DO NOT REUPLOAD THIS MOD TO OTHER SITES WITHOUT MY PERMISSION. IF YOU WANT TO SHARE OR USE MY FILES, CONTACT ME FIRST!
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SE: https://www.nexusmods.com/skyrimspecialedition/mods/111261
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Description:
Actual 3D teeth for humanoid races, standalone.
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Features:
- Brand new teeth mesh and textures.
- Compatibility patches for Expressive Facial Animations (both female and male) and Female Facial Animation.
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Requirements:
- RaceMenu, no exceptions, otherwise you won't be able to use it in game.
- Any existing mouth retexture, tho it's not mandatory since the inner part is not that visible unlike teeth.
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Installation:
- Install with NMM.
After you've installed the mod, open RaceMenu, navigate to HEAD section, search for mouth part, move the slider to the rightmost end.
If teeth don't appear while moving slider, reload your preset.
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Uninstallation:
- NMM or remove mod's folders.
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Known issues:
- Teeth won't show up upon opening RaceMenu. You need to reload your character preset or move mouth part slider to the rightmost end.
- The mod doesn't support sliders from the EXPRESSIONS tab in RaceMenu, nor does it support extended sliders. The mod was made for use with MFG console and equivalents.
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Frequently Asked Questions:
Q: Does this mod replace existing stuff?
A: Nope.
Q: Do these work with custom races?
A: Should be working.
Q: Does this mod with SUPER CUSTOM races?
A: As long as the alignment is correct, should be fine, though you may stumble upon issues when animating the mouth.
Q: Does this work with high poly heads?
A: Ya.
Q: Is this compatible with %your mod goes here%?
A: Yep.
Q: The mod does not work.
A: WELP. It happens. Go to the bottom of the page and try whatever's said in Maeldun0's comment.
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Terms of use:
- You are not allowed to reupload this mod to other sites without permission;
- You are not allowed to reuse any assets of this mod without permission;
- You don't have to ask me if you want to do something with this mod for private use;
If you have questions regarding permission, feel free to ask.
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Credits:
- Zbrush, SP, Blender, PS CS6;
- Blabba's Citrus heads - how to make this whole thing standalone;
- Thanks to Artsick for testing.
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Maeldun0's workaround for people who are having trouble the mod from the LE page: