Note: For all users already downloaded previous version like 328 of you guys, I forgot to put back attack, back powerattack in previous version. and even different one by mistake. Sorry for that. Please download new one (version 1.2)
The problem in 1.1 version is backpower attack , back attack is not mine at all. it is from mofu's animation, and I am fan of his work. I guess I mistakenly export the hkx files from pcea2 mod folder and didn't check out which one is wrong cause there are quite many hkx files in it. now I personally inform the problem to mofu and change the back attack, back power attack in version 1.2
So you guys now can use the motions from my description. Really sorry for confusion occurred
Update log 1.3v Add walk, run, idle, turn 360degree motion. Change front, left,right power attack motion Tweaked left, right attack version footsteps and slash ing angle better than 1.2v
Q2020 Equip, unequip motion and alternative attack movement will be added -still polishing but in next update
Use a mod like FNIS PCEA2 (if you use FNIS) or Nemesis PCEA (if you use Nemesis) to make the animations player-only. Else they should play for every npc.
A quick look through the comment's section tells me there's a bit of extra work so it might not be as smooth or workable, sorry.... this isn't my area of expertise, sadly. I hope this gets ported to SSE someday though.
SionCross yes it works perfectly fine but there is an easier way to do that. Just run Cathedral Assets Optimizer https://www.nexusmods.com/skyrimspecialedition/mods/23316 selecting "necessary optimization" under the animation tab pointing to your mod directory
85 comments
I forgot to put back attack, back powerattack in previous version. and even different one by mistake. Sorry for that. Please download new one (version 1.2)
The problem in 1.1 version is backpower attack , back attack is not mine at all. it is from mofu's animation, and I am fan of his work. I guess I mistakenly export the hkx files from pcea2 mod folder and didn't check out which one is wrong cause there are quite many hkx files in it. now I personally inform the problem to mofu and change the back attack, back power attack in version 1.2
So you guys now can use the motions from my description. Really sorry for confusion occurred
1.3v
Add walk, run, idle, turn 360degree motion.
Change front, left,right power attack motion
Tweaked left, right attack version footsteps and slash ing angle better than 1.2v
Q2020
Equip, unequip motion and alternative attack movement will be added -still polishing but in next update
the path is 'data-meshes-actors-character-animations' and now you don't need to paste it cause it is packed with legit path. . .
what's the camera mod that you're using?
Akaviri Martial Arts - Oriental Swordsmanship Redux at Skyrim Special Edition Nexus - Mods and Community
Enjoy!
https://www.nexusmods.com/skyrimspecialedition/mods/2970?tab=description
A quick look through the comment's section tells me there's a bit of extra work so it might not be as smooth or workable, sorry.... this isn't my area of expertise, sadly. I hope this gets ported to SSE someday though.
enjoy!