0 of 0

File information

Last updated

Original upload

Created by

Morek01

Uploaded by

Morek01

Virus scan

Safe to use

Tags for this mod

27 comments

  1. Koopliss
    Koopliss
    • member
    • 0 kudos
    Anyone know any potential mods that could add some animal spawns to the world that potentially wouldn't be overwritten by this? because i'd love to be able to have Zombies and Bonewolves roaming around a bit more commonly, but i also would love to still keep animals being semi-common. 
  2. I have a question, how would one go about editing to be mostly draugr instead of skeevers and wolves... the spiders are fine and creepy. the sheer amount of wolves is a bit annoying but i like the added draugr and spider spawns.
    1. Morek01
      Morek01
      • member
      • 6 kudos
      You can pretty easily remove some of the "SpookyWolfs" and "EncSkeever" entries from the leveled lists that start with "LChar" in xEdit if you want. BTW in case you haven't updated since before I remade the mod in October, there should be quite a lot less of both of them now. Skeevers are now almost completely limited to ambient leveled lists (the kind that would be only spawning foxes or rabbits anyway) except for maybe in swamps (I don't remember) while wolves have been scaled down to spawning a lot less. There are also some handplaced wolf encounters, such as on the road from Riverwood to Whiterun, that aren't determined by leveled lists.
    2. Ohh... i didn't see the update?!? Im blind. Thanks for the information it saves me some work so thank you.
  3. BlazeStryker
    BlazeStryker
    • premium
    • 57 kudos
    Very interesting. Necromancers are hated by many in Skyrim for a reason and this could be it.

    A version where this is happening at night but not during the day makes it fit in with the Vampire Menace backstory for Dawngaurd, I can't help but feel (and gives hunters a bit of a break, as long as they return to the cities and towns by dusk)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    I fear the night... because the vampires and werewolves don't. - A Worried Guard
    1. Morek01
      Morek01
      • member
      • 6 kudos
      Yeah, I've wanted more mods like this that did the Minecraft thing where really tough monsters come out only at night. The only thing I've really found is one called Simple Night Spawner, but it's pretty barebones. I'd love to make something like that one day, but it would probably require more skills than I have right now. Conditionally changing leveled lists based on time of day is impractical, so it would have to be a new approach -- something like DFB Random Encounters that adds new spawn points with scripts.

      You could also check out Dawnguard Vampire Attacks Fix, which restores the night time vampire attacks from Dawnguard, but I think it only pertains to cities.
    2. Townofsalem223
      Townofsalem223
      • member
      • 0 kudos
      I need your help. Im on laptop and Im struggling on how to download this mod. Do you mind writing the instructions on how to do it plz?
    3. Morek01
      Morek01
      • member
      • 6 kudos
      Sorry about the late reply, but if you still need help, I'd recommend looking up the Beginner's Guide to Modding Skyrim on Reddit. It can do a better job explaining the basics than I can.

      You could also do a manual download and unzip it directly into your Skyrim installation's Data folder, but I'd recommend at least learning how to use a mod organizer.
  4. SpergFerguson
    SpergFerguson
    • member
    • 8 kudos
    Hell yeah brother ive been using your mod religiously formy survival Shattered Skyrim profile in mo2
    1. Morek01
      Morek01
      • member
      • 6 kudos
      Thanks for playing, glad you enjoy it!
  5. 1m0ws
    1m0ws
    • supporter
    • 29 kudos
    where do i get the plaque of the dead mod?
    1. Morek01
      Morek01
      • member
      • 6 kudos
      Anniversary Edition.
    2. DmitryXYZ
      DmitryXYZ
      • member
      • 35 kudos
      Could someone make it compactable with SE?
    3. Morek01
      Morek01
      • member
      • 6 kudos
      I made an SE version that replaces zombies with draugr.
    4. qwertypol012
      qwertypol012
      • premium
      • 76 kudos
      @Morek01
      Thanks. Will you make another option which replaces zombies with draugrs and bone wolves with death hounds?
  6. Retrophyx
    Retrophyx
    • member
    • 266 kudos
    Imagine just chilling in the woods and a gang of dead people storm your camp.
  7. hoangdai94
    hoangdai94
    • member
    • 188 kudos
    @Morek01 Looks interesting, but if I use a bashed patch, will it make yours compatible with Randomized Spawning SE and Immersive Creatures ?
    1. Morek01
      Morek01
      • member
      • 6 kudos
      [deleted]
    2. Morek01
      Morek01
      • member
      • 6 kudos
      It's now been updated with the right tags and is bashable with those mods. Full info in the description.
    3. hoangdai94
      hoangdai94
      • member
      • 188 kudos
      <3
  8. ZoiLATC10
    ZoiLATC10
    • premium
    • 9 kudos
    This is really interesting and might go well with Shattered - A Post Apocalyptic Skyrim
    1. Morek01
      Morek01
      • member
      • 6 kudos
      Ooh, awesome! Thanks for telling me about this. After a peak under the hood and some quick playtesting, the two seem to be compatible. Adding it to the description.
  9. Seky32
    Seky32
    • member
    • 2 kudos
    Ty for this mod....but one question please, can it be installed mid playthrough?
    1. Morek01
      Morek01
      • member
      • 6 kudos
      Should be fine, but the spawn points won't update until the cell resets.
    2. Seky32
      Seky32
      • member
      • 2 kudos
      ty!!!
  10. tinaslynn
    tinaslynn
    • member
    • 5 kudos
    Ok, been running around after installing that.. and YES! They are pretty easy to defeat and soooo much fun when you have mods like travelers of skyrim and populated roads.. the fights are hilarious! :)