Fixes a weird issue where Mihail's Draugr Patrol's moves the Mage Stone, causing a conflict with Ryn's Standing Stones and leaving behind floating moss.
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Author notes
Do as you will. This is a simple patch. No need to credit if you don't want to.
File credits
Ryn2g for Ryn's Standing Stones MihailMods for Draugr Patrols
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When modding Skyrim I noticed a weird conflict between MihailMods'Draugr Patrols and Ryn2g's Standing Stones where the Mage Stone is moved to its original location, leaving floating moss behind where it is meant to be in Ryn's Standing Stones, and was surprised to find out that the culprit was Draugr Patrols.
I noticed it was reported as a bug on the modpage for Draugr Patrols, and the solution suggested was to make sure Ryn's Standing Stones was lower in the load order than Draugr Patrols, but for some reason that didn't work for me. Running out of any idea on what to do and unable to find a fix myself I quickly made this using my bare minimum knowledge of creation kit.
I've moved the Mage Stone to where it should be and accounted for the moss so that hopefully nothing else will be amiss. I do have to post a quick warning though that I've never modded before, and this was mostly for my own benefit. Honestly I'm uploading this here so I can redownload it if I ever do a complete purge of my modlist again as I have a particularly bad habit of doing so, and I figured it'd be good to at least have it out there in case anyone else needed it.
Feel free to make your own patches or modifications for this particular bug / issue if you'd like by the way! It's all the same to me!
I was also requested to take a look at Draugr Patrols and Cavalry, and while I couldn't find the same issue there I nonetheless saved the positional changes to the Mage's Stone just in case for those who might be experiencing the bug and provided a file for that mod as well.