Skyrim Special Edition

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XY

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sjc5572

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About this mod

A set of Delia greatsword moveset remaked from scratch

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I don't know if you guys still remember Delia https://www.nexusmods.com/skyrimspecialedition/mods/84525
I posted on nexsu a year ago
That's right, this is my personal favorite animation set, and now I have completely remade it. Note that this is a complete remake from scratch
I have invested more energy and time in completing it, striving to achieve a perfect restoration,This means it has better details, a more complete combal list, and some cool close-ups of the shots.
It's better than the old version in every way, and it's clear when you compare the two


As for weapons, I Binded a greatsword made by my friend Sworn Greatsword at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
You can only use this set of moves if you have this weapon equipped
The greatsword in vanilla Skyrim is too small for this moveset.
If you want to use other huge greatswords,You can change this line of conditions in all condition text
IsEquippedRight("Sworn_Greatsword.esp" |0x000802) 
xxxx.esp  
This is the ESP where your weapon located
0Xxxxxxxx 
This is the ID of the weapon in the ESP 
(Note that no matter what id it is, the first two digits must be written as 0X)

For those who don't want to modify conditions frequently
I recommend using this modStances - Dynamic Animation Sets at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
(just suggest,not required)
This way you can manage different greatsword movements with different stances

If you are interested in my works,
welcome to my youtube and patreon

X&Y - YouTube
           Patreon

Next, I will introduce you to the combat list
Video :Skyrim moveset Vindictus Delia greatsword remake - YouTube

  • Zenith/Rose Crush



  • Queen's grace



1.4 update!
After a lot of hard work, I was able to fix the irregular deviation of the female character's weapons when they were out of their right hand, and now they will be perfectly held in the hand!



Optimized all the animations related to blocking, they now look like they transition smoothly

Added DMCO's multi-directional dodge, which works well when the target is locked, and remains the same in TDM mode

Changed the smash sound of the meteor falling


This is a pose that I adjusted on the basis of the original according to my own aesthetics, mainly changing the position of the knees to make the legs look more vibrant, replacing the file with the same name under the 5000000 folder
You know that once you change the idle, all the movements have to be re-modified and exported to make sure the animation is smooth, but I haven't done that yet (This will kill me!), just have an original idle in the 50000030 folder that ensures the transition to the original idle after the attack






1.3 update!
Add the armor crush effect for Zenith
Very thanks to this enthusiastic buddy PvtMrk for providing the script
videoDelia Zenith armor crush - YouTube


add a new ability: paladin transformation







1.21update

add 3 new non combat idle
now we have 5 random idle
and i add the conditions to adapt this mod
Ultra Greatswords at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)



1.2update

2 dynamic non combat idle



jump!








1.1update

add sprintattack



the QG without the close-up is provided as an option



the idle after attacking













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