Welcome in the Old House who adds many animals in Skyrim (No DLC needed)
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Changelogs
Version 2.4
Adds a Gazelle + several improvements
Version 2.3
Minor changes (in the meshes) + new sound for the Macrauchenia
Version 2.0
Adds Bisons (mount with a book/spell + hordes with scrolls) + minor changes
Version 1.5
Adds a Mini Mammoth (companion + mount with a book/spell + army with a scroll) + minor changes
Smugglers and Hunters of wild animals ? (No DLC required).
Go in their Old House (in the forest near Ivarstead) while they're not there, look and leave with books/spells and scrolls of they animals (in the 2 chests) ...
This mod is a merging (and a significant improvement) of my mods (With also new creature: a Mini Mammoth):
WARNING: If you install The House of the Savage Animals, you must uninstall these mods
HORDES of Animals: REPOPULATE SKYRIM WITH WILD ANIMALS !
This mod adds the ability to quickly create hordes of animals with the scrolls found in the Noble Chest or with the animals (5, 15, 50, 100 ...MORE ? ... Be careful with the number of animals as it can freeze your game !).
To obtain these creatures, simply use scrolls found in the chest or with the animals. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into animals …
SUMMONABLE MOUNTS/FOLLOWERS
With the Books/spells that you can found in the Chimney Chest
With the books, you have the spells (Duration of the summon: 3 min) ...
If problem with the mounts you can try a fast travel
You can put in your Skyrim.ini the following settings (you can copy / paste the following):
These settings allow you to see the mounts correctly, whether your character takes his weapon out or not
COMPANIONS (Aardwolf, Capybara, Mini Mammoth)
You can find these pets in The Old House
You can talk: Wait - Follow - Trade - Favor - Dismiss, with this goat!
You can only have one follower at a time: if you want a different one, you need to dismiss the first one before you recruit them.
If you have any problem with the dialog box, or if telling the follower to return at home doesn't dismiss him, or if you have lost the active follower, you can try this:
Type “²” or "`" or "~" key to get into console, and type:
set playeranimalcount to 0
With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) when you launch the game
If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel
BUGS or PROBLEMS
It will sometimes be necessary to have patience before observing the animals in the cages or the pit ... The smugglers not always reporting animals of their expeditions in distant lands ! (If you can not see the animals from the ground floor of the old house, you can also "leave" steam, then restart the save)
If the Rhinoceros frightened by an animal "gets out" of his cage, let 1 hour pass, and he will return to his prison !
If you're tired of hearing hyenas, just kill the one those screams ! (but which one ?)
The bison tend to fly when you kill them ! (it is an engine issue with the game itself)
If your mount refuses to turn !
Have you the mod "Immersive Movement"
"When I had Immersive Movement the mounts would only run really fast in a straight line, as soon as I unenabled I.M. the mounts worked fine."