Planned Updates Added in OAR 1.3 update "Disabled animations during movement Adapted Mod to Upcoming Dynamic Female Weather Idles Update"
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Q: Not all requirements are required right? A: If the anims don't look good in your game then you should probably just download the requirements - Q: Male anims when??? A: They are in this mod tho >.> - Q: What are those outfits your characters are wearing? A: Here are some screenshots of my inventory for several outfits :) I wish I could help more but I have over a 1000 mods in my modlist and would rather not cipher through them all Previous Outfits
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- Q: What folder does what in dis mod >.> A: Look in OAR Menu
Don't forget to endorse if you liked the mod! It helps more people get a chance to see it :3
Torch Idles Stuck Unequiping??? This has been fixed by my latest OAR updates If you still have animations stuck when unequipping you
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most likely have a mod altering Dawnguard.esm Torch Events Chesko's Wearable Lanterns was the culprit in my load order You can find what is causing this issue by loading all your esp's in sseedit and searching for "TorchEvents" in Editor ID
The Blue Torch used in the Unisex Examples is from Legacy of the Dragon Born, its called the Sand's Torch
sorry if I'm being dumb but I'm not very knowledgeable in the animation department, but I'm using the OAR version and no matter what i do i cant get them to be visible in first person, I'm playing survival and have darker interiors due to a mod so i use a torch a lot but having a torch in the middle of the screen if quite blinding so i was trying to use the lifted horizontal (ish) animation for it but as i said, I've had no luck. thanks in advance to anyone that helps and my apologies if I've just missed something simple :)
I know this isn't the right place to ask, but idk where to do it lol. But is there any plans add animations to change the vanilla idles from taverns for females? When the girls hold their beer and celebrating everytime a bard sings something.
having an odd issue where after holding the torch and putting it away, the torch removes but the animation of holding still plays. only fixes when entering a combat stance and sheathing.
YOUV'E BEEN GONE FOR AWHILE AND I WAS JUST CONCERNED BECAUSE YOU LEFT NO MESSAGE OF TAKING A BREAK. I KNOW YOU DON'T OWE THAT TO US BUT YOUR IMPACT MADE ME CURIOUS ABOUT YOUR ABSENCE. :-)=
Aw thank you for the message :3 I am still hangin about, I did announce on my discord server that I was taking a little break but forgot to post anything on nexus about it >.>
I've been just a bit stressed over holidays and been finding trouble with motivation because of it I guess. I'd like to put out more mods but still waiting till I feel the inspiration to do them well :)
I have an issue with the walk animation for it being changed when equipping a torch. Now when you walk with the torch, it won't hold it up but rather will keep it down as if it was a weapon (moving with the arms). Is this an issue with other interfering mods or is it a bug from here?
Open Animation Replacer and Dynamic Animation Replacer are two animation swapping frameworks. OAR is backwards compatible with all DAR mods but OAR mods are not compatible with DAR. OAR is open source to the community meanwhile DAR was closed source for several years which nearly ended animation modding for new versions of skyrim, however it has since been updated.
Both frameworks should have versions available for 1.6.640 if I am not mistaken
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Added in OAR 1.3 update
"Disabled animations during movement
Adapted Mod to Upcoming Dynamic Female Weather Idles Update"
A: If the anims don't look good in your game
then you should probably just download the requirements
-
Q: Male anims when???
A: They are in this mod tho >.>
-
Q: What are those outfits your characters are wearing?
A: Here are some screenshots of my inventory for several outfits :)
I wish I could help more but I have over a 1000 mods in my modlist
and would rather not cipher through them all
Previous Outfits
Q: What folder does what in dis mod >.>
A: Look in OAR Menu
Don't forget to endorse if you liked the mod!
It helps more people get a chance to see it :3
This has been fixed by my latest OAR updates
If you still have animations stuck when unequipping you
Chesko's Wearable Lanterns was the culprit in my load order
You can find what is causing this issue by loading all your esp's in sseedit
and searching for "TorchEvents" in Editor ID
The Blue Torch used in the Unisex Examples is from Legacy of the Dragon Born, its called the Sand's Torch
thanks in advance to anyone that helps and my apologies if I've just missed something simple :)
Edit: im double silly, i actually didnt have this mod installed and had this issue.....gonna see if using this fixes it XD
just a sugestion
because I can't see what's in front of me if the torch is there
I am still hangin about, I did announce on my discord server that I was taking a little break but forgot to post anything on nexus about it >.>
I've been just a bit stressed over holidays and been finding trouble with motivation because of it I guess.
I'd like to put out more mods but still waiting till I feel the inspiration to do them well :)
I have an issue with the walk animation for it being changed when equipping a torch. Now when you walk with the torch, it won't hold it up but rather will keep it down as if it was a weapon (moving with the arms). Is this an issue with other interfering mods or is it a bug from here?
all your splendid animations works good with the new underdog ones?
this might help me as i installed the campfire female warming hands animation but yet to see it and maybe knowing OAR or DOAR can help me
is this available for main base SKyrim SE 1.6.640 ?
Both frameworks should have versions available for 1.6.640 if I am not mistaken