Skyrim Special Edition

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SiRiUs1503

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SiRiUs1503

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About this mod

Get access to 8 new world placed, lore-friendly weapons for you to play with.

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With Artifact of Might you'll get access to 8 new unique weapons for you to use in your adventures. All of them are hand placed in certain location and point of interests within the game's world which, in my opinion, felt appropriate; the inspiration and design for this weapons comes from different sources, most notably: Assassin Creed - Vallhalla, Games of Thrones, and various norse-themed weapons design found while browsing the net. All the meshes and textures are custom made from scratch to the best of my actual abilities.

The mod contains the following weapons:



Harbinger's ClawKrahiizvey
- Found inside Kodlak's bedroom in Jorrvasskr     - Found encased in a tomb in Stalhrim Source ( Solstheim )
- Temperable with 1 steel ingot       - Temperable with 1 stalhrim ore
- 22 base damage     - 20 base damage
- Swing slightly faster than regular greatswords           - Slightly longer reach than regular greatswords 


Raider's AxeNightfall Blade
- Found within Gyldenhul Barrow - Found within Riftweald Manor ( Mercer Frey's House )
- Temperable with 1 steel ingot                                                                     - Temperable with 1 steel ingot
- 13 base damage  - 8 base damage
- Swing faster than regular axes, slightly higher Crit % Mult     - Slightly faster than regular dagger, slightly higher Crit % Mult



Svaknir's DirkWyvern Mace
- Found within Dead Men's Respite near Svaknir's corpse- Found within the ruins of Lost Valkygg
- Temperable with 1 steel ingot   - Temperable with 1 corundum ingot
- 6 base damage   - 12 base damage
- Has higher critical damage and Crit % Mult than regular daggers- Swing slightly faster than regular maces



FelstrungariikKing Borgas' Sword
- Found outside Forelhost, near the Word Wall- Found inside Korvanjund cript chamber
- Temperable with 2 steel ingots       - Temperable with 1 steel ingot
- 18 base damage       - 13 base damage
- Swing slower than regular maces but has higher critical damage and stagger-  Slightly higher Crit % Mult than regular swords



Download with your preferred mod manager, install and overwrite when prompted or, if you prefer manual installation, just copy paste everything into the Data folder and activate "Artifact of might.esp"



The mod itself should be safe to uninstall whenever you like it, however it is always recommended to do so in a safe manner, i.e.: unequip and remove from favorites any weapons you are currently using, same goes for every follower, travel to the nearest interior space ( player's house are a great example ) and save your game. Proceed with the unistallation process and simply reload your game from where you left it.



Since all the weapons are hand placed in specific location it will surely conflict with other mods which modify or edit the same location, try to push the Artifact of Might.esp further down your load order



  • Blender 3.0
  • Substance Painter
  • Adobe Photoshop CS6
  • Outfit Studio
  • Nifskope