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Alexander Levine

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AlexanderLevine

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  1. AlexanderLevine
    AlexanderLevine
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    Sticky
    Just uploaded a new version.

    Added new helmet type (2 color schemes):
    - Reiksguard Helmet (Not present in Vermintide 2. It is a fusion of Myrmidia Helm and Crown Helm I made myself)

    Added 2 new weapons:
    - Bane of Greenskings (Greatsword)
    - Meistodt's Flamberge, belonging to Victor Saltzpyre (Greatsword. This sword is called "Meistodt's Zweihander" in Vermintide 2, but it is essentially a Flamberge so I named it Meistodt's Flamberge for people like me who can't bear weapons having wrong name in videogames)
  2. AlexanderLevine
    AlexanderLevine
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    I made an Immersive Sounds compatibility patch.

    I mentioned Immersive Sounds compatibility on the mod's page, but I wasn't quite right: while my armor indeed produces heavy armor footstep sounds, Cuirasses were missing footstep sets that only exist in Immersive Sounds mod and make steel plate armor produce clanking sounds as you walk.

    I didn't know about this at all until now, when I randomly put Steel Plate armor from original game and heard these clanking sounds. And nobody told me nothing. I immediately realised my armor is missing them, so I made the patch and uploaded it here.

    You should only install the patch if you're using Immersive Sounds otherwise there will be no effect. Without the patch, the armor will still produce heavy armor footstep but no steel plate clanking sounds.
  3. Rubadubdub2
    Rubadubdub2
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    Can you add chaos armor at some point? I'm a big fan of Bodvaar's fit.
  4. Dandion
    Dandion
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    Damn, bro. Looks so good. Any chance of a Mercenary armour and hats ever? I PROMISED myself after more then 10 years of suffering the "always mod never play" Skyrim experience, that I'll never install this game again, but man, THE HATS WOULD BRING ME BACK 10000% xd
    1. AlexanderLevine
      AlexanderLevine
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      Very unlikely. Porting mercenary hats requires more work than helmets due to physics of moving parts (feathers), which I'm still having trouble implementing. Besides, you're the only one asking for these hats, and I initially had no plans to make large-scale Warhammer mods or fulfill someone else's requests. Sorry for delay in response.
    2. Dandion
      Dandion
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      It's okay, my dude. I'm not trying to make you do something you don't want to. More like, jokingly urging you xd 
    3. kaleidus
      kaleidus
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      • 20 kudos
      +1
      Please,  mercenary armor and hats for Skyrim 🔥🔥
  5. kaleidus
    kaleidus
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    Can we get Reiksguard plume helmet?
    1. AlexanderLevine
      AlexanderLevine
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      If you're talking about entirely new helmet shape then no. This is beyond the intentions of this mod to port things. I'm not going to model things for this mod.

      If you're talking about mash-up of existing headpieces (adding plume to existing helmets) then maybe. Last helmet that I wanted to port to Skyrim was Scour Sun helmet and it has plume. If I do port this helmet to Skyrim I might as well copy the plume mesh to some other helmet.
    2. kaleidus
      kaleidus
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      Yes, srry for no specifyng 
      I was talking about current helmets, like the new one (reiksguard) with a plume version will be awesome. 
      Also thanks for sharing this awesome mod and updating it 🔥
  6. NexusBram
    NexusBram
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    Great job porting, this quickly became a favourite of mine. The textures do not have mipmaps which is going to cause several issues, run them through this  Cathedral Assets Optimizer at Skyrim Special Edition Nexus - Mods and Community 

    Just check necessary optimization, compress textures and generate mipmaps, point it at the textures folder you wand to do and it will fix everything.
    1. AlexanderLevine
      AlexanderLevine
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      Yeah, I'll look into it when I have time, thanks
  7. violapower68
    violapower68
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    probably a dumb question but how do i craft it 
    1. AlexanderLevine
      AlexanderLevine
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      You need Smithing level of 50 and the Advanced Armors perk, then you will be able to craft mod items at any forge.
  8. AdrianShepard1776
    AdrianShepard1776
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    "READY MEN!? TO SPILL BLOOD FOR ALL MANKIND?"
    1. AlexanderLevine
      AlexanderLevine
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      • 36 kudos
      Yes!
  9. azurekite666
    azurekite666
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    You bring new life to old time Warhammer Fantasy fans like myself. If you could manage, by chance, to be the one to bring Ghal Maraz into this game, I can die with a smile on my face
    1. AlexanderLevine
      AlexanderLevine
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      I tried to extract Ghal Maraz model from Total War Warhammer 2, but unfortunately it's too low poly and texture size is too small. As you'd expect from RTS game. When I looked at it, I abandoned my idea to port something from this game. And I don't remember if there was Ghal Maraz in any Vermintide game
    2. azurekite666
      azurekite666
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      In Vermintide? I don't think so too
    3. Ragnarr1313
      Ragnarr1313
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      Try the models from Total War Warhammer 3, they are way more detailed and I've had a couple of the Flesh Hounds commissioned so that they could be ported, so I could add them to my FO4 game. There are some great models in that game.
    4. azurekite666
      azurekite666
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      Good news! I think i found a good model for Ghal Maraz, only is from another mod from another game. I'll post the link in case you wanna take a look: https://www.moddb.com/mods/the-old-realms
  10. Maxaleenco
    Maxaleenco
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    Honestly my friend, You're do the Lady and Sigmar Proud, For the fact you add warhammer weapons and armor is the best, Please make more, I would like to make Elite Guards and followers with these armors, keep going i support you.
    1. AlexanderLevine
      AlexanderLevine
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      Thank you!
  11. AlexanderLevine
    AlexanderLevine
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    Just uploaded a new version.

    Added capes:

    • 5 Cape Variants

    Capes don't support HDT physics yet, because I ran into a problem while adding it. Physics looked ugly during rapid character movements, so I decided to not to upload it until I get it to work perfectly. For now, capes work like Serana's default cape. They somewhat imitate physics when your character moves, but don't have actual physics.

    Doesn't require HDT physics extensions either.

    Added new helmet:

    • Myrmidia helm (2 color chemes)
  12. Akadosan
    Akadosan
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    I will keep tabs on your content cause im starving for the chance that someone will finally do proper Witch Hunter/Inquisitor clothing from Warhammer.
    1. AlexanderLevine
      AlexanderLevine
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      If I ever do any Saltzpyre armor, it would most likely be a Saltzpyre's long coat from Vermintide 1. It has better looks than VT2 version IMO. That's the most proper Witch Hunter clothing we can get
    2. Akadosan
      Akadosan
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      Sadly true i still prefer the first coat rather than the second, I do know that there are other games working with models of warhammer stuff, specifically a mod for Bannerlord and i don't know if the game/assets are still around but there used to be a warhammer MMO, tho that sounds much more difficult to port.