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Author notes
Open permission like usual. If you're trying to figure out how certain visual effects/scripts are created feel free to contact me.
File credits
Bethesda, Nifskope team, and my amazing paws
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Fixes Ordinance of Light spell effect vanishing at certain distance and angle.
Improves the visual of Ordinance of Light spell.
Version 1.42
Fixes missing magic effect from Penance Arm spell.
Tweaks damage of chains of light.
Version 1.34
Correct the physics of a movable havok object when a projectile from this mod hits them.
Minor tweaks.
Version 1.33
ImmuneParalysis keyword will no longer prevent targets from resisting Inhibition spells.
Balancing changes for Inhibition and Mass Inhibition.
Version 1.32
Fixes incorrect ID in the SPID file.
Minor tweaks and fixes.
Version 1.25
Gives Penance Arm weapon enchantment shader and hit effect shader.
Fixes Penance Arm spell casting sound effect cutting off.
Minor Tweaks.
Version 1.24
Adjusts the shape of Penance Arm weapon.
Minor tweaks.
Version 1.23
Fixes Penance Arm magic rune appearing at the character's feet.
Version 1.12
Inhibition and Mass Inhibition no longer aggro and restrain allies.
Fixes Absolution hit sound effect stacking causing audio to crack.
Version 1.4
Adds two-handed version of Penance Arm.
Tweaks the hit force of projectiles and explosions.
Version 1.3
For consistency, Inhibition will now target opponents behind objects as well.
Inhibition and Mass Inhibition no longer restrain everything. They will not restrain enemies with higher level than the caster or enemies immune to Paralysis. (Don't hate me for this! These spells are quite broken before this nerf.)
Minor tweaks to projectile hit force.
Version 1.2
New spell, Penance Arm.
Minor tweaks to impact effects and audio of the Penance spell.
Version 1.1
Fixes Penance Aura spells not working at all sometimes.
Fixes Penance Aura spells having incorrect range if the player has perks or abilities that scale their Destruction skill.