask something, though - at the moment i'm editing myself a personal custom werewolf mesh (just tweaking an existing mesh mod), which currently has the same rigging as the vanilla werewolf. do you think, using the meshes you provided, i could transfer the weights to my custom mesh so that it works with these animations and MFA? only if you're okay with that of course! and if it would work :P
woop i just realised that MFA works because you edited the vanilla mesh to give it proper faceparts. no clue how i would go about that, though i didn't spend a couple years at uni learning 3D animation for nothing. do you think you could give me a brief explanation of how that works and maybe i could figure it out? worst case, could i just take the vanilla MFA mesh and tweak it to my liking maybe? i know a decent amount of the 3D pipeline, but actually implementing things into games is where i'm lost lol
Can't wait to use this in game! Though I do wonder what the possibilities for more animations are with a system like this instead of relying on other frameworks.
I can't get the animations to play. My follower and I just stand there and do nothing. I did install CBG and it successfully ran, but nothing happens when I use the power, the two characters just stand there, get the bonus, and then stop.
It is very cool! Thank you, there are really few animations for werewolves, it's great that someone makes them! I hope there will be more sometime in the future
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if i can ask something, though - at the moment i'm editing myself a personal custom werewolf mesh (just tweaking an existing mesh mod), which currently has the same rigging as the vanilla werewolf. do you think, using the meshes you provided, i could transfer the weights to my custom mesh so that it works with these animations and MFA?
only if you're okay with that of course! and if it would work :P