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Lenora

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lenora22

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16 comments

  1. Stolasoftheowl
    Stolasoftheowl
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    So, I love this because on my file I can't seem to get bottles from shops, but I need it to be more efficient. Can you make it give 3 bottles at a time?
    1. lenora22
      lenora22
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      If there's a mod conflict that doesn't allow you to get bottles from shops, check to see if maybe it's because you have Well-Stocked Alchemists installed. If so, I've got a compatibility patch. Other than that, I could make a second crafting recipe that uses more resources but increases the number of bottles so that there would be two recipes: one for individual bottles and one for larger batches. I don't know when I'll get around to it but let me know if I'm understanding your request correctly.
  2. SexyLezo
    SexyLezo
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    Is it possible to display how many empty bottles you have left during alchemy crafting?
    1. lenora22
      lenora22
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      You'll have to ask the creator of the original mod for that. This is simply an add-on to be able to craft the bottles; this mod doesn't touch any potion-crafting recipes that then use the bottles. :)
    2. valdacil
      valdacil
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      https://www.nexusmods.com/skyrimspecialedition/mods/137443
  3. darkkhint
    darkkhint
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    .
  4. KindThinker
    KindThinker
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    Just sharing a thought about holistic logic around empty bottles. Please correct me or guide to the mod which does that:
    - if empty bottle can be crafted then why also not leave an empty bottle when potion was used? Recycling is a good thing, right?
    Maybe someone find this idea interesting.
    1. lenora22
      lenora22
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      You do get an empty bottle back with Alchemy Requires Bottles Redux when you drink a potion. :) And you can buy them from alchemists. I thought it would be nice to also be able to craft them, so I made this mod, so now have a few different ways to get them.

      There's also a mod that lets you dump out potions you don't need/want so you can get empty bottles that way. :)
    2. KindThinker
      KindThinker
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      Lenora, you are very kind, thanks for the heads up! I was too sleepy when I wrote my question (different local time)
      Endorsed
    3. lenora22
      lenora22
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      no problem! i'm so glad you like the mod. :)
  5. sspalex77
    sspalex77
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    Great idea! But why not add recipes for empty wine bottles from the base game too? It would also be nice to add a condition for players to have necessary items in their inventory for the recipe to appear, to reduce clutter.
    1. lenora22
      lenora22
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      Hi sspalex77! Do you mean a recipe to use glass to make wine bottles at the forge? Or like to use them to create potions?
  6. Starior
    Starior
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    What a coincidence. At the same time, I started a new playthrough and added a manual entry to esp.
    What about scaling the amount from the Blacksmith skill?:
    [1-20) = 1
    [20-40) = 2
    [40-60) = 3
    [60-80) = 4
    [80-100) = 5
    [100] = 6
    Ideally, of course, there would be a separate variable for the glassmaker’s skill and the output quantity would be tied to it. Add an item/book to the recipe requirements and distribute it and empty bottles in general using CIT, FLM etc.
    And even more ideal is a custom skill tree for a glassmaker with the discovery of various glass recipes and their discounts/increased output, but this is already taking me away)
    1. lenora22
      lenora22
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      Haha I like the enthusiasm! Making a whole glassmaker mod would be neat actually, but probably beyond my skills at the moment. I am still a noob. ^^ hehe
  7. jayserpa
    jayserpa
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    Nice! :)
    1. lenora22
      lenora22
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      A modding god has recognized a peon. I AM NOT WORTHY