Skyrim Special Edition
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digitalApple

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digitalApple

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137 comments

  1. xLaReL
    xLaReL
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    I found a small issue. Nothing game breaking, though.

    I noticed, that you can collect a reward from a steward from a different region, for example: You do a bounty in Falkreath - >  Embershard Mine ( that's a Falkreath territory, which you have to collect in Falkreath from Nenya). But if you go for example to Proventus (Whiterun steward) you can collect the bounty from him, but thankfully it does nothing. 

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    And gotta say, I prefered the bounties to be given as quests in the journal. I always take all of the bounties, so my ''Miscellaneous'' are always dumped with the bounties, so that's why I prefered them to be given as a quest, if you guys know what I mean. I hope my explanation was good enough. XD
  2. spkyghzt
    spkyghzt
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    This is likely not the mods fault but a vanilla thing that can happen, but i redid a bounty i did before and none of the npcs re spawned for me to kill, i tried looking into xedit but im trying to find the quest ID for white river watch so i can console clear the quest if anyone knows the command to do this for/quest ID.
  3. Jax66
    Jax66
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    Does it affect companion's radiant quests rewards as well?
    1. xLaReL
      xLaReL
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      No. These are bounty quests, which you get from stewards or barkeepers. This mod does not touch Companions quests. 
    2. Jax66
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      Unfortunate. But I found a mod that does it. It works well alongside this mod because this mod disables vanilla bounties by default. Setting the SKSE bandits text it to 1.3 (800g at late game) gets it pretty close to it though but the esp has to be put through in xedit or ck.
  4. volfman6
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    How can I add a custom dungeon to this mod? The setting of the hold in which the quest and difficulty is taken has disappeared
  5. Sintubass
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    Is it safe to install mid-save? I have no previous version installed
  6. AlexintheVerse
    AlexintheVerse
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    hi, and thanks for this mod. 
    just need some advice, I install this mod, coc too Riverwood. check the inn and opened dialogue with barkeeper.
    I only had the options too -take "all" available bounty quests in the area "and or" - Chose a random location bounty

    I'm missing the option too "View all available bounty quests"

    Edit: sorry jump the gun, it's a conflict with "Requiem" the Requiem for the indifferent.esp 
    gonna have to go figure this one out...... :)

    If anyone has a Patch for this and Requiem, please let me know. I'm not sure how to handle the integration properly on this. thanks!
  7. xLaReL
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    Hello, digitalApple!

    I'm getting an error message in LOOT (downloaded 2.0.2 version): 

    

     
    1. digitalApple
      digitalApple
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      Are you running an outdated LOOT? If so, that's the reason. This error is due to LOOT not accounting for the new extended ESL system Bethesda implemented on 1.6.1130, which is fixed on the latest LOOT version (0.22.3)
    2. xLaReL
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      Yeah, I was using an outdated version of LOOT. I'm no longer getting the error.

      Thanx. ^_^
  8. cuddm
    cuddm
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    Tbh it seems a bit like feature creep to include More Bandit Camps into this mod, no? This means tons of cell edits and all kinds of incompatibilities with other mods altering the worldspace... it's not really something one would expect when downloading a mod which primarily changes the bounty quest acquisition mechanic
    1. digitalApple
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      More Bandit Camps is not required for this plugin to work. It just has a patch for it
    2. cuddm
      cuddm
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      OK, thanks, the old description made it sound like More Bandit Camps was in fact fully included in this mod (not just a patch)
  9. Demizzzlol
    Demizzzlol
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    Headhunter patch?
    1. SilverWolf1009
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      bump, curious if they'd be compatible
    2. Demizzzlol
      Demizzzlol
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      Not compatible, but won't break your game either. It just overrides Headhunter.
    3. digitalApple
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      I really wanted to do it but it's not a really feasible thing to do. So I won't make any promises
    4. hoangdai94
      hoangdai94
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      @digitalApple Sad to hear that, but thanks for the new and sweet update anyway !  
    5. Takokun01
      Takokun01
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      Do you know if your mod would entirely override Headhunter, or just certain parts of it, like quest assignment and rewards? 
  10. jedib1
    jedib1
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    I had a question regarding the records of the ESL. I opened up the plugin in XEdit to check for conflicts, as I do with every new plugin to my load order. I noticed they appeared to be effecting base Skyrim records in a concerning way. Is this because of the ESL change in structure from the new Skyrim updates?

    https://i.postimg.cc/ZY3WZZgt/Screenshot-2024-03-10-154927.png
    1. digitalApple
      digitalApple
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      yeah, you need xedit 4.1.5b+ to work with extended files. you can find the experimental versions in the xEdit discord (https://discord.com/invite/5t8RnNQ) under the xedit-builds channel
    2. jedib1
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      Thanks for the invite! I will give it a look