so is allure in or kinship in? i've re-read that line a couple times and i'm still not sure.
in a game with potential for custom races i found kinship to be a useless roadblock. especially for my succubus race. however allure would make all sorts of sense
either way i'm about to start a new character so i'll be throwing this mod in
Hi, neither are in. Economy Overhaul removed Allure entirely. Vokrii replaced Allure with Kinship. This patch removes Kinship and replaces it with the Supplier perk from Economy Overhaul.
Sorry if it was confusing, perhaps I should reword it.
Edit* If you would like Allure in, I could make you a variant with it as well, just as an additional perk in the tree. The Economy Overhaul perks that I included are all essential for the complete version of Economy Overhaul to actually work, so replacing one of them wouldn't work.
Edit2* I updated the mod descriptions hopefully they are a bit more clear, sorry for the confusion.
yeah i just finished my test run. just getting rid of the roadblock that was kinship was more than enough. i run a lot of mods that make progression super slow and character stats alarmingly low. perks start out at every second level and by level 50 are every 4th so kinship was just sitting there taunting my succubus with gating all those useful perks behind something utterly unusable. it'd take between 4 and 8 levels of progression at about a tenth of the speed to level just to use kinship as a dump stat.
long story short your mod is fixing the one thing that bugged me about economy overhaul, but it'll take me a while to actually test anything after 5 hours of chatting to people about the weather i've only gotten to speech 8 up from the default of 5.
Ah wow sounds like you made your game much tougher, just how I like it! I use the experience mod which makes it so you don't level from your skills and caps your skill levels to your current level, combined with this leveling curve mod to drastically slow down my skyrim leveling while also capping my power at my current level so that I can't just force one combat skill much higher than my level to be more powerful compared to npcs.
Anyways I also uploaded a version of the patch with the Allure perk for you :)
i'm using skill uncapper to customise the levelling curve, your race matters and racial body morphs smooshed together via xedit with some tweaking to the base levels of health, stamina, magicka and carryweight. trying to bring it back to morrowind levels of diversity.
a breton mage is a natural choice. a breton warrior is asking to be murdered on your first day. an orc the size of a baby mammoth can carry 3 times as much as woodelf that looks like she's made of matchsticks. but mostly the speed that levelling happened was too much. starting skills at the historical 5, only one major skill per race and that's only buffed by 5. skill uncapper reducing exp gain considerably at low levels with it ramping upwards at higher levels but still being lower than vanilla. and perk points are rare. you can't invest into every tree. you don't get free points accumulating because your levelling faster than your skills. that was why kinship bothered me, perks are too precious to waste on a completely wasted skill
If anyone would like a version of this patch including Economy Overhaul's Bounty Hunter perk, feel free to let me know and I will create it as an optional file.
Edit* I went ahead and made it since I was making a version with Allure included anyways.
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LOOT keeps giving the warning.
in a game with potential for custom races i found kinship to be a useless roadblock. especially for my succubus race. however allure would make all sorts of sense
either way i'm about to start a new character so i'll be throwing this mod in
Sorry if it was confusing, perhaps I should reword it.
Edit* If you would like Allure in, I could make you a variant with it as well, just as an additional perk in the tree. The Economy Overhaul perks that I included are all essential for the complete version of Economy Overhaul to actually work, so replacing one of them wouldn't work.
Edit2* I updated the mod descriptions hopefully they are a bit more clear, sorry for the confusion.
long story short your mod is fixing the one thing that bugged me about economy overhaul, but it'll take me a while to actually test anything after 5 hours of chatting to people about the weather i've only gotten to speech 8 up from the default of 5.
Anyways I also uploaded a version of the patch with the Allure perk for you :)
a breton mage is a natural choice. a breton warrior is asking to be murdered on your first day. an orc the size of a baby mammoth can carry 3 times as much as woodelf that looks like she's made of matchsticks. but mostly the speed that levelling happened was too much. starting skills at the historical 5, only one major skill per race and that's only buffed by 5. skill uncapper reducing exp gain considerably at low levels with it ramping upwards at higher levels but still being lower than vanilla. and perk points are rare. you can't invest into every tree. you don't get free points accumulating because your levelling faster than your skills. that was why kinship bothered me, perks are too precious to waste on a completely wasted skill
Edit* I went ahead and made it since I was making a version with Allure included anyways.