About this mod
Broken after CS Update 8.0. Obviously Mega Particles workaround for one light limit is considered "bug, not feature".
- Requirements
- Permissions and credits
- Changelogs
I'll update when they fixed this problem.
Gives you twelve different rings with different intensity and colour to stack and combine.
All you need is a ingame Forge or something like AddItem Menu.
Flagged as ESL.
As there are more than enough light mods out there, I consider this more a prove of concept, albeit an absolutely functional and playable one.
You can even use it with ENB, but you'll only get a tiny, not really useable light radius.
At ttime of publishing ENB only supports small radii with shadows, CS LLF mega ones but no shadows.
No shadow rendering means less impact on the GPU - can't ge it to scream even with all rings equipped.
The lights of all rings but the Darkness, Rainbow and Sneak Ring are set to vanish when entering sneak mode and reappear when moving normal again.
And yes, ironically only the Darkness Ring uses a small but powerful negative light.
Everything else is lit up with particles. Three per ring, but theoretically you can do it with just one.
Set up with lower intensity to accomodate my old, sensitive eyes, but you could "white out" Blackreach wit one or two fat particles.
Opposite to ENB-Particles their light IS detected by NPCs likeregular ingame lightsources because they are rendered ingame and not post-processed.
They can be as big as you want (size 255 still works for me): Look at the last image
They can (with appropriate EffectShaderPropertyController) flicker, change color etc...
Technically one still has the "one real light limit" (here used for a negative light on the darkness Ring), but you can use all rings but the Darkness one and at the same time cast candlelight.
(But it's the only one that still works - minus the LLF-glow.)
Have fun!
Install the Requirements to get this to function as intended.
Some of that stuff, like Engine Fixes and SKSE related mods will already be in your Installation.
Credits:
LertKrush, Kittytail The Art of Shadow Inspiration and Trigger for my Obsession with negative lights.
Community Shaders Team, Doodlum Community Shaders The Foundation.
Alandtse, Doodlum Light Limit Fix The Framework.
PowerOfThree ENB Lights For Effect Shaders The Particle Prototype.
SKSE Team
NIFSKOPE Team
XEdit Team
NEXUS Team
Someone else?
Yes, my wife for beeing a wonderful person. :)