Skyrim

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Created by

Ruaridh and ak0d

Uploaded by

evgirunslaad

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About this mod

Mhulchazn is an ancient Dwemer ruin located high in the Velothis, built in the Vvardenfell style of Dwemer architecture. This is a backport of ak0d's lovely SE mod, made with their permission.

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Translations
  • Russian
Preface: all screenshots from me were taken using Snapdragon ENB, NLA and ELE.

From the original mod page, which I strongly recommend you read instead of this one for the Full Experience (also, download and endorse the original please, it deserves it):

"The second in my series of lore-aware player homes, Mhulchazn is an ancient Dwemer ruin located high in the northern Velothis, built in the Morrowind style of Dwemer architecture. It is located on a mountain ridge above a hunter's camp, just north of Narzulbur. Ostensibly a research facility of some sort, the ruin steams with geothermal energy--just enough to keep its halls toasty against the bitter mountain cold outside. Featuring a detailed backstory and high attention to detail like my other mods, great care was once again taken to ensure maximum immersion and lore-friendliness. Every object has its own story.

It isn't quite clear what Dwemer from Morrowind were doing in Skyrim... but the last denizen, a Telvanni researcher, made a discovery and compiled some notes that the intrepid adventurer will find, detailing theories on the ruin's origin and purpose.


Mhulchazn features not only full crafting access--smithing, smelting, tanning, enchanting (+staves), alchemy, cooking (+oven), even spiders--but also a new spell for you to discover that will teleport you to the depths of the ruin at will. There is also an optional (breadcrumb, nothing special) quest to return the previous inabitant's journal, and a couple secrets. All containers should be safe storage, but please let
me know if I missed any.

There is a mix of assets in Mhulchazn. The most obvious are Morrowind Dwemer assets, but there are also some Dunmer assets and a bit of ornate furniture that the previous inhabitant brought in. This home is mainly intended for mage characters, but any will do: it's not super thematic like some other homes."