Skyrim Special Edition

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Magnet_Sphere

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magnet55sphere

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  1. magnet55sphere
    magnet55sphere
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    I just want to give a big THANK YOU to everyone! This mod has gotten way more love and attention than I would have ever expected.
    Please take good care of my birds! :D 🐧🦆

    "Barrel Home RELOADED: Double Barrel" https://www.nexusmods.com/skyrimspecialedition/mods/106032/

    Thank you again and enjoy! :D
  2. CrescentTheKhajiit
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    this is incredible! so creative! survival mode doesn't let you rest outdoors, are you planning to add an interior like a basement or cellar?
    1. magnet55sphere
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      had no idea, and no plans to
  3. magnet55sphere
    magnet55sphere
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    Please reply to this post about opinions on the new enchantments, and any ideas you may have that you wish to see on this mod. I just learned how to remove grass and I don't want to do a whole new update just for that.
    1. SailorBob13
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      Maybe add another platform with covered extra beds for followers and uncovered bathing area.

      Also, FYI- The entrance to Serana"s Hideout is directly across the road from Your Barrel.   Serana's Hideout at Skyrim Special Edition Nexus
    2. allisonr1529
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      I really like custom, small, silent crafting stations like Mentha's  Gypsy Wagon.  https://www.nexusmods.com/skyrimspecialedition/mods/28941  The clank-clank of anvil and workbench drive me nuts.
    3. magnet55sphere
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      Sadly idk how to remove sounds from crafting stations, but I have learned how to assign them as markers and make them invisible, so I can make custom work areas!
  4. magnet55sphere
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    I have plans of making a follower area, once that is done, I am willing to make a "Barrel Home Relocated" file. If you guys have any good locations in mind with good scenery and not clashing with other mods, please let me know!
    1. allisonr1529
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      Perhaps North of Ivarstead, looking at the bridge the thousands of steps.
      Or near the fishing spot West of Ivarstead? 
      https://steamcommunity.com/profiles/76561199563520874/screenshot/2299712514062564938/

      Not sure how many house mods might be in that area.  I have 5-10 around Riverwood/Lake Illianata/Whiterun but none near Ivarstead.  It might be easily discoverable due to https://en.uesp.net/wiki/Skyrim:The_Way_of_the_Voice.

      Or, just move Barrel Home North, a few paces from the road,
       https://steamcommunity.com/profiles/76561199563520874/screenshot/2299712514062624797/

        sorry, tried to include a image but struggling with steam+nexus intg.  Here's steam links:
      https://steamcommunity.com/profiles/76561199563520874/screenshot/2299712514062517526/

      https://steamcommunity.com/profiles/76561199563520874/screenshot/2299712514062554637/


    2. magnet55sphere
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      Thank you! I have started building at the first "x" from the left of the map, right at the bridge leading into town. I really hope there are no mods there as I am well over half way done lol

      The problem with simply moving barrel home is that i already nav-meshed it, and to relocate it, i would have to place the old nav-mesh where it was, and i am not sure how to do that without first deleting the edges to reconnect, and that is a big no no.
  5. TheNerdyNeko
    TheNerdyNeko
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    I don't know how you managed to make a barrel cute, but you did. :D Very creative.
    1. magnet55sphere
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      Barrels have always been cute, they're usually just shy about it
  6. SkyrimPlus
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    Hey! Just tried to install and enable Barrel Home Plus, but I'm getting a missing masters notification:

    MgntBarrelFollowers.esp depends on STATICS.esp 

    Just wanted to give you a heads up. 
    1. magnet55sphere
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      oh... i didnt know it worked that way... well... i will be sure to put it in the resources folder.
    2. magnet55sphere
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      Barrel Resources 1.3 is now available
    3. SkyrimPlus
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      And it works perfectly now! I like the new additions! 
    4. magnet55sphere
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      did you get the dishes tho? im having trouble having those show up
    5. magnet55sphere
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      1.3.1 has the dishes and ducks visible
  7. ModeratelySkeptical
    ModeratelySkeptical
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    For my 700th playthrough: Living my best Diogenes of Sinope life.
  8. jaderiver
    jaderiver
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    Hello Magnet55Sphere
    Just watched a febrith you tube on this,  very cute , open, n quirky ;p 
    Would like to mention and checked all posts before saying it ,  this will conflict with those using elysium estate, as the barrel ends up right at the front door, so its a choice this or elysium , ..
    Also 1 question, does it rain thru the roof , with its raining , hate to be trying to sleep and ur rained on ? ;p or rain thru the roof , per say since its kinda open ?,
    1. magnet55sphere
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      yeah i don't know how to stop rain tbh
    2. jaderiver
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      Aww, Was setting up to use for a new play thru , I could always try using real shelter n see if it work as a work around ^.^ let you what happens , !

      Re Edit -- Using real shelter from Le, if it rains outdoors, it wont rain indoors even with such openness, well it didn't for me just testing now !
      Spoiler:  
      Show
       
      the rains a bit hard to see, don't use rain mods. but clearly shows not raining inside with real shelter from Le
    3. magnet55sphere
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      THAT IS SO COOL!! I will be sure to recommend that mod for this and for my Fort Dimsic mod, as, like I said, I have no idea how to stop rain and I am pretty sure it will still rain in the fort
      https://www.nexusmods.com/skyrimspecialedition/mods/104279
    4. jaderiver
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      Nice!
      Would like to say , and can't be really sure, till I keep an eye on npc pathing, but the location , I really like , but I think the steps to the road / path, might just a smidge might, interfere with wandering npc's on the road, I have also noticed this when I used to use elysium estate..
      When I  went in just now , had the team khajiits sellars hanging around , 2 other npc's  adventurers , and bandits all not moving  ><  freebie hits on bandits, was nice , ...
      Went thru a page load to kick a scipt of their they re's  I think was stuck .. 
      I also use a couple of mods that add npc's / actors, so that might not have helped..
      Be a good chance to look around for another scenic location ;p
  9. Zazzar
    Zazzar
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    Original and so cute ! Hope a version compatible with Elysium Estate (and possibly with other Whiterun mods like Whiterun Market)

    :3
    1. magnet55sphere
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      Thank you! :D
      and as i stated, i am probably going to make a seperate file named "barrel home relocated" after i make one more change to the current one. im not sure where to put it yet, somewhere scenic where there arent too many mods to clash with
  10. SailorBob13
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    Is this or can this be ESL flagged as ESP_FE? Thank You for sharing

    Edit: The plugin is not ESL flagged, but can be. I converted the plugin to ESP_FE using this mod script with xedit. ESPFE Follower - Eslify facegen and voices at Skyrim Special Edition Nexus It works great. Thank you for sharing

    Very nice barrel home. The only problem I found is NPCs sometimes sink into the marble floor. Just their heads sticking out. Anyone know what may cause this?
    1. magnet55sphere
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      I hopefully fixed the issue with the followers
    2. SailorBob13
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      I removed this post and sent it to you as personal message.
    3. SailorBob13
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      Followers move around perfectly with new version. Sinking Problems fixed.  
  11. HouseUnstoppablessed
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    Diogenes moment