Skyrim Special Edition

SURVIVAL MODE CHANGES

I've carried forward the Survival keywords from Update.esm and adjusted them for greater consistency and to better reflect the in-game appearance of the items. Obviously these changes will only affect players using the CC Survival Mode (or other mods that might make use of these keywords). In addition to the changes listed below, I also added the appropriate Survival keywords to unique instances of armors which weren't using templates (therefore the keywords weren't getting carried over), such as Katria's Steel Armor and Taron Dreth's Robes.

  • Fur Sleeveless Armor, changed from Warm --> Standard
  • Fur Guard's Gauntlets, changed from Cold --> Warm
  • Iron Armor: changed from Standard --> Cold (banded iron remains standard)
  • Iron Gauntlets & Boots: changed from Standard --> Warm
  • Hide Armor & Bracers: changed from Standard --> Cold
  • Hide Boots & Movarth's Boots & Predator's Grace: changed from Standard --> Warm
  • Leather Bracers: changed from Standard --> Cold
  • Steel Imperial Boots: changed from Cold --> Standard
  • Steel Imperial Bracers: changed from Warm --> Cold
  • Imperial Light Bracers: changed from Standard --> Cold
  • Penitus Oculatus Bracers: changed from Standard --> Cold
  • General Tullius' Armor: changed from Standard --> Cold
  • Ancient Nord Armor: changed from Standard --> Cold
  • Ancient Nord Boots: changed from Standard --> Warm
  • Scaled Boots: changed from Standard --> Warm
  • Studded Armor: changed from Standard --> Cold
  • Glass Gauntlets: changed from Standard --> Warm (all the other glass items are Warm)
  • Ebony Armor, Helmet, Gauntlets, Boots: changed from Standard --> Warm (all other high-tier armors are Warm)
  • Wolf Armor, Boots, and Gauntlets: changed from Standard --> Warm
  • Nightingale Armor, Gloves & Boots: changed from Warm --> Standard
  • Ulfric's Armor: changed from Standard --> Warm
  • Ulfric's Armguards: changed from Standard --> Cold
  • Stormcloak Cuirass with Sleeves, changed from Standard --> Warm
  • Tsun's Armor: changed from Standard --> Cold
  • Tsun's Boots: changed from Standard --> Warm
  • Executioner's Armor: changed from Standard --> Cold
  • Executioner's Boots & Gloves: changed from Standard --> Warm
  • Thieves Guild Sleeveless Armor, Linwe's Armor, Blackguard's Armor: changed from Standard --> Cold
  • Armor/Boots of the Old Gods: changed to match keywords used on Forsworn armor/boots
  • Snow Elf Armor, changed from Standard --> Cold
  • Dawnguard Sleeveless Armor: changed from Standard --> Cold
  • Dawnguard Heavy/Light Gauntlets: changed from Standard --> Warm
  • Ahzidal's Boots: changed from Standard --> Warm
  • Nordic Helmet: changed from Warm --> Standard
  • Deathbrand Armor, Helmet, Gauntlets & Boots: changed from Standard --> Warm
  • FarmClothes01 & Hat: changed from Standard --> Cold
  • FarmClothes02: changed from Standard --> Cold
  • FarmClothes03 & Hat: changed from Standard --> Cold
  • Mourner's Clothes & Hat: changed from Standard --> Cold
  • Chef's Tunic & Hat: changed from Standard --> Cold
  • Greybeard's Robes: changed from Standard --> Warm
  • Merchant/Tavern Clothes: changed from Standard --> Cold
  • Arm Bandages: changed from Standard --> Cold
  • Execution Hood: changed from Standard --> Cold
  • Blacksmith's Apron: changed from Standard --> Cold
  • Barkeeper's Clothes: changed from Standard --> Cold
  • Fine Quilted Clothes: changed from Standard --> Warm
  • Noble Imperial Robes (ClothesJarl): changed from Standard --> Cold (sleeveless)
  • Noble Nordic Clothes (ClothesJarl02): changed from Standard --> Warm
  • Noble Armguards (ClothesJarlGloves02): changed from Standard --> Cold
  • Glided Wristguards (ClothesJarlGloves): changed from Standard --> Cold
  • Wedding Sandals & Moth Priest Sandals: changed from Standard --> Cold
  • Mage Boots of Sneaking: changed to Warm (to match normal mage boots)
  • Temple Priest Robes: changed from Standard --> Warm
  • Mage Cowls: changed from Standard --> Warm
  • Daedric Robes: changed from Standard --> Warm (because, Daedric)


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kryptopyr