Adds new nodes for daggers and axes with equip and unequip animations: Axe on Back - Reversed; Dagger on Hip - Reversed; Dagger on Wrist; Dagger on Chest.
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Changelogs
Version 1.1
Included nodes and animations for "Dagger on chest/clavicle".
Included physics preset.
Included first person animations. They won't match 100%, but it's better than nothing.
Version 1.0
Initial release.
INTRODUCTION
New nodes and animations for one-handed axes and daggers.
One-handed axe on back reversed, with shield or weapon on back:
One-handed dagger on hip reversed:
One-handed dagger on hip reversed, dual wield:
One-handed dagger on hip reversed, with shield or weapon on back:
One-handed dagger on wrist:
One-handed dagger on chest:
One-handed dagger on chest, dual wield:
One-handed dagger on chest, with shield or weapon on back:
INSTALLATION
Install the mod, then navigate to "View>Gear nodes", choose where to apply, toggle "Placement" and select the desired nodes.
Spoiler:
Show
Name of the nodes:
Axe Back Reverse
Axe Back Reverse Left
Dagger Reverse
Dagger Reverse Left
Dagger Wrist
Dagger Wrist Left
Dagger Chest
Dagger Chest Left
PHYSICS
Those nodes have physics if you merge the preset included by the mod. Go to "View>Gear nodes", select where you want to apply, choose the preset "GP - New nodes Physics" and click on merge.
To enable the physics system in IED, go to "Tools>Settings", then enable "Equipment physics", under "Effects".