Skyrim Special Edition
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jg1

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devpieron

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60 comments

  1. emperor6928
    emperor6928
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    Sticky
    I thought FSMP already had this built in? Is this better performance?
    1. Supermacy
      Supermacy
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      I was curious about this as well, since its in the MCM menu.
    2. devpieron
      devpieron
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      This applies additional force independently from FSMP (but it's FSMP addon and requires FSMP). If you are fine with native FSMP wind you don't need this mod or the original one. Native FSMP wind is static and almost without jitter/noise. JG1's implementation is much better (IMO) and more "alive"
    3. Neumeria
      Neumeria
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      Should we turn off the one from FSMP then? Or is it harmless to keep it on and make sure this file has priority?
      Edit: Got it, thanks!
    4. devpieron
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      Default value for the wind strength in FSMP is 2.0 so it's rarely visible and shouldn't interfere much. But yes it's recommended to be disabled by the original author
    5. soupdragon1234
      soupdragon1234
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      Its vastly superior to the native version which is so basic I always leave it off. This is so much better its untrue.

      Thanks for the port it works great I can finally use this mod.
  2. bowmanFits
    bowmanFits
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    Are there any plans to make this mod compatible with SMP Wind Version 2.3.0?
    I would love to use the new SMP Wind 2.3.0 settings in my 1.5.97!
    Thanks for sharing this mod!
    1. Velezarius2
      Velezarius2
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      +1
    2. KnightlySaber
      KnightlySaber
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      +1
    3. ShaunIronside
      ShaunIronside
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      +1
    4. Xenochrist1110
      Xenochrist1110
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      why not use an older version of SMP Wind?
  3. captainoftheprydwen
    captainoftheprydwen
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    For everyone confused on how to disable the effect on the body 

    Disable "Mass Independent" in the SMP Wind.ini found in your \Documents\My Games\Skyrim Special Edition\SKSE\ --> SMPWind.ini 
    1. HyperboreanFlame
      HyperboreanFlame
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      Thanks a lot friend ! I set MassIndependent=1 to =0

      Edit : While doing this I noticed that the physics of my hair no longer worked. I thought it only concerned the chest...
    2. urbon
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      I mean...the mod has a mcm. But disabling Mass Independent disabled the wind effects :/
    3. itsagir
      itsagir
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      YES yeahh u right urbon,
      LOL >,<
    4. ServalKhajiit217
      ServalKhajiit217
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      Which parametr in MCM I need to edit to turn OFF the body effect?
  4. HyperboreanFlame
    HyperboreanFlame
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    Where "Mass Independent" is located ?
  5. CourirNorte
    CourirNorte
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    what do i change in the orginal FSMP to disable the wind?
  6. shadowxtenebris
    shadowxtenebris
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    doesnt work... i use the 1.18 version of fsmp and i play on SE
  7. ShaunIronside
    ShaunIronside
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    Hey original author didnt respond to my cry for help ... So here I am seeking yours .... I use 3ba SMP SHINI physics config and everythings fine but my PCs body parts fly with the wind like the hairs ( upper part and legs ) which look very unrealistic how to have body physics without them reacting to wind as if they weigh 0.1 grams each 
    1. devpieron
      devpieron
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      Uncheck Mass Independent. Or just use CBPC for body
    2. ShaunIronside
      ShaunIronside
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      yes I have done that its fine now .. Thanks !!!
  8. Torr12345
    Torr12345
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    how to disable wind effect in fsmp? i found the file but dont know what to write in it
    1. soupdragon1234
      soupdragon1234
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      Use FSMPM - The FSMP MCM it makes life a lot easier
  9. Torr12345
    Torr12345
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    I also have smp physics for body, and boobs of my character is shaking a lot, what can i do about it?
    1. devpieron
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      Uncheck "Mass Independent". or just use CBPC for body
  10. yuyaamham
    yuyaamham
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    So wondering...is there a way to just make this mod "not care" about whether in an interior (indoor)...or exterior (outdoor) location? Bascailly...can have wind effects on hair even in a closed/interior room? I get the point was gameplay/immerision but thinking in terms of screen archery this could also function as a way to (kind of) pose hair itself in some inside screen shots. Is it some script of file in teh mod I could delete that would just make it not recognize interiors?
  11. jg1
    jg1
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    Nice, well done!
    1. devpieron
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      Thanks and thanks for the mod !